Player Matchup

Tsukuyomi
Tsukuyomi
Gartner
Tsukuyomi
Level 27
God Stats
17W - 13L
1,565 SR
Queue Stats
19W - 15L
1,259 Elo+
Solo
Fenrir
Fenrir
GuiBe01
Fenrir
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,500 Elo+
Solo
Discordia
Discordia
SirWurfsAlot
Discordia
Level 39
God Stats
6W - 3L
1,505 SR
Queue Stats
27W - 17L
1,623 Elo+
Party 1
Ymir
Ymir
nyankinGG
Ymir
Level 21
God Stats
1W - 0L
1,323 SR
Queue Stats
9W - 4L
1,541 Elo+
Party 1
Chernobog
Chernobog
ЕпТвоюМ
Chernobog
Level 2
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Team Averages
Level 18
1,479 SR
1,485 Elo+

VS

Team Averages
Level 8
1,589 SR
1,549 Elo+
Ra
Ra
BrokenPatch
Ra
Level 7
God Stats
7W - 8L
1,737 SR
Queue Stats
190W - 203L
1,655 Elo+
Solo
Anhur
Anhur
FANELTESPARGE
Anhur
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
Krlngs
Gilgamesh
Level 21
God Stats
34W - 25L
1,652 SR
Queue Stats
131W - 89L
1,544 Elo+
Solo
Odin
Odin
Qwertyz0420
Odin
Level 7
God Stats
24W - 14L
1,557 SR
Queue Stats
74W - 61L
1,548 Elo+
Solo
Neith
Neith
yyaren
Neith
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Gartner
Tsukuyomi
9
2 / 6 / 2
5,998
461
6,073
9,645
2,730
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Fenrir
GuiBe01
Fenrir
9
0 / 4 / 2
5,859
451
2,219
8,661
2,571
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Discordia
SirWurfsAlot
Discordia
13
11 / 1 / 3
8,185
630
15,109
6,499
1,775
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ymir
12
5 / 2 / 4
7,942
611
5,589
11,946
10,126
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Chernobog
ЕпТвоюМ
Chernobog
9
1 / 6 / 3
5,963
459
2,291
6,270
1,534
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 6 / 3
6,880
529
5,915
11,097
4,028
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

9
1 / 6 / 5
6,100
469
4,629
7,828
2,243
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Gilgamesh
Krlngs
Gilgamesh
12
7 / 1 / 3
7,665
590
4,762
7,601
3,274
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

12
7 / 1 / 3
7,710
593
6,789
9,006
7,375
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Neith
yyaren
Neith
6
0 / 5 / 2
5,669
436
1,176
8,407
2,266
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
34
19
Kills
18
19
Deaths
19
14
Assists
16
Player
Kills
Deaths
Assists
KDA
L
3
6
3
0.75
L
1
6
5
0.58
W
Tsukuyomi
Gartner
Tsukuyomi
2
6
2
0.5
W
Fenrir
GuiBe01
Fenrir
0
4
2
0.25
L
Gilgamesh
Krlngs
Gilgamesh
7
1
3
8.5
L
7
1
3
8.5
W
Discordia
SirWurfsAlot
Discordia
11
1
3
12.5
W
Ymir
5
2
4
3.5
L
Neith
yyaren
Neith
0
5
2
0.2
W
Chernobog
ЕпТвоюМ
Chernobog
1
6
3
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,281
Damage
23,271
43,021
Taken
43,939
18,736
Mitigated
19,186
7,440
Healing
5,960
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,915
1,338
394
3,516
11,097
4,028
0
6,128
4,597
33,475
0
L
4,629
2,442
0
0
7,828
2,243
0
4,203
3,478
0
22,885
W
Tsukuyomi
Gartner
Tsukuyomi
6,073
1,324
0
1,182
9,645
2,730
468
1,466
7,819
0
27,750
W
Fenrir
GuiBe01
Fenrir
2,219
1,069
0
2,429
8,661
2,571
0
940
7,544
0
23,211
L
Gilgamesh
Krlngs
Gilgamesh
4,762
1,597
0
313
7,601
3,274
0
1,414
6,033
0
48,898
L
6,789
1,992
0
1,487
9,006
7,375
0
2,028
6,894
0
30,154
W
Discordia
SirWurfsAlot
Discordia
15,109
1,682
0
2,137
6,499
1,775
345
2,058
4,176
38,250
0
W
Ymir
5,589
1,431
0
1,692
11,946
10,126
0
1,055
10,641
24,710
0
L
Neith
yyaren
Neith
1,176
686
0
250
8,407
2,266
0
6,072
2,142
0
5,694
W
Chernobog
ЕпТвоюМ
Chernobog
2,291
1,420
0
0
6,270
1,534
1,194
0
6,115
0
17,294

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,947
Gold Earned
34,024
240
Minions Killed
247
0
Camps Cleared
0
1,139,132
Distance Traveled
1,103,719
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
6,880
529
57
4
0
234,231
1
L
Anhur
6,100
469
38
3
0
200,799
2
W
Tsukuyomi
5,998
461
49
4
0
210,235
0
W
Fenrir
5,859
451
49
4
0
273,476
0
L
Gilgamesh
7,665
590
88
7
0
242,227
0
L
Odin
7,710
593
49
4
0
230,069
3
W
Discordia
8,185
630
63
5
0
249,982
5
W
Ymir
7,942
611
36
3
0
198,722
1
L
Neith
5,669
436
15
1
0
196,393
1
W
Chernobog
5,963
459
43
3
0
206,717
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role