Player Matchup

Susano
Susano
GajdyCZE
Susano
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 8L
1,706 Elo+
Solo
Terra
Terra
JuanJoseAs
Terra
Level 36
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 5L
1,726 Elo+
Party 2
Fenrir
Fenrir
SrryMaiFriend
Fenrir
Level 16
God Stats
2W - 0L
1,500 SR
Queue Stats
60W - 39L
1,567 Elo+
Solo
Neith
Neith
TomatikoCherry
Neith
Level 2
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Baba Yaga
Baba Yaga
alvaroconV
Baba Yaga
Level 46
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 19L
1,622 Elo+
Party 2
Team Averages
Level 25
1,500 SR
1,624 Elo+

VS

Team Averages
Level 20
1,481 SR
1,437 Elo+
Cerberus
Cerberus
DragonPRIST
Cerberus
Level 6
God Stats
7W - 6L
1,500 SR
Queue Stats
11W - 12L
1,395 Elo+
Solo
Danzaburou
Danzaburou
MotoArmin
Danzaburou
Level 32
God Stats
2W - 1L
1,525 SR
Queue Stats
18W - 22L
1,479 Elo+
Party 1
Pele
Pele
Znasladiv
Pele
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
52W - 45L
1,554 Elo+
Solo
Izanami
Izanami
plushy-cellar
Izanami
Level 29
God Stats
3W - 4L
1,377 SR
Queue Stats
40W - 58L
1,478 Elo+
Party 1
Tiamat
Tiamat
佛光初现
Tiamat
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 15L
1,280 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
GajdyCZE
Susano
20
11 / 7 / 16
13,727
1,144
22,691
14,762
5,900
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Terra
19
2 / 2 / 19
11,788
982
10,558
14,395
15,383
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

19
15 / 3 / 12
13,863
1,155
22,785
20,531
10,577
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

19
4 / 3 / 22
12,499
1,042
10,466
11,925
5,070
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baba Yaga
alvaroconV
Baba Yaga
20
13 / 1 / 21
15,191
1,266
39,350
16,120
8,030
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Team 1 Tickets

204

VS

Team 2 Tickets

19

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
DragonPRIST
Cerberus
18
1 / 11 / 10
10,861
905
7,062
24,834
26,880
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Danzaburou
MotoArmin
Danzaburou
18
3 / 6 / 7
12,039
1,003
18,548
19,466
6,053
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Pele
18
8 / 9 / 6
13,780
1,148
21,243
27,312
18,380
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

Izanami
17
2 / 11 / 10
11,419
952
16,078
22,221
6,403
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Tiamat
17
2 / 8 / 10
11,288
941
7,370
17,174
6,424
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

135
Kill Participation
59
45
Kills
16
16
Deaths
45
90
Assists
43
Player
Kills
Deaths
Assists
KDA
L
Cerberus
DragonPRIST
Cerberus
1
11
10
0.55
W
Susano
GajdyCZE
Susano
11
7
16
2.71
W
Terra
2
2
19
5.75
L
Danzaburou
MotoArmin
Danzaburou
3
6
7
1.08
W
15
3
12
7
W
4
3
22
5
L
Pele
8
9
6
1.22
W
Baba Yaga
alvaroconV
Baba Yaga
13
1
21
23.5
L
Izanami
2
11
10
0.64
L
Tiamat
2
8
10
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

105,850
Damage
70,301
77,733
Taken
111,007
44,960
Mitigated
64,140
15,102
Healing
14,707
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
DragonPRIST
Cerberus
7,062
675
0
1,888
24,834
26,880
0
13,321
11,513
15,722
0
W
Susano
GajdyCZE
Susano
22,691
5,904
0
0
14,762
5,900
0
3,725
11,037
0
39,497
W
Terra
10,558
2,326
2,529
3,575
14,395
15,383
0
4,497
9,898
22,179
0
L
Danzaburou
MotoArmin
Danzaburou
18,548
8,277
101
2,639
19,466
6,053
0
10,090
9,376
0
40,418
W
22,785
6,140
0
1,508
20,531
10,577
0
2,939
17,592
0
27,372
W
10,466
6,743
0
2,621
11,925
5,070
0
1,160
10,765
0
19,858
L
Pele
21,243
4,661
0
8,034
27,312
18,380
0
10,753
16,559
0
46,156
W
Baba Yaga
alvaroconV
Baba Yaga
39,350
2,157
0
4,869
16,120
8,030
0
2,111
14,009
85,162
0
L
Izanami
16,078
11,693
0
1,248
22,221
6,403
0
10,489
11,732
0
39,844
L
Tiamat
7,370
1,018
0
797
17,174
6,424
0
5,255
11,919
19,462
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,068
Gold Earned
59,387
221
Minions Killed
194
5
Camps Cleared
10
1,156,402
Distance Traveled
1,140,282
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
10,861
905
28
2
1
218,093
0
W
Susano
13,727
1,144
46
4
1
229,488
0
W
Terra
11,788
982
31
3
1
207,811
0
L
Danzaburou
12,039
1,003
37
3
0
216,643
0
W
Fenrir
13,863
1,155
7
1
1
274,950
1
W
Neith
12,499
1,042
26
2
0
172,965
0
L
Pele
13,780
1,148
50
4
7
269,869
1
W
Baba Yaga
15,191
1,266
111
9
2
271,188
0
L
Izanami
11,419
952
59
5
1
215,407
0
L
Tiamat
11,288
941
20
2
1
220,270
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role