Player Matchup

Ah Puch
Ah Puch
CHRISTOS_M3
Ah Puch
Level 155
God Stats
14W - 12L
1,555 SR
Queue Stats
593W - 544L
1,487 Elo+
Solo
Danzaburou
Danzaburou
Dark_Emperor89-j
Danzaburou
Level 109
God Stats
7W - 13L
1,440 SR
Queue Stats
219W - 296L
1,484 Elo+
Solo
Cerberus
Cerberus
Miguelteba11
Cerberus
Level 105
God Stats
1W - 2L
1,247 SR
Queue Stats
148W - 159L
1,528 Elo+
Solo
Fenrir
Fenrir
SplizZ_Elle
Fenrir
Level 66
God Stats
8W - 4L
1,724 SR
Queue Stats
253W - 225L
1,514 Elo+
Solo
Horus
Horus
unaito94
Horus
Level 67
God Stats
0W - 1L
1,284 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Team Averages
Level 100
1,450 SR
1,503 Elo+

VS

Team Averages
Level 115
1,461 SR
1,529 Elo+
Mercury
Mercury
 
Mercury
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Tiamat
Tiamat
Issei-Hitsugaya
Tiamat
Level 103
God Stats
49W - 46L
1,602 SR
Queue Stats
190W - 183L
1,590 Elo+
Party 1
Skadi
Skadi
Koenjohries
Skadi
Level 89
God Stats
15W - 15L
1,414 SR
Queue Stats
140W - 144L
1,515 Elo+
Party 1
Izanami
Izanami
Venxm696
Izanami
Level 153
God Stats
2W - 4L
1,091 SR
Queue Stats
274W - 291L
1,482 Elo+
Solo
Gilgamesh
Gilgamesh
killercello13099
Gilgamesh
Level 122
God Stats
26W - 18L
1,700 SR
Queue Stats
224W - 221L
1,559 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
CHRISTOS_M3
Ah Puch
7
0 / 5 / 0
4,411
490
1,648
5,425
1,583
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Danzaburou
Dark_Emperor89-j
Danzaburou
8
0 / 3 / 0
4,576
508
2,851
5,052
1,094
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cerberus
Miguelteba11
Cerberus
7
0 / 2 / 0
4,719
524
897
5,859
1,601
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Fenrir
9
1 / 2 / 0
5,210
579
1,892
6,317
2,238
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Horus
unaito94
Horus
7
0 / 6 / 0
4,025
447
1,880
5,874
3,054
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
10
6 / 1 / 2
6,186
687
3,585
4,944
1,643
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

11
2 / 0 / 5
6,542
727
3,437
3,681
1,684
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
1 / 0 / 4
5,160
573
3,348
2,864
701
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Izanami
Venxm696
Izanami
9
3 / 0 / 1
5,341
593
3,975
3,635
964
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Mace

Mace

+10
Physical Power

Gilgamesh
10
6 / 0 / 1
6,227
692
4,519
4,963
1,880
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
31
1
Kills
18
18
Deaths
1
0
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Mercury
 
Mercury
6
1
2
7
L
Ah Puch
CHRISTOS_M3
Ah Puch
0
5
0
0
L
Danzaburou
Dark_Emperor89-j
Danzaburou
0
3
0
0
W
2
0
5
4.5
W
1
0
4
3
L
Cerberus
Miguelteba11
Cerberus
0
2
0
0
L
Fenrir
1
2
0
0.5
W
Izanami
Venxm696
Izanami
3
0
1
3.5
W
Gilgamesh
6
0
1
6.5
L
Horus
unaito94
Horus
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,168
Damage
18,864
28,527
Taken
20,087
9,570
Mitigated
6,872
5,277
Healing
6,432
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
 
Mercury
3,585
2,463
0
238
4,944
1,643
572
252
4,692
0
28,252
L
Ah Puch
CHRISTOS_M3
Ah Puch
1,648
96
0
742
5,425
1,583
0
2,335
2,910
21,785
0
L
Danzaburou
Dark_Emperor89-j
Danzaburou
2,851
631
0
1,462
5,052
1,094
0
0
5,052
0
27,906
W
3,437
644
0
2,283
3,681
1,684
87
1,396
2,285
35,233
0
W
3,348
1,950
0
532
2,864
701
264
322
2,542
0
23,096
L
Cerberus
Miguelteba11
Cerberus
897
103
0
1,017
5,859
1,601
0
0
5,859
13,875
0
L
Fenrir
1,892
464
0
1,447
6,317
2,238
0
422
5,845
0
26,662
W
Izanami
Venxm696
Izanami
3,975
2,650
0
1,720
3,635
964
714
575
3,060
0
24,584
W
Gilgamesh
4,519
1,229
0
1,659
4,963
1,880
0
0
4,963
0
26,249
L
Horus
unaito94
Horus
1,880
990
72
537
5,874
3,054
50
406
5,424
0
11,013

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,941
Gold Earned
29,456
233
Minions Killed
287
0
Camps Cleared
0
800,549
Distance Traveled
861,023
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
6,186
687
51
6
0
188,722
3
L
Ah Puch
4,411
490
51
6
0
124,017
2
L
Danzaburou
4,576
508
69
8
0
151,966
3
W
Tiamat
6,542
727
81
9
0
172,094
1
W
Skadi
5,160
573
45
5
0
171,444
1
L
Cerberus
4,719
524
32
4
0
176,190
0
L
Fenrir
5,210
579
63
7
0
187,159
0
W
Izanami
5,341
593
51
6
0
146,442
2
W
Gilgamesh
6,227
692
59
7
0
182,321
3
L
Horus
4,025
447
18
2
0
161,217
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role