Player Matchup

Chaac
Chaac
Hipluv
Chaac
Level 26
God Stats
7W - 5L
1,630 SR
Queue Stats
27W - 27L
1,430 Elo+
Party 2
Medusa
Medusa
Q_Shadowzz_Q
Medusa
Level 29
God Stats
3W - 2L
1,699 SR
Queue Stats
95W - 100L
1,447 Elo+
Party 2
Ymir
Ymir
Razorbeam_2k
Ymir
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 8L
1,366 Elo+
Solo
Baba Yaga
Baba Yaga
SpartanAtrey
Baba Yaga
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,652 Elo+
Solo
Set
Set
iM4rC_St4r
Set
Level 11
God Stats
0W - 1L
1,387 SR
Queue Stats
6W - 5L
1,552 Elo+
Solo
Team Averages
Level 16
1,543 SR
1,490 Elo+

VS

Team Averages
Level 19
1,637 SR
1,450 Elo+
Artemis
Artemis
El Dingle7556
Artemis
Level 18
God Stats
3W - 1L
1,803 SR
Queue Stats
24W - 20L
1,592 Elo+
Solo
Ymir
Ymir
ExtremAdri_XD
Ymir
Level 29
God Stats
3W - 7L
1,500 SR
Queue Stats
116W - 123L
1,458 Elo+
Party 1
Neith
Neith
KlausStoertebekk
Neith
Level 23
God Stats
53W - 54L
1,488 SR
Queue Stats
53W - 54L
1,387 Elo+
Solo
Chaac
Chaac
Lordofsnowsk
Chaac
Level 8
God Stats
1W - 0L
1,654 SR
Queue Stats
7W - 6L
1,317 Elo+
Solo
Pele
Pele
ShoyoH_Senpai
Pele
Level 18
God Stats
6W - 2L
1,740 SR
Queue Stats
123W - 110L
1,495 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Hipluv
Chaac
16
5 / 6 / 2
10,477
499
18,160
24,732
18,367
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Medusa
13
0 / 7 / 2
8,109
386
3,665
10,705
2,761
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

13
1 / 5 / 2
8,098
386
6,369
17,296
15,088
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Baba Yaga
SpartanAtrey
Baba Yaga
15
2 / 3 / 4
9,856
469
11,588
14,156
5,439
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

16
5 / 5 / 1
10,263
489
10,341
17,577
11,102
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
20
13 / 1 / 4
12,703
605
29,290
13,715
5,973
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

17
5 / 2 / 13
12,270
584
8,568
16,149
17,257
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

19
2 / 1 / 4
12,049
574
8,122
10,297
4,483
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

17
4 / 6 / 1
11,385
542
12,238
23,456
12,871
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

18
2 / 3 / 8
11,640
554
6,757
15,646
6,058
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
56
13
Kills
26
26
Deaths
13
11
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Artemis
13
1
4
15
W
5
2
13
5.75
L
Chaac
Hipluv
Chaac
5
6
2
1
W
2
1
4
4
W
4
6
1
0.75
L
Medusa
0
7
2
0.14
L
1
5
2
0.4
W
2
3
8
2
L
Baba Yaga
SpartanAtrey
Baba Yaga
2
3
4
1.33
L
5
5
1
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,123
Damage
64,975
84,466
Taken
79,263
52,757
Mitigated
46,642
22,048
Healing
29,013
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
29,290
18,416
0
6,198
13,715
5,973
2,610
2,810
10,905
0
120,075
W
8,568
1,647
0
2,324
16,149
17,257
96
6,773
9,376
34,184
0
L
Chaac
Hipluv
Chaac
18,160
5,203
0
9,996
24,732
18,367
862
1,470
23,030
0
71,281
W
8,122
4,136
0
4,646
10,297
4,483
2,689
2,424
7,873
0
82,519
W
12,238
2,648
0
9,621
23,456
12,871
2,163
3,716
19,740
566
65,646
L
Medusa
3,665
1,180
230
417
10,705
2,761
1,418
711
9,883
0
45,021
L
6,369
1,062
0
1,126
17,296
15,088
0
3,634
13,305
19,359
0
W
6,757
1,010
0
6,224
15,646
6,058
962
2,368
13,278
0
80,975
L
Baba Yaga
SpartanAtrey
Baba Yaga
11,588
87
132
3,852
14,156
5,439
196
1,193
12,963
56,823
0
L
10,341
4,996
0
6,295
17,577
11,102
0
1,536
15,781
0
60,950

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,803
Gold Earned
60,047
432
Minions Killed
621
0
Camps Cleared
0
1,707,468
Distance Traveled
1,975,666
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
12,703
605
142
7
0
361,906
3
W
Ymir
12,270
584
46
2
0
379,454
4
L
Chaac
10,477
499
113
5
0
355,632
0
W
Neith
12,049
574
170
8
0
370,793
0
W
Chaac
11,385
542
121
6
0
408,787
1
L
Medusa
8,109
386
86
4
0
246,642
0
L
Ymir
8,098
386
17
1
0
378,266
3
W
Pele
11,640
554
142
7
0
454,726
1
L
Baba Yaga
9,856
469
109
5
0
359,390
0
L
Set
10,263
489
107
5
0
367,538
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role