Player Matchup

Bakasura
Bakasura
H0M1CIDAL_H0BBIT
Bakasura
Level 28
God Stats
8W - 10L
1,081 SR
Queue Stats
55W - 66L
1,432 Elo+
Solo
Cthulhu
Cthulhu
IDRATeo
Cthulhu
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,633 Elo+
Solo
Thoth
Thoth
SAS-kibersport
Thoth
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 8L
1,245 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
SmileyCyrus123
Morgan Le Fay
Level 27
God Stats
14W - 8L
1,451 SR
Queue Stats
114W - 92L
1,483 Elo+
Solo
Cerberus
Cerberus
Wastelander0018
Cerberus
Level 7
God Stats
2W - 1L
1,500 SR
Queue Stats
7W - 7L
1,305 Elo+
Solo
Team Averages
Level 14
1,407 SR
1,420 Elo+

VS

Team Averages
Level 20
1,578 SR
1,558 Elo+
Kumbhakarna
Kumbhakarna
Diplex96
Kumbhakarna
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 9L
1,554 Elo+
Party 1
Set
Set
Kosz_Mar
Set
Level 38
God Stats
1W - 8L
1,605 SR
Queue Stats
29W - 25L
1,617 Elo+
Party 1
Zeus
Zeus
TheYummierShark
Zeus
Level 29
God Stats
36W - 17L
1,699 SR
Queue Stats
96W - 72L
1,480 Elo+
Solo
Bakasura
Bakasura
goncalopereira-g
Bakasura
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 13L
1,500 Elo+
Solo
Thanatos
Thanatos
japuk77
Thanatos
Level 15
God Stats
12W - 6L
1,587 SR
Queue Stats
20W - 12L
1,640 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
7 / 11 / 11
13,637
1,136
23,642
25,427
13,744
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Cthulhu
IDRATeo
Cthulhu
16
0 / 4 / 3
9,193
766
1,416
4,562
3,103
Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

18
1 / 10 / 11
11,263
939
8,895
17,446
10,527
Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Morgan Le Fay
SmileyCyrus123
Morgan Le Fay
19
14 / 10 / 2
13,959
1,163
32,836
22,031
7,391
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cerberus
18
0 / 11 / 10
10,770
898
5,627
27,854
24,275
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Team 1 Tickets

0

VS

Team 2 Tickets

196

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
Diplex96
Kumbhakarna
20
3 / 4 / 27
12,687
1,057
6,621
21,702
21,498
Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

20
9 / 3 / 29
13,951
1,163
23,533
16,953
9,743
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

20
14 / 3 / 21
15,226
1,269
28,100
9,529
2,779
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

19
3 / 9 / 18
11,290
941
4,644
15,251
4,465
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thanatos
japuk77
Thanatos
20
17 / 3 / 17
14,714
1,226
26,139
18,264
11,679
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
158
22
Kills
46
46
Deaths
22
37
Assists
112
Player
Kills
Deaths
Assists
KDA
W
Kumbhakarna
Diplex96
Kumbhakarna
3
4
27
4.13
L
7
11
11
1.14
L
Cthulhu
IDRATeo
Cthulhu
0
4
3
0.38
W
9
3
29
7.83
L
1
10
11
0.65
L
Morgan Le Fay
SmileyCyrus123
Morgan Le Fay
14
10
2
1.5
W
14
3
21
8.17
L
Cerberus
0
11
10
0.45
W
3
9
18
1.33
W
Thanatos
japuk77
Thanatos
17
3
17
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,416
Damage
89,037
97,320
Taken
81,699
59,040
Mitigated
50,164
9,659
Healing
16,230
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kumbhakarna
Diplex96
Kumbhakarna
6,621
992
0
2,191
21,702
21,498
0
13,851
7,287
17,415
0
L
23,642
15,293
320
3,765
25,427
13,744
0
5,751
19,606
0
38,369
L
Cthulhu
IDRATeo
Cthulhu
1,416
0
0
0
4,562
3,103
0
1,521
3,041
4,839
0
W
23,533
11,111
609
4,274
16,953
9,743
0
11,175
5,457
0
53,554
L
8,895
1,816
0
0
17,446
10,527
0
4,920
12,105
25,069
0
L
Morgan Le Fay
SmileyCyrus123
Morgan Le Fay
32,836
1,973
735
2,756
22,031
7,391
0
13,125
8,906
69,517
0
W
28,100
1,679
0
372
9,529
2,779
0
4,884
4,038
63,746
0
L
Cerberus
5,627
1,223
0
2,083
27,854
24,275
0
9,404
18,330
21,321
0
W
4,644
2,797
0
43
15,251
4,465
0
10,663
3,993
0
14,566
W
Thanatos
japuk77
Thanatos
26,139
14,968
0
8,741
18,264
11,679
0
8,201
9,464
0
37,271

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,822
Gold Earned
67,868
184
Minions Killed
218
5
Camps Cleared
10
834,853
Distance Traveled
1,084,069
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kumbhakarna
12,687
1,057
14
1
0
211,388
0
L
Bakasura
13,637
1,136
45
4
3
220,710
1
L
Cthulhu
9,193
766
9
1
0
57,979
0
W
Set
13,951
1,163
80
7
1
228,149
0
L
Thoth
11,263
939
15
1
1
173,686
1
L
Morgan Le Fay
13,959
1,163
76
6
1
195,011
0
W
Zeus
15,226
1,269
81
7
4
219,258
1
L
Cerberus
10,770
898
39
3
0
187,467
0
W
Bakasura
11,290
941
16
1
5
183,686
0
W
Thanatos
14,714
1,226
27
2
0
241,588
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role