Player Matchup

Gilgamesh
Gilgamesh
OWS911
Gilgamesh
Level 19
God Stats
10W - 13L
1,587 SR
Queue Stats
20W - 37L
1,247 Elo+
Party 1
Bakasura
Bakasura
XYZ-orbital
Bakasura
Level 7
God Stats
1W - 4L
1,840 SR
Queue Stats
11W - 22L
1,374 Elo+
Party 1
Izanami
Izanami
m-olzi
Izanami
Level 29
God Stats
39W - 49L
1,453 SR
Queue Stats
113W - 148L
1,318 Elo+
Party 1
Team Averages
Level 18
1,627 SR
1,313 Elo+

VS

Team Averages
Level 79
1,503 SR
1,297 Elo+
Chaac
Chaac
BurnsTai
Chaac
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 4L
939 Elo+
Solo
Ra
Ra
Shawn_Frots
Ra
Level 89
God Stats
5W - 1L
1,510 SR
Queue Stats
159W - 165L
1,452 Elo+
Solo
Janus
Janus
Yuns22D
Janus
Level 127
God Stats
2W - 4L
1,500 SR
Queue Stats
89W - 97L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
OWS911
Gilgamesh
14
3 / 10 / 1
10,999
611
9,802
18,642
7,009
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bakasura
XYZ-orbital
Bakasura
11
0 / 9 / 2
9,183
510
2,938
17,413
6,235
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Izanami
m-olzi
Izanami
15
2 / 5 / 2
11,144
619
14,516
16,057
5,709
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
BurnsTai
Chaac
18
6 / 0 / 17
12,768
709
14,189
20,029
20,702
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

15
9 / 1 / 7
12,030
668
12,503
8,244
4,013
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Janus
Yuns22D
Janus
18
9 / 4 / 11
13,327
740
18,751
13,472
5,032
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
59
5
Kills
24
24
Deaths
5
5
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Chaac
BurnsTai
Chaac
6
0
17
14.5
L
Gilgamesh
OWS911
Gilgamesh
3
10
1
0.35
W
9
1
7
12.5
L
Bakasura
XYZ-orbital
Bakasura
0
9
2
0.11
W
Janus
Yuns22D
Janus
9
4
11
3.63
L
Izanami
m-olzi
Izanami
2
5
2
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,256
Damage
45,443
52,112
Taken
41,745
18,953
Mitigated
29,747
6,212
Healing
17,056
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
BurnsTai
Chaac
14,189
3,361
252
6,455
20,029
20,702
751
0
20,029
0
45,457
L
Gilgamesh
OWS911
Gilgamesh
9,802
1,940
90
2,272
18,642
7,009
0
11,168
7,197
0
19,803
W
12,503
1,051
2,922
4,267
8,244
4,013
453
0
8,194
51,081
0
L
Bakasura
XYZ-orbital
Bakasura
2,938
1,554
0
1,379
17,413
6,235
0
11,015
6,148
0
12,666
W
Janus
Yuns22D
Janus
18,751
1,202
166
2,994
13,472
5,032
877
0
13,392
62,557
0
L
Izanami
m-olzi
Izanami
14,516
10,259
0
2,471
16,057
5,709
0
8,196
7,513
0
74,500

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,326
Gold Earned
38,125
166
Minions Killed
236
0
Camps Cleared
0
881,440
Distance Traveled
942,189
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
12,768
709
51
3
0
356,692
2
L
Gilgamesh
10,999
611
23
1
0
275,680
2
W
Ra
12,030
668
99
6
0
299,721
2
L
Bakasura
9,183
510
17
1
0
303,210
0
W
Janus
13,327
740
86
5
0
285,776
0
L
Izanami
11,144
619
126
7
0
302,550
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role