Player Matchup

Freya
Freya
BIGDADAWILL
Freya
Level 47
God Stats
0W - 3L
1,500 SR
Queue Stats
667W - 659L
1,503 Elo+
Solo
Ymir
Ymir
ExpandedMoss
Ymir
Level 49
God Stats
0W - 2L
1,500 SR
Queue Stats
203W - 276L
1,293 Elo+
Party 1
Da Ji
Da Ji
Mr_Ant26
Da Ji
Level 146
God Stats
1W - 3L
1,556 SR
Queue Stats
847W - 757L
1,551 Elo+
Party 2
Scylla
Scylla
Pursuit28
Scylla
Level 29
God Stats
27W - 12L
1,910 SR
Queue Stats
232W - 143L
1,599 Elo+
Party 2
Vamana
Vamana
TheGreatMoka
Vamana
Level 18
God Stats
1W - 4L
1,276 SR
Queue Stats
119W - 157L
1,342 Elo+
Party 1
Team Averages
Level 58
1,548 SR
1,458 Elo+

VS

Team Averages
Level 85
1,500 SR
1,483 Elo+
Jing Wei
Jing Wei
 
Jing Wei
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
AdvanceBalogna
Baron Samedi
Level 61
God Stats
14W - 7L
1,618 SR
Queue Stats
453W - 439L
1,487 Elo+
Solo
Chang'e
Chang'e
CanadianLaddie
Chang'e
Level 63
God Stats
4W - 7L
1,353 SR
Queue Stats
257W - 267L
1,477 Elo+
Party 3
Tsukuyomi
Tsukuyomi
Lycanthropian
Tsukuyomi
Level 24
God Stats
2W - 0L
1,500 SR
Queue Stats
29W - 35L
1,390 Elo+
Party 3
King Arthur
King Arthur
Skittles80
King Arthur
Level 157
God Stats
5W - 3L
1,528 SR
Queue Stats
174W - 159L
1,561 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 3 / 0
8,965
427
7,256
11,190
4,156
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

14
1 / 6 / 5
8,180
390
3,029
18,005
11,452
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Da Ji
Mr_Ant26
Da Ji
18
9 / 5 / 6
11,509
548
10,839
17,316
10,571
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Scylla
Pursuit28
Scylla
17
4 / 6 / 9
10,856
517
13,283
14,452
5,586
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Vamana
16
5 / 9 / 4
10,654
507
11,879
23,323
16,043
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
20
7 / 2 / 5
13,445
640
12,117
15,297
6,303
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Baron Samedi
AdvanceBalogna
Baron Samedi
18
8 / 2 / 7
12,852
612
14,058
13,212
9,259
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

17
3 / 8 / 7
11,682
556
13,949
21,823
7,139
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Tsukuyomi
Lycanthropian
Tsukuyomi
15
2 / 7 / 6
10,681
509
5,326
15,354
7,193
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

King Arthur
Skittles80
King Arthur
20
8 / 2 / 5
13,862
660
17,446
16,734
17,403
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
58
21
Kills
28
29
Deaths
21
24
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
 
Jing Wei
7
2
5
4.75
W
Baron Samedi
AdvanceBalogna
Baron Samedi
8
2
7
5.75
L
2
3
0
0.67
W
3
8
7
0.81
L
1
6
5
0.58
W
Tsukuyomi
Lycanthropian
Tsukuyomi
2
7
6
0.71
L
Da Ji
Mr_Ant26
Da Ji
9
5
6
2.4
L
Scylla
Pursuit28
Scylla
4
6
9
1.42
W
King Arthur
Skittles80
King Arthur
8
2
5
5.25
L
Vamana
5
9
4
0.78

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,286
Damage
62,896
84,286
Taken
82,420
47,808
Mitigated
47,297
18,552
Healing
34,527
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
 
Jing Wei
12,117
9,054
0
8,166
15,297
6,303
6,689
6,805
8,492
0
113,855
W
Baron Samedi
AdvanceBalogna
Baron Samedi
14,058
1,679
2,645
5,356
13,212
9,259
1,717
4,667
8,545
39,005
0
L
7,256
2,292
0
7,170
11,190
4,156
350
763
10,427
39,222
6,959
W
13,949
1,249
1,324
8,316
21,823
7,139
298
8,370
13,453
67,603
0
L
3,029
620
924
2,254
18,005
11,452
243
9,825
7,875
29,779
0
W
Tsukuyomi
Lycanthropian
Tsukuyomi
5,326
1,772
0
4,318
15,354
7,193
243
3,562
11,792
0
55,513
L
Da Ji
Mr_Ant26
Da Ji
10,839
2,880
0
430
17,316
10,571
0
5,806
11,404
0
77,437
L
Scylla
Pursuit28
Scylla
13,283
1,906
0
1,122
14,452
5,586
65
7,663
6,545
70,316
0
W
King Arthur
Skittles80
King Arthur
17,446
1,636
0
4,402
16,734
17,403
622
2,153
14,581
15,174
84,069
L
Vamana
11,879
7,350
424
6,228
23,323
16,043
829
7,118
16,065
0
65,474

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,164
Gold Earned
62,522
447
Minions Killed
562
0
Camps Cleared
0
1,819,007
Distance Traveled
2,062,483
10
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
13,445
640
171
8
0
430,723
6
W
Baron Samedi
12,852
612
46
2
0
419,556
6
L
Freya
8,965
427
72
3
0
271,630
2
W
Chang'e
11,682
556
105
5
0
428,835
4
L
Ymir
8,180
390
38
2
0
373,617
0
W
Tsukuyomi
10,681
509
79
4
0
349,261
2
L
Da Ji
11,509
548
119
6
0
402,251
2
L
Scylla
10,856
517
128
6
0
384,546
6
W
King Arthur
13,862
660
161
8
0
434,108
1
L
Vamana
10,654
507
90
4
0
386,963
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role