Player Matchup

Neith
Neith
Paulow98
Neith
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Sylvanus
Sylvanus
WNinfador
Sylvanus
Level 7
God Stats
1W - 2L
1,729 SR
Queue Stats
4W - 9L
1,447 Elo+
Solo
Chaac
Chaac
guibsoc
Chaac
Level 18
God Stats
1W - 1L
1,500 SR
Queue Stats
26W - 17L
1,518 Elo+
Solo
Susano
Susano
ichiMalakoi
Susano
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 26L
1,410 Elo+
Solo
Hera
Hera
zPeg4sus
Hera
Level 28
God Stats
4W - 6L
1,308 SR
Queue Stats
309W - 338L
1,376 Elo+
Solo
Team Averages
Level 16
1,507 SR
1,450 Elo+

VS

Team Averages
Level 12
1,500 SR
1,420 Elo+
Tsukuyomi
Tsukuyomi
LeeeOnn
Tsukuyomi
Level 3
God Stats
3W - 4L
1,399 SR
Queue Stats
37W - 29L
1,458 Elo+
Party 1
Set
Set
NarutoSaD
Set
Level 9
God Stats
2W - 1L
1,500 SR
Queue Stats
14W - 11L
1,332 Elo+
Solo
Pele
Pele
NieloSanders
Pele
Level 13
God Stats
22W - 6L
1,705 SR
Queue Stats
90W - 60L
1,545 Elo+
Party 1
Neith
Neith
OFCweLLso
Neith
Level 15
God Stats
1W - 0L
1,423 SR
Queue Stats
2W - 2L
1,344 Elo+
Solo
Vulcan
Vulcan
SopaDoKong
Vulcan
Level 21
God Stats
4W - 3L
1,471 SR
Queue Stats
121W - 129L
1,422 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Paulow98
Neith
17
0 / 5 / 11
10,043
913
12,705
15,637
4,761
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Sylvanus
WNinfador
Sylvanus
17
2 / 8 / 11
10,557
960
4,236
19,761
27,140
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Chaac
guibsoc
Chaac
17
6 / 9 / 8
11,967
1,088
12,493
23,312
15,424
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Susano
18
10 / 10 / 7
13,534
1,230
14,100
19,437
5,700
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Hera
17
2 / 6 / 7
10,619
965
9,767
13,088
3,150
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Team 1 Tickets

60

VS

Team 2 Tickets

199

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
LeeeOnn
Tsukuyomi
18
7 / 9 / 16
11,743
1,068
14,936
14,839
5,786
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

17
3 / 3 / 15
10,734
976
4,599
6,037
2,308
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

19
18 / 3 / 12
14,458
1,314
30,388
16,916
6,898
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Neith
OFCweLLso
Neith
19
5 / 0 / 11
12,192
1,108
12,924
10,454
3,669
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Vulcan
SopaDoKong
Vulcan
19
5 / 5 / 18
12,314
1,119
23,019
9,330
3,512
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
110
20
Kills
38
38
Deaths
20
44
Assists
72
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
LeeeOnn
Tsukuyomi
7
9
16
1.67
W
3
3
15
3.5
W
18
3
12
8
W
Neith
OFCweLLso
Neith
5
0
11
10.5
L
Neith
Paulow98
Neith
0
5
11
1.1
W
Vulcan
SopaDoKong
Vulcan
5
5
18
2.8
L
Sylvanus
WNinfador
Sylvanus
2
8
11
0.94
L
Chaac
guibsoc
Chaac
6
9
8
1.11
L
Susano
10
10
7
1.35
L
Hera
2
6
7
0.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,301
Damage
85,866
91,235
Taken
57,576
56,175
Mitigated
22,173
15,918
Healing
7,591
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
LeeeOnn
Tsukuyomi
14,936
4,700
0
131
14,839
5,786
0
2,306
12,533
0
24,498
W
4,599
1,349
0
68
6,037
2,308
0
1,851
4,186
0
11,999
W
30,388
11,158
0
3,850
16,916
6,898
0
3,867
13,049
0
54,035
W
Neith
OFCweLLso
Neith
12,924
5,556
0
1,758
10,454
3,669
0
3,764
6,690
0
35,847
L
Neith
Paulow98
Neith
12,705
5,317
0
1,604
15,637
4,761
0
3,684
11,824
0
27,405
W
Vulcan
SopaDoKong
Vulcan
23,019
11,652
0
1,784
9,330
3,512
0
2,215
7,115
46,493
0
L
Sylvanus
WNinfador
Sylvanus
4,236
1,367
4,275
3,111
19,761
27,140
0
5,105
14,488
9,054
0
L
Chaac
guibsoc
Chaac
12,493
2,598
0
6,245
23,312
15,424
0
6,680
16,460
0
36,025
L
Susano
14,100
3,711
0
0
19,437
5,700
0
4,411
14,939
0
35,896
L
Hera
9,767
1,042
92
591
13,088
3,150
0
2,513
10,505
33,573
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,720
Gold Earned
61,441
185
Minions Killed
205
7
Camps Cleared
9
998,957
Distance Traveled
900,930
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
11,743
1,068
17
2
0
157,509
0
W
Set
10,734
976
17
2
0
117,230
0
W
Pele
14,458
1,314
49
4
3
230,850
0
W
Neith
12,192
1,108
57
5
4
202,988
0
L
Neith
10,043
913
26
2
2
192,673
0
W
Vulcan
12,314
1,119
65
6
2
192,353
1
L
Sylvanus
10,557
960
13
1
0
169,048
1
L
Chaac
11,967
1,088
53
5
0
212,037
0
L
Susano
13,534
1,230
41
4
4
227,398
0
L
Hera
10,619
965
52
5
1
197,801
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role