Player Matchup

Horus
Horus
Bainified
Horus
Level 16
God Stats
1W - 1L
1,500 SR
Queue Stats
37W - 46L
1,431 Elo+
Party 2
Hun Batz
Hun Batz
DEADDERPY
Hun Batz
Level 29
God Stats
2W - 1L
1,749 SR
Queue Stats
73W - 54L
1,541 Elo+
Party 2
Bakasura
Bakasura
Yasin_827
Bakasura
Level 25
God Stats
2W - 0L
1,500 SR
Queue Stats
10W - 1L
1,661 Elo+
Solo
Kukulkan
Kukulkan
xoDyln
Kukulkan
Level 17
God Stats
2W - 1L
1,504 SR
Queue Stats
175W - 179L
1,421 Elo+
Solo
Kali
Kali
陰川蝴蝶君
Kali
Level 8
God Stats
19W - 7L
1,642 SR
Queue Stats
24W - 14L
1,491 Elo+
Solo
Team Averages
Level 19
1,579 SR
1,509 Elo+

VS

Team Averages
Level 13
1,416 SR
1,450 Elo+
Tiamat
Tiamat
Allusions6227
Tiamat
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 19L
1,382 Elo+
Solo
Izanami
Izanami
BestSpVietnam
Izanami
Level 26
God Stats
2W - 2L
1,498 SR
Queue Stats
163W - 149L
1,509 Elo+
Solo
Yemoja
Yemoja
Fernandosp84
Yemoja
Level 7
God Stats
4W - 14L
1,227 SR
Queue Stats
7W - 16L
1,228 Elo+
Solo
Cthulhu
Cthulhu
Hellcat76
Cthulhu
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,455 Elo+
Party 1
Kali
Kali
Megazod
Kali
Level 4
God Stats
1W - 1L
1,356 SR
Queue Stats
1W - 1L
1,674 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Bainified
Horus
20
1 / 4 / 26
13,693
1,053
7,784
27,848
28,995
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hun Batz
DEADDERPY
Hun Batz
20
12 / 6 / 19
15,429
1,187
38,711
21,568
10,028
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bakasura
Yasin_827
Bakasura
19
0 / 7 / 9
11,839
911
1,569
14,851
6,631
Kukulkan
xoDyln
Kukulkan
20
4 / 1 / 20
13,629
1,048
23,373
9,328
4,356
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

20
28 / 4 / 10
19,679
1,514
38,378
24,217
11,167
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Team 1 Tickets

157

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
4 / 8 / 15
13,807
1,062
15,893
22,279
14,201
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
20
8 / 7 / 13
14,795
1,138
35,264
26,177
10,865
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Yemoja
19
3 / 6 / 10
12,062
928
12,837
16,576
12,634
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Cthulhu
Hellcat76
Cthulhu
20
1 / 11 / 15
12,911
993
9,930
26,730
36,060
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Kali
Megazod
Kali
19
6 / 13 / 9
13,560
1,043
11,923
25,489
11,080
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

129
Kill Participation
84
45
Kills
22
22
Deaths
45
84
Assists
62
Player
Kills
Deaths
Assists
KDA
L
4
8
15
1.44
W
Horus
Bainified
Horus
1
4
26
3.5
L
Izanami
8
7
13
2.07
W
Hun Batz
DEADDERPY
Hun Batz
12
6
19
3.58
L
Yemoja
3
6
10
1.33
L
Cthulhu
Hellcat76
Cthulhu
1
11
15
0.77
L
Kali
Megazod
Kali
6
13
9
0.81
W
Bakasura
Yasin_827
Bakasura
0
7
9
0.64
W
Kukulkan
xoDyln
Kukulkan
4
1
20
14
W
28
4
10
8.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

109,815
Damage
85,847
97,812
Taken
117,251
61,177
Mitigated
84,840
23,954
Healing
18,742
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
15,893
1,781
876
3,943
22,279
14,201
0
5,769
16,510
31,913
0
W
Horus
Bainified
Horus
7,784
5,062
1,956
10,121
27,848
28,995
0
11,803
16,045
0
15,870
L
Izanami
35,264
26,040
0
5,706
26,177
10,865
0
3,712
22,395
0
89,192
W
Hun Batz
DEADDERPY
Hun Batz
38,711
19,207
0
2,945
21,568
10,028
0
8,921
12,531
328
58,881
L
Yemoja
12,837
1,941
4,785
909
16,576
12,634
0
4,086
12,490
27,664
0
L
Cthulhu
Hellcat76
Cthulhu
9,930
2,414
456
0
26,730
36,060
0
6,031
20,699
18,515
0
L
Kali
Megazod
Kali
11,923
5,120
0
2,067
25,489
11,080
0
4,103
21,386
0
16,404
W
Bakasura
Yasin_827
Bakasura
1,569
1,499
0
1,007
14,851
6,631
0
3,956
10,895
0
13,715
W
Kukulkan
xoDyln
Kukulkan
23,373
632
0
478
9,328
4,356
0
4,510
4,818
46,177
0
W
38,378
33,569
0
7,447
24,217
11,167
0
9,470
14,325
0
69,368

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

74,269
Gold Earned
67,135
218
Minions Killed
200
13
Camps Cleared
3
1,172,085
Distance Traveled
1,120,235
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
13,807
1,062
40
3
0
239,785
0
W
Horus
13,693
1,053
12
1
0
236,888
0
L
Izanami
14,795
1,138
106
8
2
230,610
0
W
Hun Batz
15,429
1,187
46
4
4
240,484
0
L
Yemoja
12,062
928
28
2
0
184,653
0
L
Cthulhu
12,911
993
21
2
0
213,245
0
L
Kali
13,560
1,043
5
0
1
251,942
0
W
Bakasura
11,839
911
41
3
1
198,500
0
W
Kukulkan
13,629
1,048
69
5
1
224,131
1
W
Kali
19,679
1,514
50
4
7
272,082
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role