Player Matchup

Jormungandr
Jormungandr
Eboyish
Jormungandr
Level 16
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Teemugr
Ah Muzen Cab
Level 16
God Stats
16W - 13L
1,228 SR
Queue Stats
24W - 28L
1,230 Elo+
Party 1
Ullr
Ullr
aitomaito
Ullr
Level 21
God Stats
0W - 3L
1,500 SR
Queue Stats
78W - 91L
1,240 Elo+
Party 1
Ah Puch
Ah Puch
oppdipper
Ah Puch
Level 24
God Stats
6W - 9L
1,500 SR
Queue Stats
118W - 129L
1,344 Elo+
Solo
Cthulhu
Cthulhu
zeorthekiwi
Cthulhu
Level 3
God Stats
0W - 2L
1,500 SR
Queue Stats
3W - 5L
1,500 Elo+
Solo
Team Averages
Level 16
1,446 SR
1,363 Elo+

VS

Team Averages
Level 19
1,517 SR
1,459 Elo+
Morgan Le Fay
Morgan Le Fay
AidenNeal
Morgan Le Fay
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 7L
1,500 Elo+
Solo
Artio
Artio
EmpressKitana
Artio
Level 28
God Stats
1W - 0L
1,843 SR
Queue Stats
40W - 55L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
INovvaI
Gilgamesh
Level 29
God Stats
6W - 3L
1,500 SR
Queue Stats
48W - 46L
1,385 Elo+
Solo
Neith
Neith
SaratnikXD
Neith
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Solo
Mercury
Mercury
Tofum1tch
Mercury
Level 30
God Stats
3W - 1L
1,243 SR
Queue Stats
36W - 33L
1,412 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Eboyish
Jormungandr
12
3 / 2 / 2
9,374
347
5,476
13,313
11,555
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ah Muzen Cab
Teemugr
Ah Muzen Cab
18
0 / 6 / 4
11,776
436
4,328
17,104
6,539
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ullr
17
0 / 6 / 6
11,055
409
11,986
15,351
6,477
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ah Puch
oppdipper
Ah Puch
18
11 / 8 / 4
12,778
473
25,727
17,823
6,845
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cthulhu
zeorthekiwi
Cthulhu
19
9 / 10 / 3
12,710
471
17,013
24,758
27,904
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
AidenNeal
Morgan Le Fay
16
1 / 7 / 5
11,011
408
4,077
13,228
6,019
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

17
1 / 5 / 12
11,095
411
4,235
20,675
13,818
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Gilgamesh
INovvaI
Gilgamesh
20
12 / 4 / 7
14,336
531
21,202
23,203
21,877
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Neith
20
5 / 3 / 6
13,068
484
13,831
17,255
6,558
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Bow

Short Bow

+15%
Attack Speed

Mercury
Tofum1tch
Mercury
20
12 / 4 / 7
14,777
547
17,716
21,781
10,453
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
68
23
Kills
31
32
Deaths
23
19
Assists
37
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
AidenNeal
Morgan Le Fay
1
7
5
0.5
L
Jormungandr
Eboyish
Jormungandr
3
2
2
2
W
1
5
12
1.4
W
Gilgamesh
INovvaI
Gilgamesh
12
4
7
3.88
W
Neith
5
3
6
2.67
L
Ah Muzen Cab
Teemugr
Ah Muzen Cab
0
6
4
0.33
W
Mercury
Tofum1tch
Mercury
12
4
7
3.88
L
Ullr
0
6
6
0.5
L
Ah Puch
oppdipper
Ah Puch
11
8
4
1.63
L
Cthulhu
zeorthekiwi
Cthulhu
9
10
3
1.05

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,530
Damage
61,061
88,349
Taken
96,142
59,320
Mitigated
58,725
11,848
Healing
27,326
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
AidenNeal
Morgan Le Fay
4,077
671
0
1,177
13,228
6,019
1,615
6,862
6,366
33,980
0
L
Jormungandr
Eboyish
Jormungandr
5,476
1,592
0
780
13,313
11,555
208
246
13,067
17,766
0
W
4,235
803
943
5,783
20,675
13,818
1,108
13,455
7,220
40,337
0
W
Gilgamesh
INovvaI
Gilgamesh
21,202
6,192
0
4,548
23,203
21,877
2,748
13,404
9,799
0
87,982
W
Neith
13,831
6,709
0
7,493
17,255
6,558
2,604
6,798
10,457
0
89,512
L
Ah Muzen Cab
Teemugr
Ah Muzen Cab
4,328
2,023
0
4,163
17,104
6,539
1,596
1,692
15,412
0
97,532
W
Mercury
Tofum1tch
Mercury
17,716
7,875
0
7,382
21,781
10,453
1,466
8,095
13,686
0
110,030
L
Ullr
11,986
7,216
0
453
15,351
6,477
788
360
14,991
398
64,929
L
Ah Puch
oppdipper
Ah Puch
25,727
2,217
0
3,268
17,823
6,845
1,455
2,015
15,808
69,437
0
L
Cthulhu
zeorthekiwi
Cthulhu
17,013
1,589
314
2,870
24,758
27,904
561
4,214
20,544
52,505
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,693
Gold Earned
64,287
472
Minions Killed
557
0
Camps Cleared
0
1,966,896
Distance Traveled
2,360,112
10
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
11,011
408
61
2
0
330,858
1
L
Jormungandr
9,374
347
14
1
0
382,282
4
W
Artio
11,095
411
73
3
0
512,708
1
W
Gilgamesh
14,336
531
119
4
0
500,470
4
W
Neith
13,068
484
148
5
0
416,707
4
L
Ah Muzen Cab
11,776
436
151
6
0
439,641
3
W
Mercury
14,777
547
156
6
0
599,369
2
L
Ullr
11,055
409
112
4
0
411,510
0
L
Ah Puch
12,778
473
99
4
0
340,680
3
L
Cthulhu
12,710
471
96
4
0
392,783
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role