Player Matchup

Sobek
Sobek
Gold I
Factory Insult
Sobek
Gold I
Level 57
God Stats
18W - 10L
1,604 SR
Queue Stats
74W - 55L
1,552 MMR
Party 1
Morgan Le Fay
Morgan Le Fay
Platinum II
G4L SuperStoned
Morgan Le Fay
Platinum II
Level 122
God Stats
27W - 22L
1,752 SR
Queue Stats
950W - 834L
1,786 MMR
Party 1
Ah Muzen Cab
Ah Muzen Cab
Platinum I
Gapingthroat
Ah Muzen Cab
Platinum I
Level 156
God Stats
123W - 102L
1,736 SR
Queue Stats
339W - 305L
1,714 MMR
Party 1
Team Averages
Platinum III
Platinum III
Average Tier
Level 112
1,698 SR
1,684 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 62
1,568 SR
1,286 MMR
Jormungandr
Jormungandr
Gold V
Blackchettos677
Jormungandr
Gold V
Level 108
God Stats
12W - 12L
1,547 SR
Queue Stats
80W - 110L
1,402 MMR
Party 2
Danzaburou
Danzaburou
Silver V
Joshipoo2292
Danzaburou
Silver V
Level 46
God Stats
0W - 1L
1,470 SR
Queue Stats
34W - 50L
597 MMR
Party 2
Thoth
Thoth
Gold I
TTV-BRANDADON
Thoth
Gold I
Level 32
God Stats
1W - 1L
1,687 SR
Queue Stats
6W - 2L
1,858 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 4 / 10
11,542
641
11,831
25,462
29,716
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Morgan Le Fay
G4L SuperStoned
Morgan Le Fay
17
5 / 2 / 5
12,067
670
12,091
14,387
5,879
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ah Muzen Cab
Gapingthroat
Ah Muzen Cab
17
7 / 5 / 7
12,696
705
19,132
18,168
13,271
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Heavy Mace

Heavy Mace

+30
Physical Power

Bans
ChaacAthenaScyllaGilgameshCabrakan

VS

Bans
AphroditeCu ChulainnCerberusChironKumbhakarna
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Blackchettos677
Jormungandr
16
6 / 7 / 4
12,257
681
14,551
24,538
21,600
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Danzaburou
Joshipoo2292
Danzaburou
13
1 / 5 / 6
10,501
583
7,003
15,578
5,190
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

17
4 / 2 / 5
12,046
669
23,394
10,828
3,173
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
26
14
Kills
11
11
Deaths
14
22
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
Blackchettos677
Jormungandr
6
7
4
1.14
W
2
4
10
1.75
W
Morgan Le Fay
G4L SuperStoned
Morgan Le Fay
5
2
5
3.75
W
Ah Muzen Cab
Gapingthroat
Ah Muzen Cab
7
5
7
2.1
L
Danzaburou
Joshipoo2292
Danzaburou
1
5
6
0.8
L
4
2
5
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,054
Damage
44,948
58,017
Taken
50,944
48,866
Mitigated
29,963
15,370
Healing
11,852
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
Blackchettos677
Jormungandr
14,551
3,865
391
6,262
24,538
21,600
63
10,459
14,079
49,283
0
W
11,831
370
150
8,146
25,462
29,716
0
12,893
11,719
25,414
0
W
Morgan Le Fay
G4L SuperStoned
Morgan Le Fay
12,091
1,694
94
4,335
14,387
5,879
1,804
10,526
3,517
50,832
0
W
Ah Muzen Cab
Gapingthroat
Ah Muzen Cab
19,132
7,187
0
2,645
18,168
13,271
934
12,848
4,836
0
75,021
L
Danzaburou
Joshipoo2292
Danzaburou
7,003
1,952
0
3,849
15,578
5,190
93
8,310
7,268
0
21,109
L
23,394
509
0
1,350
10,828
3,173
0
5,153
5,675
53,502
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,305
Gold Earned
34,804
202
Minions Killed
191
0
Camps Cleared
0
1,020,809
Distance Traveled
919,025
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
12,257
681
66
4
0
293,688
0
W
Sobek
11,542
641
17
1
0
367,998
2
W
Morgan Le Fay
12,067
670
70
4
0
327,894
4
W
Ah Muzen Cab
12,696
705
115
6
0
324,917
2
L
Danzaburou
10,501
583
29
2
0
299,674
3
L
Thoth
12,046
669
96
5
0
325,663
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role