Player Matchup

Nu Wa
Nu Wa
Qqwweeu
Nu Wa
Level 6
God Stats
1W - 2L
1,324 SR
Queue Stats
5W - 5L
1,248 Elo+
Solo
Jing Wei
Jing Wei
RutoTheHero
Jing Wei
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 8L
1,149 Elo+
Solo
Apollo
Apollo
SpaCemaNJeRa
Apollo
Level 21
God Stats
16W - 17L
1,555 SR
Queue Stats
340W - 380L
1,247 Elo+
Solo
Cthulhu
Cthulhu
pypiryrik
Cthulhu
Level 29
God Stats
12W - 1L
1,843 SR
Queue Stats
91W - 97L
1,376 Elo+
Solo
Aphrodite
Aphrodite
sharp_diagram3
Aphrodite
Level 13
God Stats
70W - 58L
1,505 SR
Queue Stats
80W - 75L
1,383 Elo+
Solo
Team Averages
Level 17
1,545 SR
1,281 Elo+

VS

Team Averages
Level 14
1,449 SR
1,302 Elo+
Cthulhu
Cthulhu
BigNate2gangster
Cthulhu
Level 5
God Stats
0W - 4L
1,026 SR
Queue Stats
1W - 8L
1,035 Elo+
Solo
Rama
Rama
JimmyTheButcha
Rama
Level 29
God Stats
5W - 4L
1,488 SR
Queue Stats
9W - 8L
1,371 Elo+
Solo
Persephone
Persephone
SerpentFace
Persephone
Level 22
God Stats
10W - 10L
1,732 SR
Queue Stats
13W - 15L
1,365 Elo+
Solo
Vamana
Vamana
parrinha2876
Vamana
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 14L
1,239 Elo+
Solo
Kukulkan
Kukulkan
sven0191
Kukulkan
Level 5
God Stats
0W - 3L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Qqwweeu
Nu Wa
17
8 / 0 / 20
11,337
1,260
21,777
7,110
2,944
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jing Wei
RutoTheHero
Jing Wei
16
2 / 2 / 16
8,980
998
7,815
6,802
2,546
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Apollo
16
7 / 1 / 11
10,367
1,152
10,326
9,097
3,398
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Cthulhu
pypiryrik
Cthulhu
17
9 / 0 / 16
11,107
1,234
12,818
10,624
5,987
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Aphrodite
sharp_diagram3
Aphrodite
16
4 / 0 / 21
9,680
1,076
9,696
7,276
5,870
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Team 1 Tickets

392

VS

Team 2 Tickets

47

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 4 / 0
7,614
846
3,051
7,636
6,250
Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

14
1 / 5 / 0
8,653
961
8,173
14,908
4,245
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Persephone
SerpentFace
Persephone
13
0 / 2 / 1
8,266
918
7,565
9,159
2,906
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Vamana
13
0 / 13 / 1
7,872
875
6,672
21,907
15,640
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Kukulkan
sven0191
Kukulkan
14
2 / 6 / 1
8,587
954
10,324
16,062
5,790
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

114
Kill Participation
6
30
Kills
3
3
Deaths
30
84
Assists
3
Player
Kills
Deaths
Assists
KDA
L
0
4
0
0
L
1
5
0
0.2
W
Nu Wa
Qqwweeu
Nu Wa
8
0
20
18
W
Jing Wei
RutoTheHero
Jing Wei
2
2
16
5
L
Persephone
SerpentFace
Persephone
0
2
1
0.25
W
Apollo
7
1
11
12.5
L
Vamana
0
13
1
0.04
W
Cthulhu
pypiryrik
Cthulhu
9
0
16
17
W
Aphrodite
sharp_diagram3
Aphrodite
4
0
21
14.5
L
Kukulkan
sven0191
Kukulkan
2
6
1
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,432
Damage
35,785
40,909
Taken
69,672
20,745
Mitigated
34,831
17,236
Healing
3,368
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,051
74
0
0
7,636
6,250
0
3,776
3,651
7,391
0
L
8,173
7,561
0
0
14,908
4,245
0
9,224
5,392
0
25,599
W
Nu Wa
Qqwweeu
Nu Wa
21,777
8,902
0
0
7,110
2,944
0
3,834
3,061
45,203
0
W
Jing Wei
RutoTheHero
Jing Wei
7,815
6,689
656
1,868
6,802
2,546
0
4,041
2,576
0
12,809
L
Persephone
SerpentFace
Persephone
7,565
429
0
183
9,159
2,906
0
4,475
4,540
18,663
0
W
Apollo
10,326
9,605
0
1,775
9,097
3,398
0
4,845
4,205
0
19,929
L
Vamana
6,672
2,962
0
2,841
21,907
15,640
0
14,281
7,339
0
13,242
W
Cthulhu
pypiryrik
Cthulhu
12,818
854
479
1,312
10,624
5,987
0
3,796
6,495
34,560
0
W
Aphrodite
sharp_diagram3
Aphrodite
9,696
881
6,245
4,901
7,276
5,870
0
4,424
2,573
19,788
0
L
Kukulkan
sven0191
Kukulkan
10,324
1,401
0
344
16,062
5,790
0
11,258
4,458
24,833
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,471
Gold Earned
40,992
176
Minions Killed
87
7
Camps Cleared
2
930,509
Distance Traveled
695,216
8
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
7,614
846
5
1
0
91,636
0
L
Rama
8,653
961
27
3
2
130,527
0
W
Nu Wa
11,337
1,260
74
8
1
183,511
0
W
Jing Wei
8,980
998
18
2
0
158,417
0
L
Persephone
8,266
918
14
2
0
171,495
0
W
Apollo
10,367
1,152
17
2
4
156,839
0
L
Vamana
7,872
875
12
1
0
154,172
1
W
Cthulhu
11,107
1,234
47
5
1
218,894
5
W
Aphrodite
9,680
1,076
20
2
1
212,848
3
L
Kukulkan
8,587
954
29
3
0
147,386
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role