Player Matchup

Gilgamesh
Gilgamesh
A Spruce Moose
Gilgamesh
Level 16
God Stats
8W - 17L
1,468 SR
Queue Stats
66W - 94L
1,288 Elo+
Party 1
Yemoja
Yemoja
HerbbMan
Yemoja
Level 12
God Stats
4W - 3L
1,443 SR
Queue Stats
96W - 137L
1,341 Elo+
Party 1
Neith
Neith
Machine146
Neith
Level 3
God Stats
1W - 1L
1,500 SR
Queue Stats
10W - 10L
1,500 Elo+
Solo
Mercury
Mercury
Nayer22
Mercury
Level 27
God Stats
36W - 35L
1,304 SR
Queue Stats
76W - 97L
1,278 Elo+
Party 1
Thoth
Thoth
Stoz
Thoth
Level 17
God Stats
1W - 2L
1,224 SR
Queue Stats
70W - 92L
1,309 Elo+
Party 1
Team Averages
Level 15
1,388 SR
1,343 Elo+

VS

Team Averages
Level 10
1,510 SR
1,456 Elo+
Cabrakan
Cabrakan
OnlineDwarf5676
Cabrakan
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 20L
1,500 Elo+
Solo
Poseidon
Poseidon
TheFirstBubble
Poseidon
Level 16
God Stats
4W - 3L
1,615 SR
Queue Stats
57W - 72L
1,458 Elo+
Solo
Pele
Pele
pepinillorandom
Pele
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Cerberus
Cerberus
temp-144937
Cerberus
Level 22
God Stats
25W - 32L
1,436 SR
Queue Stats
26W - 33L
1,321 Elo+
Solo
Susano
Susano
wms-Correia15
Susano
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
A Spruce Moose
Gilgamesh
13
3 / 2 / 0
7,631
545
4,031
7,623
2,990
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Yemoja
HerbbMan
Yemoja
11
3 / 3 / 11
7,164
512
4,744
9,072
3,237
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Neith
12
11 / 3 / 7
8,379
599
12,027
6,585
2,184
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Mercury
Nayer22
Mercury
12
3 / 2 / 6
7,191
514
3,428
9,105
2,981
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Thoth
Stoz
Thoth
15
11 / 1 / 7
9,102
650
8,845
7,231
2,405
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
8
3 / 7 / 3
5,964
426
6,175
13,337
12,672
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Poseidon
11
4 / 6 / 2
7,372
527
5,887
7,238
1,782
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

8
0 / 10 / 0
5,140
367
1,827
11,108
2,568
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cerberus
temp-144937
Cerberus
11
4 / 2 / 0
7,238
517
3,313
9,573
3,175
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Spellbook

Spellbook

+20
Magical Power
+75
Mana

8
0 / 11 / 3
5,550
396
3,239
10,322
2,687
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
19
31
Kills
11
11
Deaths
36
31
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
A Spruce Moose
Gilgamesh
3
2
0
1.5
W
Yemoja
HerbbMan
Yemoja
3
3
11
2.83
W
Neith
11
3
7
4.83
W
Mercury
Nayer22
Mercury
3
2
6
3
L
Cabrakan
3
7
3
0.64
W
Thoth
Stoz
Thoth
11
1
7
14.5
L
Poseidon
4
6
2
0.83
L
0
10
0
0
L
Cerberus
temp-144937
Cerberus
4
2
0
2
L
0
11
3
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,075
Damage
20,441
39,616
Taken
51,578
13,797
Mitigated
22,884
9,167
Healing
7,457
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
A Spruce Moose
Gilgamesh
4,031
963
0
1,222
7,623
2,990
372
2,354
5,269
0
39,684
W
Yemoja
HerbbMan
Yemoja
4,744
1,720
704
1,908
9,072
3,237
738
5,099
3,973
17,945
0
W
Neith
12,027
6,260
0
1,372
6,585
2,184
2,299
3,618
2,967
0
39,361
W
Mercury
Nayer22
Mercury
3,428
1,854
0
1,437
9,105
2,981
101
2,156
6,949
0
41,217
L
Cabrakan
6,175
1,544
209
4,177
13,337
12,672
115
3,679
9,658
13,816
0
W
Thoth
Stoz
Thoth
8,845
587
0
2,524
7,231
2,405
104
2,148
5,083
48,198
0
L
Poseidon
5,887
982
0
0
7,238
1,782
517
2,550
4,688
36,302
0
L
1,827
258
0
292
11,108
2,568
57
4,245
6,863
0
17,084
L
Cerberus
temp-144937
Cerberus
3,313
378
0
2,097
9,573
3,175
464
1,458
8,115
28,137
0
L
3,239
1,055
0
682
10,322
2,687
0
1,657
8,665
0
17,980

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,467
Gold Earned
31,264
312
Minions Killed
197
0
Camps Cleared
0
1,202,252
Distance Traveled
1,158,126
10
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
7,631
545
73
5
0
260,455
0
W
Yemoja
7,164
512
26
2
0
218,868
5
W
Neith
8,379
599
62
4
0
217,844
2
W
Mercury
7,191
514
65
5
0
265,067
1
L
Cabrakan
5,964
426
8
1
0
223,291
0
W
Thoth
9,102
650
86
6
0
240,018
2
L
Poseidon
7,372
527
70
5
0
235,758
4
L
Pele
5,140
367
23
2
0
251,428
1
L
Cerberus
7,238
517
58
4
0
226,793
6
L
Susano
5,550
396
38
3
0
220,856
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role