Player Matchup

Hachiman
Hachiman
Platinum II
 
Hachiman
Platinum II
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Tsukuyomi
Tsukuyomi
Diamond III
Happy Honolulu
Tsukuyomi
Diamond III
Level 160
God Stats
0W - 1L
1,578 SR
Queue Stats
368W - 346L
2,077 MMR
Solo
Bacchus
Bacchus
Platinum II
HoboOnAHelo
Bacchus
Platinum II
Level 159
God Stats
22W - 20L
1,571 SR
Queue Stats
778W - 783L
1,968 MMR
Party 1
Eset
Eset
Platinum II
MyeCohk
Eset
Platinum II
Level 88
God Stats
23W - 23L
1,609 SR
Queue Stats
403W - 381L
1,855 MMR
Solo
Hercules
Hercules
Platinum III
bCe519
Hercules
Platinum III
Level 103
God Stats
10W - 14L
1,612 SR
Queue Stats
140W - 148L
1,841 MMR
Solo
Team Averages
Platinum I
Platinum I
Average Tier
Level 132
1,574 SR
1,848 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 146
1,590 SR
1,870 MMR
Cthulhu
Cthulhu
Gold II
 
Cthulhu
Gold II
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Artio
Artio
Gold I
DelltheSomeone
Artio
Gold I
Level 156
God Stats
14W - 15L
1,528 SR
Queue Stats
413W - 418L
1,718 MMR
Solo
Janus
Janus
Masters
UGS Tipz
Janus
Masters
Level 160
God Stats
43W - 60L
1,572 SR
Queue Stats
801W - 794L
2,381 MMR
Solo
Bastet
Bastet
Gold IV
kyushokunopan
Bastet
Gold IV
Level 132
God Stats
2W - 1L
1,747 SR
Queue Stats
16W - 15L
1,638 MMR
Solo
Izanami
Izanami
Diamond V
odd_snowflake16
Izanami
Diamond V
Level 144
God Stats
6W - 5L
1,601 SR
Queue Stats
192W - 177L
2,113 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
14
2 / 4 / 4
8,238
485
8,425
13,761
3,544
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tsukuyomi
Happy Honolulu
Tsukuyomi
15
3 / 2 / 1
8,984
528
6,014
10,702
3,778
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bacchus
HoboOnAHelo
Bacchus
11
1 / 4 / 1
7,891
464
4,006
12,722
10,826
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Eset
MyeCohk
Eset
7
0 / 3 / 3
6,311
371
2,940
4,613
954
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hercules
bCe519
Hercules
16
1 / 2 / 0
9,809
577
5,806
12,469
11,572
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Bans
TiamatSetMorgan Le FayGilgameshAthena

VS

Bans
AnhurCu ChulainnYmirScyllaGanesha
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
12
3 / 3 / 9
8,377
493
7,471
11,060
11,403
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Breastplate

Breastplate

+20
Physical Protection

17
3 / 0 / 1
10,100
594
5,142
10,683
12,514
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Janus
UGS Tipz
Janus
17
3 / 2 / 7
9,997
588
7,133
9,530
2,929
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

15
4 / 0 / 3
9,196
541
7,499
10,922
4,076
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

16
2 / 3 / 5
9,609
565
9,767
12,639
4,590
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
40
7
Kills
15
15
Deaths
8
9
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Hachiman
 
Hachiman
2
4
4
1
W
Cthulhu
 
Cthulhu
3
3
9
2.5
W
3
0
1
3.5
L
Tsukuyomi
Happy Honolulu
Tsukuyomi
3
2
1
1.75
L
Bacchus
HoboOnAHelo
Bacchus
1
4
1
0.38
L
Eset
MyeCohk
Eset
0
3
3
0.5
W
Janus
UGS Tipz
Janus
3
2
7
3.25
L
Hercules
bCe519
Hercules
1
2
0
0.5
W
4
0
3
5.5
W
2
3
5
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,191
Damage
37,012
54,267
Taken
54,834
30,674
Mitigated
35,512
17,965
Healing
15,869
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
 
Hachiman
8,425
4,958
0
5,869
13,761
3,544
0
2,237
11,524
0
56,992
W
Cthulhu
 
Cthulhu
7,471
494
645
1,060
11,060
11,403
581
1,371
9,578
17,923
0
W
5,142
216
834
5,709
10,683
12,514
135
691
9,992
67,191
0
L
Tsukuyomi
Happy Honolulu
Tsukuyomi
6,014
948
0
2,224
10,702
3,778
0
4,510
5,998
0
65,501
L
Bacchus
HoboOnAHelo
Bacchus
4,006
300
0
1,055
12,722
10,826
0
4,684
7,856
20,495
0
L
Eset
MyeCohk
Eset
2,940
212
121
1,565
4,613
954
0
1,865
2,614
15,525
0
W
Janus
UGS Tipz
Janus
7,133
331
0
1,489
9,530
2,929
386
2,114
7,244
69,849
0
L
Hercules
bCe519
Hercules
5,806
1,950
0
7,131
12,469
11,572
0
6,016
6,351
0
67,989
W
7,499
2,520
0
1,112
10,922
4,076
150
1,191
9,639
0
65,852
W
9,767
5,805
0
5,020
12,639
4,590
2,729
1,118
11,435
0
77,533

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,233
Gold Earned
47,279
438
Minions Killed
564
0
Camps Cleared
0
1,496,916
Distance Traveled
1,773,040
23
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
8,238
485
83
5
0
334,168
10
W
Cthulhu
8,377
493
29
2
0
360,865
6
W
Artio
10,100
594
152
9
0
330,470
2
L
Tsukuyomi
8,984
528
137
8
0
372,445
4
L
Bacchus
7,891
464
21
1
0
327,967
3
L
Eset
6,311
371
31
2
0
126,125
0
W
Janus
9,997
588
144
8
0
375,365
6
L
Hercules
9,809
577
166
10
0
336,211
6
W
Bastet
9,196
541
103
6
0
417,318
1
W
Izanami
9,609
565
136
8
0
289,022
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role