Player Matchup

Cerberus
Cerberus
 
Cerberus
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tsukuyomi
Tsukuyomi
 
Tsukuyomi
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
 
Izanami
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Achilles
Achilles
SnuthowTheGreat
Achilles
Level 77
God Stats
5W - 3L
1,500 SR
Queue Stats
73W - 54L
1,466 Elo+
Solo
Neith
Neith
baltazzar87
Neith
Level 126
God Stats
113W - 103L
1,684 SR
Queue Stats
153W - 149L
1,352 Elo+
Solo
Team Averages
Level 107
1,537 SR
1,464 Elo+

VS

Team Averages
Level 92
1,464 SR
1,396 Elo+
Zeus
Zeus
ExpandedMoss
Zeus
Level 49
God Stats
51W - 56L
1,434 SR
Queue Stats
203W - 276L
1,262 Elo+
Party 1
Izanami
Izanami
RøninXV
Izanami
Level 149
God Stats
4W - 4L
1,372 SR
Queue Stats
365W - 377L
1,500 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
TheGreatMoka
Ah Muzen Cab
Level 18
God Stats
38W - 50L
1,375 SR
Queue Stats
119W - 157L
1,308 Elo+
Party 1
Ymir
Ymir
Tr1pleG
Ymir
Level 89
God Stats
3W - 3L
1,502 SR
Queue Stats
89W - 87L
1,377 Elo+
Solo
Ravana
Ravana
Tùzi
Ravana
Level 157
God Stats
9W - 16L
1,637 SR
Queue Stats
290W - 277L
1,531 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
9
1 / 0 / 0
4,900
613
1,496
3,471
2,565
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Tsukuyomi
 
Tsukuyomi
7
1 / 4 / 1
4,525
566
1,745
5,295
1,276
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Izanami
 
Izanami
6
0 / 1 / 0
4,038
505
568
3,288
936
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Achilles
6
0 / 0 / 3
4,098
512
2,450
4,042
1,700
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

8
2 / 1 / 1
4,509
564
1,680
2,279
502
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 1 / 1
3,934
492
1,620
2,913
730
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
RøninXV
Izanami
8
3 / 0 / 2
5,260
658
3,374
2,194
709
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ah Muzen Cab
TheGreatMoka
Ah Muzen Cab
6
0 / 2 / 0
3,870
484
520
3,287
1,158
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ymir
Tr1pleG
Ymir
6
0 / 1 / 0
4,093
512
1,245
3,825
1,103
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ravana
Tùzi
Ravana
10
3 / 0 / 3
5,457
682
3,642
2,975
845
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
12
4
Kills
6
6
Deaths
4
5
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Cerberus
 
Cerberus
1
0
0
1
L
Tsukuyomi
 
Tsukuyomi
1
4
1
0.38
L
Izanami
 
Izanami
0
1
0
0
W
0
1
1
0.5
W
Izanami
RøninXV
Izanami
3
0
2
4
L
Achilles
0
0
3
1.5
W
Ah Muzen Cab
TheGreatMoka
Ah Muzen Cab
0
2
0
0
W
Ymir
Tr1pleG
Ymir
0
1
0
0
W
Ravana
Tùzi
Ravana
3
0
3
4.5
L
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,939
Damage
10,401
18,375
Taken
15,194
6,979
Mitigated
4,545
7,369
Healing
5,748
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
 
Cerberus
1,496
115
0
1,513
3,471
2,565
0
1,344
2,072
24,028
0
L
Tsukuyomi
 
Tsukuyomi
1,745
378
0
1,549
5,295
1,276
0
163
5,132
0
19,166
L
Izanami
 
Izanami
568
386
0
1,611
3,288
936
0
0
3,288
0
17,252
W
1,620
336
108
1,335
2,913
730
162
1,146
1,767
15,480
0
W
Izanami
RøninXV
Izanami
3,374
1,597
0
1,030
2,194
709
227
0
2,194
0
29,216
L
Achilles
2,450
1,339
0
1,833
4,042
1,700
0
938
2,990
0
16,752
W
Ah Muzen Cab
TheGreatMoka
Ah Muzen Cab
520
231
131
807
3,287
1,158
155
0
3,287
0
17,651
W
Ymir
Tr1pleG
Ymir
1,245
337
0
693
3,825
1,103
0
320
3,446
5,638
0
W
Ravana
Tùzi
Ravana
3,642
1,103
0
1,644
2,975
845
0
30
2,945
0
22,859
L
1,680
123
0
863
2,279
502
300
251
2,028
0
19,088

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,070
Gold Earned
22,614
234
Minions Killed
185
0
Camps Cleared
0
687,502
Distance Traveled
756,900
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
4,900
613
74
9
0
139,092
3
L
Tsukuyomi
4,525
566
48
6
0
160,217
0
L
Izanami
4,038
505
40
5
0
88,048
0
W
Zeus
3,934
492
29
4
0
123,256
0
W
Izanami
5,260
658
71
9
0
156,798
1
L
Achilles
4,098
512
30
4
0
167,375
1
W
Ah Muzen Cab
3,870
484
29
4
0
138,738
1
W
Ymir
4,093
512
7
1
0
151,913
5
W
Ravana
5,457
682
49
6
0
186,195
2
L
Neith
4,509
564
42
5
0
132,770
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role