Player Matchup

Gilgamesh
Gilgamesh
A Spruce Moose
Gilgamesh
Level 16
God Stats
8W - 17L
1,277 SR
Queue Stats
66W - 94L
1,272 Elo+
Party 1
Yemoja
Yemoja
HerbbMan
Yemoja
Level 12
God Stats
4W - 3L
1,208 SR
Queue Stats
96W - 137L
1,317 Elo+
Party 1
Artemis
Artemis
LewieSnow
Artemis
Level 14
God Stats
11W - 5L
1,775 SR
Queue Stats
14W - 18L
1,326 Elo+
Party 1
Mercury
Mercury
Nayer22
Mercury
Level 27
God Stats
36W - 35L
1,113 SR
Queue Stats
76W - 97L
1,263 Elo+
Party 1
Ra
Ra
Stoz
Ra
Level 17
God Stats
12W - 9L
1,517 SR
Queue Stats
70W - 92L
1,295 Elo+
Party 1
Team Averages
Level 17
1,378 SR
1,295 Elo+

VS

Team Averages
Level 6
1,503 SR
1,396 Elo+
Thor
Thor
S0N0_PESCIO
Thor
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
cmsriel
Sun Wukong
Level 14
God Stats
2W - 2L
1,594 SR
Queue Stats
26W - 27L
1,298 Elo+
Solo
Aphrodite
Aphrodite
kneckie34
Aphrodite
Level 11
God Stats
1W - 3L
1,420 SR
Queue Stats
9W - 27L
1,182 Elo+
Solo
Chernobog
Chernobog
njonjan
Chernobog
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Ares
Ares
zamas_98
Ares
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
A Spruce Moose
Gilgamesh
19
15 / 0 / 9
12,574
599
12,858
10,095
5,319
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Yemoja
HerbbMan
Yemoja
13
1 / 0 / 2
9,072
432
4,035
10,041
4,056
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Artemis
LewieSnow
Artemis
15
5 / 1 / 7
10,964
522
13,414
11,832
4,877
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Mercury
Nayer22
Mercury
17
12 / 1 / 12
11,288
538
10,252
13,792
5,159
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ra
Stoz
Ra
18
26 / 3 / 9
12,738
607
24,749
13,448
6,060
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 18 / 0
6,830
325
3,163
18,136
4,779
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Sun Wukong
cmsriel
Sun Wukong
14
2 / 3 / 0
8,813
420
8,468
18,255
9,940
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Aphrodite
kneckie34
Aphrodite
12
1 / 10 / 0
7,396
352
1,974
14,229
8,677
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Chernobog
njonjan
Chernobog
12
1 / 14 / 1
8,422
401
5,694
16,217
4,671
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ares
9
0 / 17 / 1
7,939
378
3,323
25,139
15,467
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

98
Kill Participation
6
59
Kills
4
5
Deaths
62
39
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
A Spruce Moose
Gilgamesh
15
0
9
19.5
W
Yemoja
HerbbMan
Yemoja
1
0
2
2
W
Artemis
LewieSnow
Artemis
5
1
7
8.5
W
Mercury
Nayer22
Mercury
12
1
12
18
L
0
18
0
0
W
Ra
Stoz
Ra
26
3
9
10.17
L
Sun Wukong
cmsriel
Sun Wukong
2
3
0
0.67
L
Aphrodite
kneckie34
Aphrodite
1
10
0
0.1
L
Chernobog
njonjan
Chernobog
1
14
1
0.11
L
Ares
0
17
1
0.03

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,308
Damage
22,622
59,208
Taken
91,976
25,471
Mitigated
43,534
20,039
Healing
9,416
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
A Spruce Moose
Gilgamesh
12,858
5,610
0
3,152
10,095
5,319
1,234
946
9,107
0
76,797
W
Yemoja
HerbbMan
Yemoja
4,035
873
390
3,503
10,041
4,056
730
501
9,540
36,263
0
W
Artemis
LewieSnow
Artemis
13,414
9,187
0
3,644
11,832
4,877
4,674
556
11,233
0
52,143
W
Mercury
Nayer22
Mercury
10,252
6,424
0
4,286
13,792
5,159
213
1,263
12,488
84
66,846
L
3,163
753
0
189
18,136
4,779
410
6,583
11,341
0
23,999
W
Ra
Stoz
Ra
24,749
4,810
560
4,504
13,448
6,060
3,837
1,815
11,543
86,585
0
L
Sun Wukong
cmsriel
Sun Wukong
8,468
1,237
0
5,860
18,255
9,940
151
3,202
15,013
0
31,079
L
Aphrodite
kneckie34
Aphrodite
1,974
99
236
2,318
14,229
8,677
98
5,405
8,544
18,246
0
L
Chernobog
njonjan
Chernobog
5,694
4,371
0
813
16,217
4,671
156
6,827
9,124
0
30,987
L
Ares
3,323
1,595
0
0
25,139
15,467
0
5,833
19,086
15,631
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,636
Gold Earned
39,400
529
Minions Killed
172
0
Camps Cleared
0
1,788,628
Distance Traveled
1,590,829
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
12,574
599
123
6
0
419,176
0
W
Yemoja
9,072
432
56
3
0
283,519
5
W
Artemis
10,964
522
97
5
0
305,116
1
W
Mercury
11,288
538
109
5
0
441,938
0
L
Thor
6,830
325
33
2
0
292,678
1
W
Ra
12,738
607
144
7
0
338,879
1
L
Sun Wukong
8,813
420
51
2
0
387,196
0
L
Aphrodite
7,396
352
25
1
0
316,798
1
L
Chernobog
8,422
401
52
2
0
283,815
1
L
Ares
7,939
378
11
1
0
310,342
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role