Player Matchup

Skadi
Skadi
Drunkensteinz
Skadi
Level 29
God Stats
2W - 0L
1,500 SR
Queue Stats
79W - 73L
1,514 Elo+
Solo
Nemesis
Nemesis
LastResørt
Nemesis
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 9L
1,681 Elo+
Party 2
King Arthur
King Arthur
NekrøShadøw
King Arthur
Level 18
God Stats
2W - 1L
1,357 SR
Queue Stats
92W - 39L
1,674 Elo+
Party 2
Zhong Kui
Zhong Kui
cromaña
Zhong Kui
Level 148
God Stats
1W - 0L
1,242 SR
Queue Stats
28W - 15L
1,688 Elo+
Party 2
Kukulkan
Kukulkan
weebiggieWeeWeee
Kukulkan
Level 29
God Stats
1W - 1L
1,363 SR
Queue Stats
64W - 63L
1,554 Elo+
Solo
Team Averages
Level 45
1,393 SR
1,623 Elo+

VS

Team Averages
Level 9
1,423 SR
1,533 Elo+
Sol
Sol
MigasBarrigas
Sol
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
31W - 31L
1,540 Elo+
Party 1
Ullr
Ullr
PickleeeRick
Ullr
Level 4
God Stats
10W - 11L
1,500 SR
Queue Stats
96W - 78L
1,637 Elo+
Solo
Artio
Artio
Teletappi3
Artio
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
113W - 101L
1,578 Elo+
Solo
Camazotz
Camazotz
YEETMAN1273
Camazotz
Level 6
God Stats
0W - 4L
1,113 SR
Queue Stats
3W - 8L
1,401 Elo+
Solo
Mercury
Mercury
gulSsyggulS
Mercury
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 21L
1,506 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 1 / 6
5,424
542
2,989
5,796
1,577
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Nemesis
LastResørt
Nemesis
11
9 / 0 / 2
7,099
710
5,623
5,185
2,359
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

King Arthur
NekrøShadøw
King Arthur
10
5 / 3 / 2
6,162
616
5,120
6,108
4,027
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Zhong Kui
cromaña
Zhong Kui
10
5 / 0 / 2
6,038
604
6,226
4,871
3,426
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
3 / 0 / 3
5,988
599
2,185
3,086
921
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 7 / 1
4,494
449
2,255
6,628
2,023
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

7
1 / 5 / 0
4,411
441
4,384
6,051
1,485
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Artio
7
0 / 2 / 1
4,110
411
1,267
6,002
3,264
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Camazotz
YEETMAN1273
Camazotz
7
3 / 7 / 0
5,029
503
3,931
9,007
2,336
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Mace

Mace

+10
Physical Power

Mercury
gulSsyggulS
Mercury
8
0 / 3 / 1
4,794
479
301
7,112
1,835
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
7
22
Kills
4
4
Deaths
24
15
Assists
3
Player
Kills
Deaths
Assists
KDA
W
0
1
6
3
W
Nemesis
LastResørt
Nemesis
9
0
2
10
L
0
7
1
0.07
W
King Arthur
NekrøShadøw
King Arthur
5
3
2
2
L
1
5
0
0.2
L
Artio
0
2
1
0.25
L
Camazotz
YEETMAN1273
Camazotz
3
7
0
0.43
W
Zhong Kui
cromaña
Zhong Kui
5
0
2
6
L
Mercury
gulSsyggulS
Mercury
0
3
1
0.17
W
3
0
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,143
Damage
12,138
25,046
Taken
34,800
12,310
Mitigated
10,943
10,227
Healing
7,569
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,989
1,574
0
2,237
5,796
1,577
8
946
4,810
0
21,693
W
Nemesis
LastResørt
Nemesis
5,623
2,986
0
1,588
5,185
2,359
0
639
4,488
0
39,632
L
2,255
716
0
789
6,628
2,023
0
3,868
2,760
13,290
0
W
King Arthur
NekrøShadøw
King Arthur
5,120
1,339
0
884
6,108
4,027
282
0
6,108
2,981
23,280
L
4,384
1,785
0
375
6,051
1,485
0
2,061
3,990
0
22,684
L
Artio
1,267
271
400
1,714
6,002
3,264
0
1,705
4,297
5,452
0
L
Camazotz
YEETMAN1273
Camazotz
3,931
1,577
0
2,400
9,007
2,336
0
566
8,063
0
15,814
W
Zhong Kui
cromaña
Zhong Kui
6,226
956
0
3,770
4,871
3,426
66
1,083
3,720
32,247
0
L
Mercury
gulSsyggulS
Mercury
301
133
0
1,891
7,112
1,835
0
495
6,534
0
17,409
W
2,185
366
0
1,748
3,086
921
1,007
552
2,398
27,471
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,711
Gold Earned
22,838
290
Minions Killed
157
0
Camps Cleared
0
946,224
Distance Traveled
844,307
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
5,424
542
45
5
0
185,098
0
W
Nemesis
7,099
710
73
7
0
240,137
2
L
Sol
4,494
449
37
4
0
169,139
0
W
King Arthur
6,162
616
50
5
0
175,267
0
L
Ullr
4,411
441
33
3
0
156,306
1
L
Artio
4,110
411
9
1
0
175,290
3
L
Camazotz
5,029
503
24
2
0
182,470
0
W
Zhong Kui
6,038
604
62
6
0
177,360
1
L
Mercury
4,794
479
54
5
0
161,102
0
W
Kukulkan
5,988
599
60
6
0
168,362
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role