Player Matchup

Thor
Thor
Diamond IV
 
Thor
Diamond IV
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Zhong Kui
Zhong Kui
Diamond III
JustifiedOtaku
Zhong Kui
Diamond III
Level 159
God Stats
9W - 8L
1,671 SR
Queue Stats
150W - 137L
2,286 MMR
Solo
Cerberus
Cerberus
Diamond III
Loruxy
Cerberus
Diamond III
Level 124
God Stats
10W - 7L
1,493 SR
Queue Stats
489W - 433L
2,152 MMR
Party 1
Team Averages
Diamond III
Diamond III
Average Tier
Level 142
1,555 SR
1,979 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 110
1,639 SR
2,003 MMR
Cthulhu
Cthulhu
Silver I
Flaming_Knuckles
Cthulhu
Silver I
Level 157
God Stats
0W - 1L
1,559 SR
Queue Stats
15W - 16L
1,713 MMR
Solo
Ah Puch
Ah Puch
Gold I
TTV-BRANDADON
Ah Puch
Gold I
Level 31
God Stats
0W - 1L
1,912 SR
Queue Stats
6W - 2L
1,900 MMR
Solo
Cu Chulainn
Cu Chulainn
Diamond IV
seanster1997
Cu Chulainn
Diamond IV
Level 143
God Stats
0W - 1L
1,447 SR
Queue Stats
87W - 75L
2,396 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
20
7 / 4 / 7
16,639
640
20,049
21,865
16,322
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Zhong Kui
JustifiedOtaku
Zhong Kui
20
5 / 7 / 8
16,799
646
21,734
28,912
26,210
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cerberus
Loruxy
Cerberus
20
6 / 4 / 7
17,073
657
17,261
32,698
41,561
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bans
SolMorgan Le FayAchillesAthenaGilgamesh

VS

Bans
AphroditeDanzaburouChaacFenrirIzanami
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
6 / 7 / 9
16,301
627
19,156
26,186
29,265
Tainted Amulet

Tainted Amulet

+20
Physical Power
+35
Magical Power
+25
Physical Protection
+75
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 30% for 5s. You are healed for 120% of the healing reduced.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ah Puch
20
4 / 5 / 8
15,638
601
23,523
14,198
4,765
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cu Chulainn
seanster1997
Cu Chulainn
20
5 / 6 / 8
15,915
612
23,528
34,096
22,569
Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
40
18
Kills
15
15
Deaths
18
22
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Thor
 
Thor
7
4
7
2.63
L
6
7
9
1.5
W
Zhong Kui
JustifiedOtaku
Zhong Kui
5
7
8
1.29
W
Cerberus
Loruxy
Cerberus
6
4
7
2.38
L
Ah Puch
4
5
8
1.6
L
Cu Chulainn
seanster1997
Cu Chulainn
5
6
8
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,044
Damage
66,207
83,475
Taken
74,480
84,093
Mitigated
56,599
19,441
Healing
14,342
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thor
 
Thor
20,049
3,573
0
2,130
21,865
16,322
1,385
11,366
9,487
0
49,380
L
19,156
1,223
1,661
3,784
26,186
29,265
175
12,443
12,404
57,618
0
W
Zhong Kui
JustifiedOtaku
Zhong Kui
21,734
2,234
0
10,664
28,912
26,210
672
10,392
16,949
90,724
0
W
Cerberus
Loruxy
Cerberus
17,261
1,703
0
6,647
32,698
41,561
0
18,884
12,183
82,535
0
L
Ah Puch
23,523
766
0
4,299
14,198
4,765
858
6,979
6,795
91,967
0
L
Cu Chulainn
seanster1997
Cu Chulainn
23,528
8,528
0
4,598
34,096
22,569
218
16,822
16,286
0
67,071

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,511
Gold Earned
47,854
311
Minions Killed
280
0
Camps Cleared
0
1,338,522
Distance Traveled
1,364,281
6
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
16,639
640
37
1
0
451,025
1
L
Cthulhu
16,301
627
67
3
0
462,532
4
W
Zhong Kui
16,799
646
158
6
0
411,157
3
W
Cerberus
17,073
657
116
4
0
476,340
2
L
Ah Puch
15,638
601
153
6
0
426,372
7
L
Cu Chulainn
15,915
612
60
2
0
475,377
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role