Player Matchup

Bacchus
Bacchus
Cosmoshyrick
Bacchus
Level 24
God Stats
16W - 23L
1,535 SR
Queue Stats
85W - 90L
1,313 Elo+
Party 1
Medusa
Medusa
CusOK
Medusa
Level 20
God Stats
14W - 13L
1,571 SR
Queue Stats
53W - 77L
1,300 Elo+
Party 1
Sol
Sol
Elgigantoo
Sol
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 3L
1,037 Elo+
Solo
Camazotz
Camazotz
MagnyBronzebeard
Camazotz
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 3L
1,500 Elo+
Solo
Bakasura
Bakasura
ne0n123
Bakasura
Level 18
God Stats
6W - 12L
1,699 SR
Queue Stats
34W - 59L
1,271 Elo+
Solo
Team Averages
Level 19
1,561 SR
1,284 Elo+

VS

Team Averages
Level 12
1,342 SR
1,251 Elo+
Cthulhu
Cthulhu
Henryyy7
Cthulhu
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,500 Elo+
Party 2
Pele
Pele
Sayan-_-PT
Pele
Level 12
God Stats
7W - 18L
1,265 SR
Queue Stats
10W - 26L
1,143 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
Teemugr
Ah Muzen Cab
Level 16
God Stats
16W - 13L
1,271 SR
Queue Stats
24W - 28L
1,248 Elo+
Party 3
Ao Kuang
Ao Kuang
aitomaito
Ao Kuang
Level 21
God Stats
0W - 4L
1,500 SR
Queue Stats
78W - 91L
1,251 Elo+
Party 3
Ra
Ra
rodrigone20
Ra
Level 10
God Stats
3W - 6L
1,172 SR
Queue Stats
8W - 24L
1,113 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Cosmoshyrick
Bacchus
20
17 / 3 / 21
18,216
607
27,293
39,116
41,029
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Medusa
CusOK
Medusa
20
12 / 6 / 15
15,634
521
25,408
19,133
7,604
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

3
0 / 0 / 0
6,697
223
0
0
0
20
9 / 5 / 9
15,141
505
15,112
22,761
11,608
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Bakasura
ne0n123
Bakasura
20
14 / 3 / 15
15,915
531
21,843
22,572
14,976
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Henryyy7
Cthulhu
16
0 / 18 / 4
12,511
417
3,888
33,201
30,190
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

19
4 / 9 / 6
13,414
447
16,993
24,775
14,376
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ah Muzen Cab
Teemugr
Ah Muzen Cab
20
10 / 7 / 2
16,542
551
27,442
23,794
10,541
Ao Kuang
aitomaito
Ao Kuang
18
1 / 7 / 5
11,616
387
5,029
17,278
8,578
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

17
2 / 14 / 2
12,013
400
13,327
23,329
8,116
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

112
Kill Participation
36
52
Kills
17
17
Deaths
55
60
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Bacchus
Cosmoshyrick
Bacchus
17
3
21
9.17
W
Medusa
CusOK
Medusa
12
6
15
3.25
W
0
0
0
0
L
Cthulhu
Henryyy7
Cthulhu
0
18
4
0.11
W
9
5
9
2.7
L
4
9
6
0.78
L
Ah Muzen Cab
Teemugr
Ah Muzen Cab
10
7
2
1.57
L
Ao Kuang
aitomaito
Ao Kuang
1
7
5
0.5
W
Bakasura
ne0n123
Bakasura
14
3
15
7.17
L
2
14
2
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

89,656
Damage
66,679
103,582
Taken
122,377
75,217
Mitigated
71,801
42,342
Healing
19,914
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
Cosmoshyrick
Bacchus
27,293
4,769
736
16,579
39,116
41,029
1,341
11,425
27,278
78,746
0
W
Medusa
CusOK
Medusa
25,408
14,480
363
4,278
19,133
7,604
3,993
5,215
13,736
0
102,345
W
0
0
0
0
0
0
0
0
0
0
0
L
Cthulhu
Henryyy7
Cthulhu
3,888
738
0
48
33,201
30,190
0
7,277
24,996
19,326
0
W
15,112
5,375
0
10,033
22,761
11,608
2,924
2,557
20,160
0
108,382
L
16,993
4,178
0
2,642
24,775
14,376
336
6,881
17,651
156
69,706
L
Ah Muzen Cab
Teemugr
Ah Muzen Cab
27,442
9,677
0
7,502
23,794
10,541
1,981
3,458
19,950
0
121,511
L
Ao Kuang
aitomaito
Ao Kuang
5,029
1,162
0
4,538
17,278
8,578
386
2,791
14,269
49,562
0
W
Bakasura
ne0n123
Bakasura
21,843
13,142
0
10,353
22,572
14,976
1,378
2,494
20,048
0
73,378
L
13,327
2,597
1,232
3,952
23,329
8,116
1,196
6,886
16,258
73,230
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,603
Gold Earned
66,096
548
Minions Killed
498
0
Camps Cleared
0
2,133,666
Distance Traveled
2,369,841
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
18,216
607
102
3
0
548,997
0
W
Medusa
15,634
521
143
5
0
506,623
2
W
Sol
6,697
223
0
0
0
0
0
L
Cthulhu
12,511
417
24
1
0
482,067
0
W
Camazotz
15,141
505
183
6
0
526,506
0
L
Pele
13,414
447
94
3
0
503,730
2
L
Ah Muzen Cab
16,542
551
205
7
0
479,315
3
L
Ao Kuang
11,616
387
70
2
0
538,422
0
W
Bakasura
15,915
531
120
4
0
551,540
3
L
Ra
12,013
400
105
4
0
366,307
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role