Player Matchup

Medusa
Medusa
Qqwweeu
Medusa
Level 6
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 7L
1,500 Elo+
Solo
Yemoja
Yemoja
W-KYLHAN-W
Yemoja
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,203 Elo+
Party 1
Cthulhu
Cthulhu
W-YETON-W
Cthulhu
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,203 Elo+
Party 1
Team Averages
Level 5
1,500 SR
1,302 Elo+

VS

Team Averages
Level 13
1,607 SR
1,535 Elo+
Apollo
Apollo
Itz21dabsboi
Apollo
Level 5
God Stats
1W - 0L
1,708 SR
Queue Stats
2W - 1L
1,715 Elo+
Solo
Ymir
Ymir
Kevin Heman
Ymir
Level 16
God Stats
17W - 3L
1,719 SR
Queue Stats
181W - 53L
1,706 Elo+
Solo
Nu Wa
Nu Wa
Twinair curry
Nu Wa
Level 18
God Stats
7W - 16L
1,394 SR
Queue Stats
84W - 109L
1,184 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Qqwweeu
Medusa
15
12 / 2 / 1
10,058
914
9,572
11,827
4,311
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

Yemoja
W-KYLHAN-W
Yemoja
9
0 / 8 / 7
7,260
660
1,587
12,489
4,410
Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Cthulhu
W-YETON-W
Cthulhu
5
0 / 3 / 3
6,158
560
355
3,500
1,122

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
9
2 / 8 / 4
7,643
695
1,344
9,308
2,951
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
5 / 3 / 5
9,286
844
8,724
9,203
7,721
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

13
5 / 3 / 6
10,113
919
7,712
7,598
6,666
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
27
12
Kills
12
13
Deaths
14
11
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Apollo
2
8
4
0.5
W
5
3
5
2.5
L
Medusa
Qqwweeu
Medusa
12
2
1
6.25
W
5
3
6
2.67
L
Yemoja
W-KYLHAN-W
Yemoja
0
8
7
0.44
L
Cthulhu
W-YETON-W
Cthulhu
0
3
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,514
Damage
17,780
27,816
Taken
26,109
9,843
Mitigated
17,338
1,165
Healing
2,065
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
1,344
727
0
0
9,308
2,951
1,418
148
9,160
0
15,813
W
8,724
1,701
0
500
9,203
7,721
332
391
8,812
35,028
0
L
Medusa
Qqwweeu
Medusa
9,572
4,067
0
498
11,827
4,311
0
8,363
3,464
0
57,015
W
7,712
3,231
0
1,565
7,598
6,666
396
1,403
6,195
17,683
0
L
Yemoja
W-KYLHAN-W
Yemoja
1,587
718
429
238
12,489
4,410
0
6,740
5,749
6,095
0
L
Cthulhu
W-YETON-W
Cthulhu
355
64
0
0
3,500
1,122
0
1,333
2,167
2,372
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,476
Gold Earned
27,042
99
Minions Killed
108
0
Camps Cleared
0
432,406
Distance Traveled
533,907
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
7,643
695
24
2
0
173,217
1
W
Ymir
9,286
844
64
6
0
176,959
4
L
Medusa
10,058
914
92
8
0
199,024
1
W
Nu Wa
10,113
919
20
2
0
183,731
1
L
Yemoja
7,260
660
2
0
0
146,349
1
L
Cthulhu
6,158
560
5
0
0
87,033
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role