Player Matchup

Persephone
Persephone
Alexuzz
Persephone
Level 107
God Stats
10W - 4L
1,553 SR
Queue Stats
422W - 464L
1,411 Elo+
Solo
Heimdallr
Heimdallr
DrunkYordle
Heimdallr
Level 45
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,321 Elo+
Party 1
Ymir
Ymir
Glarer
Ymir
Level 66
God Stats
1W - 0L
1,505 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Bakasura
Bakasura
KiKasiyas
Bakasura
Level 48
God Stats
10W - 5L
1,841 SR
Queue Stats
311W - 332L
1,333 Elo+
Solo
Erlang Shen
Erlang Shen
brimby
Erlang Shen
Level 105
God Stats
1W - 1L
1,500 SR
Queue Stats
68W - 78L
1,372 Elo+
Solo
Team Averages
Level 74
1,580 SR
1,387 Elo+

VS

Team Averages
Level 59
1,457 SR
1,367 Elo+
Serqet
Serqet
 
Serqet
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Achilles
Achilles
BigHugeWullyBoi
Achilles
Level 32
God Stats
11W - 32L
1,391 SR
Queue Stats
207W - 261L
1,364 Elo+
Party 2
Yemoja
Yemoja
ChewyJokers
Yemoja
Level 57
God Stats
56W - 42L
1,572 SR
Queue Stats
158W - 205L
1,296 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
TRBendyFork
Ah Muzen Cab
Level 47
God Stats
6W - 14L
1,422 SR
Queue Stats
258W - 293L
1,253 Elo+
Party 2
Nu Wa
Nu Wa
lullo19
Nu Wa
Level 78
God Stats
8W - 13L
1,401 SR
Queue Stats
263W - 281L
1,424 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
Alexuzz
Persephone
20
7 / 0 / 6
14,737
670
16,743
12,411
3,863
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Heimdallr
DrunkYordle
Heimdallr
17
6 / 2 / 6
11,863
539
9,724
11,465
5,003
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Short Bow

Short Bow

+15%
Attack Speed

Ymir
Glarer
Ymir
16
2 / 0 / 9
11,842
538
5,756
10,328
10,581
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Bakasura
KiKasiyas
Bakasura
20
9 / 0 / 10
13,538
615
13,470
19,894
11,022
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Erlang Shen
brimby
Erlang Shen
18
2 / 5 / 5
11,193
509
5,245
12,417
7,797
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
 
Serqet
13
1 / 8 / 0
8,697
395
7,687
16,031
7,761
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Achilles
18
4 / 1 / 0
11,203
509
8,375
10,858
12,593
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Yemoja
14
0 / 2 / 2
9,115
414
5,892
14,321
15,042
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ah Muzen Cab
TRBendyFork
Ah Muzen Cab
15
0 / 7 / 1
8,644
393
3,800
11,856
3,675
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Nu Wa
lullo19
Nu Wa
16
1 / 8 / 1
9,941
452
12,116
16,319
4,360
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
10
26
Kills
6
7
Deaths
26
36
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Serqet
 
Serqet
1
8
0
0.13
W
Persephone
Alexuzz
Persephone
7
0
6
10
L
Achilles
4
1
0
4
L
Yemoja
0
2
2
0.5
W
Heimdallr
DrunkYordle
Heimdallr
6
2
6
4.5
W
Ymir
Glarer
Ymir
2
0
9
6.5
W
Bakasura
KiKasiyas
Bakasura
9
0
10
14
L
Ah Muzen Cab
TRBendyFork
Ah Muzen Cab
0
7
1
0.07
W
Erlang Shen
brimby
Erlang Shen
2
5
5
0.9
L
Nu Wa
lullo19
Nu Wa
1
8
1
0.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,938
Damage
37,870
66,515
Taken
69,385
38,266
Mitigated
43,431
21,992
Healing
12,011
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Serqet
 
Serqet
7,687
1,663
0
633
16,031
7,761
0
4,711
10,740
0
62,243
W
Persephone
Alexuzz
Persephone
16,743
932
0
6,107
12,411
3,863
2,748
6,377
5,302
117,454
0
L
Achilles
8,375
2,034
0
1,215
10,858
12,593
490
857
9,958
0
78,487
L
Yemoja
5,892
458
618
2,797
14,321
15,042
219
5,145
9,099
36,698
0
W
Heimdallr
DrunkYordle
Heimdallr
9,724
4,280
0
3,916
11,465
5,003
1,318
4,973
5,964
0
69,822
W
Ymir
Glarer
Ymir
5,756
907
0
1,282
10,328
10,581
119
3,556
6,500
32,185
0
W
Bakasura
KiKasiyas
Bakasura
13,470
10,933
0
8,737
19,894
11,022
172
3,399
15,545
0
104,549
L
Ah Muzen Cab
TRBendyFork
Ah Muzen Cab
3,800
1,673
0
2,856
11,856
3,675
796
2,975
8,491
0
61,799
W
Erlang Shen
brimby
Erlang Shen
5,245
2,170
0
1,950
12,417
7,797
354
1,914
10,400
0
47,406
L
Nu Wa
lullo19
Nu Wa
12,116
1,939
0
3,892
16,319
4,360
0
9,111
7,063
72,822
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,173
Gold Earned
47,600
641
Minions Killed
567
0
Camps Cleared
0
2,213,315
Distance Traveled
1,898,483
23
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Serqet
8,697
395
95
4
0
347,431
4
W
Persephone
14,737
670
208
9
0
455,075
9
L
Achilles
11,203
509
153
7
0
389,016
0
L
Yemoja
9,115
414
51
2
0
359,144
2
W
Heimdallr
11,863
539
116
5
0
402,148
4
W
Ymir
11,842
538
64
3
0
411,584
1
W
Bakasura
13,538
615
161
7
0
516,604
1
L
Ah Muzen Cab
8,644
393
127
6
0
454,735
0
W
Erlang Shen
11,193
509
92
4
0
427,904
8
L
Nu Wa
9,941
452
141
6
0
348,157
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role