Player Matchup

Cthulhu
Cthulhu
Bastionmain2571
Cthulhu
Level 40
God Stats
14W - 11L
1,413 SR
Queue Stats
60W - 59L
1,486 Elo+
Party 3
Kukulkan
Kukulkan
CridoDynor
Kukulkan
Level 83
God Stats
14W - 13L
1,353 SR
Queue Stats
147W - 193L
1,259 Elo+
Party 2
Anubis
Anubis
EdalWinder
Anubis
Level 88
God Stats
4W - 6L
1,408 SR
Queue Stats
196W - 243L
1,336 Elo+
Party 2
Bastet
Bastet
XlRQx
Bastet
Level 107
God Stats
13W - 8L
1,500 SR
Queue Stats
279W - 261L
1,368 Elo+
Party 3
Ratatoskr
Ratatoskr
野生三井寿
Ratatoskr
Level 127
God Stats
7W - 4L
1,597 SR
Queue Stats
509W - 498L
1,529 Elo+
Solo
Team Averages
Level 89
1,454 SR
1,395 Elo+

VS

Team Averages
Level 103
1,498 SR
1,436 Elo+
Medusa
Medusa
Gghgfdsddfghjjj
Medusa
Level 60
God Stats
3W - 5L
1,321 SR
Queue Stats
22W - 36L
1,315 Elo+
Solo
Zhong Kui
Zhong Kui
K0uY
Zhong Kui
Level 141
God Stats
1W - 0L
1,533 SR
Queue Stats
267W - 258L
1,558 Elo+
Party 1
Cthulhu
Cthulhu
MateusSeer
Cthulhu
Level 94
God Stats
5W - 8L
1,500 SR
Queue Stats
100W - 103L
1,430 Elo+
Solo
Chiron
Chiron
thefatman250
Chiron
Level 83
God Stats
18W - 14L
1,475 SR
Queue Stats
243W - 268L
1,331 Elo+
Solo
Cabrakan
Cabrakan
tolusnefa
Cabrakan
Level 136
God Stats
28W - 18L
1,660 SR
Queue Stats
659W - 587L
1,547 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
10 / 5 / 14
14,614
522
27,058
35,804
30,233
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Kukulkan
CridoDynor
Kukulkan
17
6 / 10 / 12
11,601
414
18,677
17,078
5,311
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Anubis
EdalWinder
Anubis
16
1 / 15 / 12
11,461
409
14,178
26,039
12,542
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bastet
XlRQx
Bastet
18
5 / 9 / 7
12,670
453
17,757
26,444
9,080
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Ratatoskr
野生三井寿
Ratatoskr
20
7 / 5 / 6
14,125
504
17,014
30,608
34,075
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+12
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Tainted Breastplate

Tainted Breastplate

+35
Physical Power
+55
Magical Power
+70
Physical Protection
+25
Magical Protection

PASSIVE - Enemy gods that you hit have their healing taken reduced by 50% for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 10 / 17
14,417
515
12,608
24,189
7,638
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Zhong Kui
K0uY
Zhong Kui
20
17 / 2 / 8
15,880
567
31,424
27,442
24,608
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cthulhu
MateusSeer
Cthulhu
17
2 / 9 / 11
12,053
430
13,847
32,309
32,152
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Chiron
20
9 / 7 / 4
14,406
515
13,793
25,327
8,618
Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cabrakan
tolusnefa
Cabrakan
20
12 / 2 / 10
15,354
548
33,296
25,679
36,434
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
93
29
Kills
43
44
Deaths
30
51
Assists
50
Player
Kills
Deaths
Assists
KDA
L
10
5
14
3.4
L
Kukulkan
CridoDynor
Kukulkan
6
10
12
1.2
L
Anubis
EdalWinder
Anubis
1
15
12
0.47
W
3
10
17
1.15
W
Zhong Kui
K0uY
Zhong Kui
17
2
8
10.5
W
Cthulhu
MateusSeer
Cthulhu
2
9
11
0.83
L
Bastet
XlRQx
Bastet
5
9
7
0.94
W
Chiron
9
7
4
1.57
W
Cabrakan
tolusnefa
Cabrakan
12
2
10
8.5
L
Ratatoskr
野生三井寿
Ratatoskr
7
5
6
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

94,684
Damage
104,968
135,973
Taken
134,946
91,241
Mitigated
109,450
36,649
Healing
41,928
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
27,058
3,403
844
11,007
35,804
30,233
657
15,723
20,081
72,318
0
L
Kukulkan
CridoDynor
Kukulkan
18,677
1,023
645
1,879
17,078
5,311
272
11,259
5,819
55,180
0
L
Anubis
EdalWinder
Anubis
14,178
445
644
5,185
26,039
12,542
196
16,227
9,812
54,326
0
W
12,608
4,967
0
2,376
24,189
7,638
453
15,963
8,226
0
48,352
W
Zhong Kui
K0uY
Zhong Kui
31,424
3,341
630
11,965
27,442
24,608
971
13,837
13,605
111,269
0
W
Cthulhu
MateusSeer
Cthulhu
13,847
1,694
1,801
4,512
32,309
32,152
0
15,338
16,971
57,637
0
L
Bastet
XlRQx
Bastet
17,757
4,671
0
5,613
26,444
9,080
1,272
14,570
11,874
0
83,561
W
Chiron
13,793
7,425
930
9,817
25,327
8,618
393
8,597
16,730
0
124,170
W
Cabrakan
tolusnefa
Cabrakan
33,296
5,376
0
9,897
25,679
36,434
679
6,965
18,714
109,466
0
L
Ratatoskr
野生三井寿
Ratatoskr
17,014
4,386
0
10,832
30,608
34,075
0
20,788
9,820
306
87,935

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,471
Gold Earned
72,110
509
Minions Killed
590
0
Camps Cleared
0
2,361,510
Distance Traveled
2,524,476
18
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
14,614
522
76
3
0
531,668
0
L
Kukulkan
11,601
414
91
3
0
470,830
12
L
Anubis
11,461
409
80
3
0
374,361
1
W
Medusa
14,417
515
59
2
0
495,333
1
W
Zhong Kui
15,880
567
157
6
0
521,820
6
W
Cthulhu
12,053
430
74
3
0
498,772
0
L
Bastet
12,670
453
119
4
0
494,764
0
W
Chiron
14,406
515
142
5
0
521,455
0
W
Cabrakan
15,354
548
158
6
0
487,096
4
L
Ratatoskr
14,125
504
143
5
0
489,887
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role