Player Matchup

Athena
Athena
Andrevv
Athena
Level 138
God Stats
4W - 3L
1,458 SR
Queue Stats
259W - 377L
1,411 Elo+
Party 1
Nike
Nike
CrazedGray
Nike
Level 104
God Stats
33W - 40L
1,645 SR
Queue Stats
329W - 457L
1,436 Elo+
Party 1
Tiamat
Tiamat
Elmosis
Tiamat
Level 109
God Stats
2W - 2L
1,500 SR
Queue Stats
261W - 369L
1,430 Elo+
Party 1
Team Averages
Level 117
1,534 SR
1,426 Elo+

VS

Team Averages
Level 63
1,525 SR
1,474 Elo+
Ymir
Ymir
LenTheButcher
Ymir
Level 59
God Stats
5W - 3L
1,574 SR
Queue Stats
107W - 89L
1,568 Elo+
Solo
Thor
Thor
hades430
Thor
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,172 Elo+
Solo
Chronos
Chronos
spaztikbaker
Chronos
Level 123
God Stats
0W - 2L
1,500 SR
Queue Stats
24W - 33L
1,681 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
Andrevv
Athena
11
4 / 1 / 8
8,664
788
7,191
10,441
9,143
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

12
6 / 1 / 6
8,339
758
7,034
8,010
5,209
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Tiamat
Elmosis
Tiamat
12
2 / 1 / 10
7,683
698
8,070
3,547
2,364
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 1 / 2
7,416
674
5,210
10,994
9,422
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Thor
9
1 / 9 / 1
6,673
607
2,542
10,127
3,181
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Chronos
spaztikbaker
Chronos
11
1 / 2 / 1
7,017
638
5,877
7,590
2,484
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
7
12
Kills
3
3
Deaths
12
24
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Athena
Andrevv
Athena
4
1
8
8
W
6
1
6
9
W
Tiamat
Elmosis
Tiamat
2
1
10
7
L
1
1
2
2
L
Thor
1
9
1
0.17
L
Chronos
spaztikbaker
Chronos
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,295
Damage
13,629
21,998
Taken
28,711
16,716
Mitigated
15,087
5,258
Healing
3,463
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
Andrevv
Athena
7,191
1,892
0
1,986
10,441
9,143
438
5,132
5,079
17,254
0
W
7,034
256
0
1,517
8,010
5,209
44
3,786
4,008
0
23,640
W
Tiamat
Elmosis
Tiamat
8,070
1,393
87
1,668
3,547
2,364
595
1,654
1,824
29,178
0
L
5,210
1,518
0
863
10,994
9,422
0
5,196
5,046
13,763
0
L
Thor
2,542
916
0
0
10,127
3,181
0
6,398
3,163
0
8,304
L
Chronos
spaztikbaker
Chronos
5,877
1,747
48
2,552
7,590
2,484
0
2,875
4,237
33,154
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,686
Gold Earned
21,106
115
Minions Killed
106
0
Camps Cleared
0
624,988
Distance Traveled
504,580
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
8,664
788
26
2
0
216,021
0
W
Nike
8,339
758
45
4
0
214,161
0
W
Tiamat
7,683
698
44
4
0
194,806
0
L
Ymir
7,416
674
15
1
0
162,987
2
L
Thor
6,673
607
24
2
0
170,533
0
L
Chronos
7,017
638
67
6
0
171,060
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role