Player Matchup

Guan Yu
Guan Yu
ArthBear
Guan Yu
Level 27
God Stats
3W - 2L
1,270 SR
Queue Stats
93W - 45L
1,780 Elo+
Party 1
Kali
Kali
CitrusChimera62
Kali
Level 119
God Stats
24W - 2L
1,500 SR
Queue Stats
205W - 113L
1,674 Elo+
Party 1
Persephone
Persephone
FallenJedi117
Persephone
Level 148
God Stats
12W - 7L
1,631 SR
Queue Stats
464W - 335L
1,653 Elo+
Party 1
Team Averages
Level 98
1,467 SR
1,702 Elo+

VS

Team Averages
Level 113
1,598 SR
1,531 Elo+
Hachiman
Hachiman
JxTheClown
Hachiman
Level 107
God Stats
4W - 5L
1,624 SR
Queue Stats
268W - 277L
1,509 Elo+
Solo
Hades
Hades
MASTEREZIO1234
Hades
Level 122
God Stats
1W - 2L
1,533 SR
Queue Stats
41W - 40L
1,644 Elo+
Solo
Cthulhu
Cthulhu
awuszw
Cthulhu
Level 111
God Stats
30W - 16L
1,637 SR
Queue Stats
384W - 419L
1,441 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
ArthBear
Guan Yu
15
2 / 3 / 10
11,536
679
6,310
20,311
19,418
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

15
5 / 6 / 6
11,989
705
15,499
17,669
8,687
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Persephone
FallenJedi117
Persephone
19
9 / 3 / 7
14,263
839
31,591
14,037
6,314
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
JxTheClown
Hachiman
15
3 / 5 / 8
11,608
683
10,651
14,456
4,951
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

16
8 / 8 / 3
12,510
736
14,079
25,010
12,302
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
awuszw
Cthulhu
15
1 / 3 / 10
10,790
635
12,693
24,042
27,977
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
33
16
Kills
12
12
Deaths
16
23
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
ArthBear
Guan Yu
2
3
10
2.33
W
5
6
6
1.33
W
Persephone
FallenJedi117
Persephone
9
3
7
4.17
L
Hachiman
JxTheClown
Hachiman
3
5
8
1.4
L
8
8
3
1.19
L
Cthulhu
awuszw
Cthulhu
1
3
10
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,400
Damage
37,423
52,017
Taken
63,508
34,419
Mitigated
45,230
18,265
Healing
12,866
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
ArthBear
Guan Yu
6,310
1,459
1,546
7,275
20,311
19,418
721
9,058
11,253
515
23,218
W
15,499
7,872
0
4,082
17,669
8,687
815
10,239
7,430
0
45,520
W
Persephone
FallenJedi117
Persephone
31,591
862
459
4,903
14,037
6,314
938
7,472
6,562
103,473
0
L
Hachiman
JxTheClown
Hachiman
10,651
6,643
0
2,171
14,456
4,951
1,347
9,025
5,387
0
35,151
L
14,079
898
1,067
6,369
25,010
12,302
112
10,417
14,144
42,374
0
L
Cthulhu
awuszw
Cthulhu
12,693
352
488
2,771
24,042
27,977
124
12,580
11,031
34,281
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,788
Gold Earned
34,908
216
Minions Killed
160
0
Camps Cleared
0
927,693
Distance Traveled
908,808
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
11,536
679
20
1
0
279,776
3
W
Kali
11,989
705
65
4
0
331,388
4
W
Persephone
14,263
839
131
8
0
316,529
3
L
Hachiman
11,608
683
55
3
0
283,952
2
L
Hades
12,510
736
71
4
0
279,997
2
L
Cthulhu
10,790
635
34
2
0
344,859
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role