Player Matchup

Cthulhu
Cthulhu
Aplisman
Cthulhu
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 31L
1,295 Elo+
Solo
Sol
Sol
BuyHBAR
Sol
Level 18
God Stats
52W - 43L
1,479 SR
Queue Stats
125W - 124L
1,443 Elo+
Solo
Thor
Thor
IAMALESAN
Thor
Level 26
God Stats
2W - 1L
1,877 SR
Queue Stats
73W - 76L
1,469 Elo+
Solo
Olorun
Olorun
arian_killer_83
Olorun
Level 16
God Stats
4W - 9L
1,321 SR
Queue Stats
18W - 37L
1,308 Elo+
Solo
Fenrir
Fenrir
lNaZzGul
Fenrir
Level 29
God Stats
29W - 18L
1,569 SR
Queue Stats
115W - 122L
1,405 Elo+
Solo
Team Averages
Level 21
1,549 SR
1,384 Elo+

VS

Team Averages
Level 17
1,457 SR
1,410 Elo+
Danzaburou
Danzaburou
Basilis373efe
Danzaburou
Level 28
God Stats
4W - 4L
1,500 SR
Queue Stats
114W - 105L
1,454 Elo+
Solo
Sobek
Sobek
minotaur_X_
Sobek
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
48W - 50L
1,461 Elo+
Solo
Anhur
Anhur
oXoRaptor
Anhur
Level 7
God Stats
5W - 4L
1,582 SR
Queue Stats
9W - 21L
1,280 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
patleVolant
Morgan Le Fay
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
208W - 115L
1,597 Elo+
Solo
Heimdallr
Heimdallr
xGoochy_ZA
Heimdallr
Level 8
God Stats
4W - 4L
1,203 SR
Queue Stats
126W - 171L
1,257 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Aplisman
Cthulhu
8
0 / 3 / 1
6,452
430
1,431
6,309
4,085
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sol
13
5 / 4 / 1
7,603
507
8,568
10,398
2,757
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thor
12
0 / 2 / 1
7,053
470
2,407
9,315
2,794
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

9
0 / 8 / 0
5,754
384
1,328
8,488
2,443
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fenrir
lNaZzGul
Fenrir
13
4 / 2 / 0
7,732
515
5,957
7,270
3,587
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Basilis373efe
Danzaburou
12
3 / 3 / 1
7,401
493
2,721
5,824
1,831
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
2 / 2 / 3
7,601
507
2,233
7,929
4,804
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Anhur
oXoRaptor
Anhur
2
0 / 0 / 0
4,589
306
0
0
0
Morgan Le Fay
patleVolant
Morgan Le Fay
16
14 / 1 / 2
9,989
666
17,479
9,886
3,930
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Heimdallr
xGoochy_ZA
Heimdallr
12
0 / 3 / 5
7,156
477
2,262
7,090
2,466
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
30
9
Kills
19
19
Deaths
9
3
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
Aplisman
Cthulhu
0
3
1
0.17
W
Danzaburou
Basilis373efe
Danzaburou
3
3
1
1.17
L
Sol
5
4
1
1.38
L
Thor
0
2
1
0.25
L
0
8
0
0
L
Fenrir
lNaZzGul
Fenrir
4
2
0
2
W
2
2
3
1.75
W
Anhur
oXoRaptor
Anhur
0
0
0
0
W
Morgan Le Fay
patleVolant
Morgan Le Fay
14
1
2
15
W
Heimdallr
xGoochy_ZA
Heimdallr
0
3
5
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,691
Damage
24,695
41,780
Taken
30,729
15,666
Mitigated
13,031
6,053
Healing
7,393
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
Aplisman
Cthulhu
1,431
224
0
0
6,309
4,085
0
2,472
3,837
10,268
0
W
Danzaburou
Basilis373efe
Danzaburou
2,721
1,793
0
555
5,824
1,831
1,616
806
5,018
0
23,341
L
Sol
8,568
2,549
0
3,254
10,398
2,757
84
4,134
6,264
44,712
0
L
Thor
2,407
261
0
500
9,315
2,794
0
3,282
6,033
0
56,077
L
1,328
374
0
388
8,488
2,443
0
7,265
1,223
24,693
0
L
Fenrir
lNaZzGul
Fenrir
5,957
2,090
0
1,911
7,270
3,587
396
2,559
4,711
0
27,928
W
2,233
183
0
1,860
7,929
4,804
275
4,872
3,057
12,119
0
W
Anhur
oXoRaptor
Anhur
0
0
0
0
0
0
0
0
0
0
0
W
Morgan Le Fay
patleVolant
Morgan Le Fay
17,479
1,753
114
3,137
9,886
3,930
878
2,087
7,799
64,232
0
W
Heimdallr
xGoochy_ZA
Heimdallr
2,262
842
0
1,727
7,090
2,466
1,442
3,562
3,528
0
36,020

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,594
Gold Earned
36,736
301
Minions Killed
224
0
Camps Cleared
0
1,364,779
Distance Traveled
1,070,790
2
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
6,452
430
19
1
0
227,417
1
W
Danzaburou
7,401
493
37
2
0
267,971
4
L
Sol
7,603
507
77
5
0
250,691
1
L
Thor
7,053
470
105
7
0
296,128
0
L
Olorun
5,754
384
43
3
0
288,153
0
L
Fenrir
7,732
515
57
4
0
302,390
0
W
Sobek
7,601
507
22
1
0
265,168
0
W
Anhur
4,589
306
0
0
0
0
0
W
Morgan Le Fay
9,989
666
95
6
0
267,765
4
W
Heimdallr
7,156
477
70
5
0
269,886
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role