Player Matchup

Bastet
Bastet
Drunkensteinz
Bastet
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
79W - 73L
1,507 Elo+
Solo
Apollo
Apollo
MotoArmin
Apollo
Level 31
God Stats
2W - 0L
1,809 SR
Queue Stats
54W - 65L
1,399 Elo+
Party 1
Chronos
Chronos
plushy-cellar
Chronos
Level 29
God Stats
4W - 10L
1,263 SR
Queue Stats
92W - 143L
1,330 Elo+
Party 1
Ares
Ares
СлабыйИгрок
Ares
Level 19
God Stats
8W - 3L
1,428 SR
Queue Stats
49W - 53L
1,521 Elo+
Solo
King Arthur
King Arthur
我哭着笑着
King Arthur
Level 9
God Stats
10W - 9L
1,726 SR
Queue Stats
38W - 35L
1,519 Elo+
Solo
Team Averages
Level 23
1,545 SR
1,455 Elo+

VS

Team Averages
Level 10
1,489 SR
1,459 Elo+
Ne Zha
Ne Zha
ButtersCraig
Ne Zha
Level 23
God Stats
1W - 2L
1,424 SR
Queue Stats
79W - 64L
1,558 Elo+
Party 2
Odin
Odin
DARKNET2K18
Odin
Level 5
God Stats
1W - 2L
1,500 SR
Queue Stats
5W - 7L
1,453 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Specter12
Morgan Le Fay
Level 1
God Stats
6W - 5L
1,500 SR
Queue Stats
47W - 22L
1,500 Elo+
Party 2
Neith
Neith
StriInox
Neith
Level 17
God Stats
2W - 1L
1,520 SR
Queue Stats
10W - 10L
1,500 Elo+
Party 2
Thor
Thor
Xotic247
Thor
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 8L
1,285 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
10 / 4 / 4
10,951
608
11,015
14,474
5,626
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Apollo
MotoArmin
Apollo
12
4 / 5 / 4
8,072
448
7,084
11,934
4,009
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Chronos
13
1 / 4 / 7
7,791
433
4,455
11,754
4,183
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

12
3 / 2 / 9
9,111
506
7,111
17,403
13,940
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

King Arthur
我哭着笑着
King Arthur
14
9 / 1 / 7
9,589
533
10,208
14,588
10,877
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
15
7 / 4 / 6
10,943
608
13,771
15,554
15,715
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

9
0 / 9 / 3
6,539
363
4,247
11,068
9,266
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Morgan Le Fay
Specter12
Morgan Le Fay
15
5 / 6 / 4
9,672
537
16,407
13,256
4,929
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Neith
StriInox
Neith
13
4 / 4 / 3
8,030
446
9,246
10,339
3,054
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Thor
5
0 / 4 / 0
5,666
315
889
5,070
1,117
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
32
27
Kills
16
16
Deaths
27
31
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
7
4
6
2.5
L
0
9
3
0.17
W
10
4
4
3
W
Apollo
MotoArmin
Apollo
4
5
4
1.2
L
Morgan Le Fay
Specter12
Morgan Le Fay
5
6
4
1.17
L
Neith
StriInox
Neith
4
4
3
1.38
L
Thor
0
4
0
0
W
Chronos
1
4
7
1.13
W
3
2
9
3.75
W
King Arthur
我哭着笑着
King Arthur
9
1
7
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,873
Damage
44,560
70,153
Taken
55,287
38,635
Mitigated
34,081
15,337
Healing
12,247
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
13,771
5,503
103
4,263
15,554
15,715
1,062
3,591
11,963
0
47,539
L
4,247
1,828
0
219
11,068
9,266
0
1,649
9,419
0
16,245
W
11,015
4,025
0
500
14,474
5,626
21
4,193
10,281
0
77,608
W
Apollo
MotoArmin
Apollo
7,084
4,266
0
4,369
11,934
4,009
80
1,211
10,723
0
42,661
L
Morgan Le Fay
Specter12
Morgan Le Fay
16,407
828
147
2,369
13,256
4,929
0
3,314
9,942
60,224
0
L
Neith
StriInox
Neith
9,246
6,335
0
3,658
10,339
3,054
660
2,737
7,602
0
39,450
L
Thor
889
425
0
1,488
5,070
1,117
0
275
4,795
0
9,361
W
Chronos
4,455
756
0
2,459
11,754
4,183
304
5,884
5,870
34,989
0
W
7,111
521
546
3,037
17,403
13,940
0
2,200
15,203
29,200
0
W
King Arthur
我哭着笑着
King Arthur
10,208
1,819
468
3,958
14,588
10,877
113
2,919
11,669
0
51,444

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,514
Gold Earned
40,850
350
Minions Killed
256
0
Camps Cleared
0
1,644,849
Distance Traveled
1,377,381
6
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
10,943
608
64
4
0
358,732
3
L
Odin
6,539
363
27
2
0
272,560
2
W
Bastet
10,951
608
120
7
0
384,772
1
W
Apollo
8,072
448
65
4
0
230,027
1
L
Morgan Le Fay
9,672
537
90
5
0
314,629
8
L
Neith
8,030
446
54
3
0
307,431
1
L
Thor
5,666
315
21
1
0
124,029
1
W
Chronos
7,791
433
60
3
0
334,644
0
W
Ares
9,111
506
25
1
0
340,104
2
W
King Arthur
9,589
533
80
4
0
355,302
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role