Player Matchup

Bellona
Bellona
Cugane
Bellona
Level 13
God Stats
3W - 3L
1,706 SR
Queue Stats
56W - 59L
1,391 Elo+
Solo
Hel
Hel
GrayWhiteOwl
Hel
Level 20
God Stats
5W - 4L
1,655 SR
Queue Stats
135W - 171L
1,315 Elo+
Party 1
Nu Wa
Nu Wa
PastelRat1078
Nu Wa
Level 18
God Stats
37W - 38L
1,450 SR
Queue Stats
282W - 324L
1,377 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
hjwxo
Morgan Le Fay
Level 17
God Stats
82W - 99L
1,331 SR
Queue Stats
237W - 271L
1,197 Elo+
Solo
Apollo
Apollo
profeser gaming
Apollo
Level 20
God Stats
2W - 2L
1,512 SR
Queue Stats
25W - 29L
1,297 Elo+
Solo
Team Averages
Level 18
1,531 SR
1,315 Elo+

VS

Team Averages
Level 12
1,453 SR
1,249 Elo+
Morgan Le Fay
Morgan Le Fay
Navydaniel67
Morgan Le Fay
Level 23
God Stats
58W - 66L
1,509 SR
Queue Stats
72W - 77L
1,458 Elo+
Solo
Cerberus
Cerberus
Olle-laserboll
Cerberus
Level 21
God Stats
2W - 3L
1,384 SR
Queue Stats
34W - 24L
1,436 Elo+
Solo
Neith
Neith
SerpenTard62412
Neith
Level 5
God Stats
2W - 2L
1,484 SR
Queue Stats
3W - 8L
1,190 Elo+
Solo
Artemis
Artemis
Sukast_enes
Artemis
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 10L
1,009 Elo+
Party 2
Chang'e
Chang'e
paradox010111
Chang'e
Level 8
God Stats
3W - 2L
1,388 SR
Queue Stats
30W - 40L
1,150 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Cugane
Bellona
20
8 / 6 / 12
16,239
1,015
23,646
25,501
20,637
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

20
1 / 3 / 13
14,311
894
17,228
16,617
5,090
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

20
3 / 1 / 12
14,581
911
17,437
5,673
3,302
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Morgan Le Fay
hjwxo
Morgan Le Fay
20
1 / 4 / 8
13,930
871
8,101
16,678
19,805
Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 5 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Lono's Mask (deprecated)

Lono's Mask (deprecated)

+300
Health
+40
Physical Protection
+40
Magical Protection
+20%
Crowd Control Reduction

PASSIVE - GAIN DEFENSE, SACRIFICE DAMAGE Only can be bought by Mages, Hunters, Assassins <font color='#42F46E'>-15% Damage Taken <font color='#F44242'>-15% Damage Dealt <font color='#F44242'>-15% Healing Done

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Spartan Flag

Spartan Flag

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When you damage an enemy god you call down a Spartan Flag at your location, providing 10% increased Power and 15% Attack Speed to allies standing in the radius. Lasts for 10s, can only occur once every 10s.

20
7 / 10 / 12
16,015
1,001
27,759
24,179
8,890
Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Team 1 Tickets

109

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Navydaniel67
Morgan Le Fay
20
12 / 5 / 11
19,078
1,192
34,261
24,722
13,967
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Cerberus
20
9 / 9 / 13
18,019
1,126
29,494
55,254
38,979
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

20
3 / 6 / 10
14,946
934
18,608
19,394
9,365
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Artemis
Sukast_enes
Artemis
17
0 / 0 / 0
10,090
631
0
1,324
473
Chang'e
17
0 / 0 / 0
10,114
632
0
1,324
473

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
58
20
Kills
24
24
Deaths
20
57
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Bellona
Cugane
Bellona
8
6
12
2.33
W
1
3
13
2.5
L
Morgan Le Fay
Navydaniel67
Morgan Le Fay
12
5
11
3.5
L
Cerberus
9
9
13
1.72
W
3
1
12
9
L
3
6
10
1.33
L
Artemis
Sukast_enes
Artemis
0
0
0
0
W
Morgan Le Fay
hjwxo
Morgan Le Fay
1
4
8
1.25
L
Chang'e
0
0
0
0
W
7
10
12
1.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

94,171
Damage
82,363
88,648
Taken
102,018
57,724
Mitigated
63,257
17,411
Healing
8,834
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
Cugane
Bellona
23,646
6,654
0
177
25,501
20,637
0
17,528
7,973
0
41,649
W
17,228
3,172
7,044
8,268
16,617
5,090
0
11,853
4,764
42,510
0
L
Morgan Le Fay
Navydaniel67
Morgan Le Fay
34,261
2,285
0
944
24,722
13,967
0
9,667
15,055
100,167
0
L
Cerberus
29,494
4,093
0
4,252
55,254
38,979
0
23,871
31,254
80,470
0
W
17,437
5,363
0
865
5,673
3,302
0
2,799
2,874
56,446
0
L
18,608
4,378
0
3,638
19,394
9,365
0
6,451
12,943
0
43,295
L
Artemis
Sukast_enes
Artemis
0
0
0
0
1,324
473
0
1,324
0
0
0
W
Morgan Le Fay
hjwxo
Morgan Le Fay
8,101
2,291
128
929
16,678
19,805
0
11,328
5,350
36,905
0
L
Chang'e
0
0
0
0
1,324
473
0
1,324
0
0
0
W
27,759
20,410
0
0
24,179
8,890
0
20,247
3,932
0
43,393

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

75,076
Gold Earned
72,247
289
Minions Killed
312
2
Camps Cleared
3
1,407,374
Distance Traveled
896,793
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
16,239
1,015
41
3
0
336,139
0
W
Hel
14,311
894
75
5
0
304,559
0
L
Morgan Le Fay
19,078
1,192
156
10
2
312,247
1
L
Cerberus
18,019
1,126
111
7
0
312,923
3
W
Nu Wa
14,581
911
84
5
0
290,931
0
L
Neith
14,946
934
45
3
1
271,623
0
L
Artemis
10,090
631
0
0
0
0
0
W
Morgan Le Fay
13,930
871
58
4
2
248,925
0
L
Chang'e
10,114
632
0
0
0
0
0
W
Apollo
16,015
1,001
31
2
0
226,820
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role