Player Matchup

Izanami
Izanami
SjayCulshaw
Izanami
Level 125
God Stats
18W - 8L
1,845 SR
Queue Stats
548W - 535L
1,447 Elo+
Solo
Ymir
Ymir
TheCulmbacher
Ymir
Level 85
God Stats
8W - 6L
1,909 SR
Queue Stats
320W - 354L
1,442 Elo+
Solo
Merlin
Merlin
josh211292
Merlin
Level 89
God Stats
1W - 3L
1,253 SR
Queue Stats
301W - 364L
1,379 Elo+
Solo
Nu Wa
Nu Wa
mennovn0303
Nu Wa
Level 114
God Stats
1W - 1L
1,702 SR
Queue Stats
56W - 33L
1,568 Elo+
Party 2
Cabrakan
Cabrakan
thijs077
Cabrakan
Level 117
God Stats
0W - 2L
1,170 SR
Queue Stats
73W - 54L
1,484 Elo+
Party 2
Team Averages
Level 106
1,576 SR
1,464 Elo+

VS

Team Averages
Level 91
1,452 SR
1,470 Elo+
Ne Zha
Ne Zha
GumiZelek12
Ne Zha
Level 36
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 6L
1,389 Elo+
Solo
Artemis
Artemis
RussianCrunk
Artemis
Level 102
God Stats
5W - 3L
1,346 SR
Queue Stats
234W - 228L
1,502 Elo+
Party 1
Bacchus
Bacchus
Vadyarich
Bacchus
Level 69
God Stats
11W - 9L
1,391 SR
Queue Stats
229W - 221L
1,503 Elo+
Party 1
Hades
Hades
ddenis22
Hades
Level 149
God Stats
1W - 0L
1,524 SR
Queue Stats
11W - 16L
1,492 Elo+
Solo
Nu Wa
Nu Wa
turbulentie
Nu Wa
Level 99
God Stats
2W - 1L
1,500 SR
Queue Stats
136W - 140L
1,462 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
SjayCulshaw
Izanami
17
6 / 6 / 13
10,317
737
13,790
13,801
5,037
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

16
3 / 7 / 11
9,229
659
6,104
15,675
6,426
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Merlin
josh211292
Merlin
14
1 / 6 / 8
8,692
621
7,899
10,756
3,534
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

18
7 / 5 / 12
10,279
734
16,162
12,790
4,836
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cabrakan
thijs077
Cabrakan
19
4 / 4 / 17
10,230
731
11,421
19,031
22,776
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
15
5 / 8 / 11
9,995
714
12,926
13,926
5,273
Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Artemis
RussianCrunk
Artemis
18
0 / 2 / 15
10,238
731
12,284
9,203
3,825
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bacchus
Vadyarich
Bacchus
17
6 / 5 / 14
11,039
789
7,731
20,863
30,533
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Hades
ddenis22
Hades
20
10 / 5 / 13
13,085
935
17,179
19,842
12,728
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

19
7 / 2 / 15
11,386
813
18,128
8,501
3,304
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
96
21
Kills
28
28
Deaths
22
61
Assists
68
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
5
8
11
1.31
W
Artemis
RussianCrunk
Artemis
0
2
15
3.75
L
Izanami
SjayCulshaw
Izanami
6
6
13
2.08
L
3
7
11
1.21
W
Bacchus
Vadyarich
Bacchus
6
5
14
2.6
W
Hades
ddenis22
Hades
10
5
13
3.3
L
Merlin
josh211292
Merlin
1
6
8
0.83
L
7
5
12
2.6
L
Cabrakan
thijs077
Cabrakan
4
4
17
3.13
W
7
2
15
7.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,376
Damage
68,248
72,053
Taken
72,335
42,609
Mitigated
55,663
19,844
Healing
25,478
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
12,926
2,131
0
1,994
13,926
5,273
802
9,269
4,657
0
27,317
W
Artemis
RussianCrunk
Artemis
12,284
4,286
2,040
1,828
9,203
3,825
766
6,385
2,818
0
31,876
L
Izanami
SjayCulshaw
Izanami
13,790
9,680
715
2,948
13,801
5,037
397
9,986
3,815
0
28,446
L
6,104
344
1,234
1,515
15,675
6,426
0
9,226
6,449
15,842
0
W
Bacchus
Vadyarich
Bacchus
7,731
1,536
748
3,727
20,863
30,533
604
9,419
11,444
14,388
0
W
Hades
ddenis22
Hades
17,179
1,257
1,985
6,189
19,842
12,728
790
11,179
8,663
41,613
0
L
Merlin
josh211292
Merlin
7,899
662
1,170
1,650
10,756
3,534
0
6,772
3,984
28,805
0
L
16,162
2,075
1,640
2,613
12,790
4,836
0
6,451
6,339
38,109
0
L
Cabrakan
thijs077
Cabrakan
11,421
1,187
1,156
5,203
19,031
22,776
0
10,603
8,428
28,404
0
W
18,128
5,841
4,010
2,957
8,501
3,304
2,108
5,334
3,167
45,835
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,747
Gold Earned
55,743
168
Minions Killed
178
0
Camps Cleared
0
1,033,437
Distance Traveled
1,201,999
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
9,995
714
23
2
0
252,685
0
W
Artemis
10,238
731
57
4
0
244,628
2
L
Izanami
10,317
737
36
3
0
213,047
1
L
Ymir
9,229
659
27
2
0
205,453
0
W
Bacchus
11,039
789
8
1
0
233,636
1
W
Hades
13,085
935
43
3
0
230,602
0
L
Merlin
8,692
621
41
3
0
169,727
0
L
Nu Wa
10,279
734
29
2
0
226,384
0
L
Cabrakan
10,230
731
35
3
0
218,826
0
W
Nu Wa
11,386
813
47
3
0
240,448
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role