Player Matchup

Horus
Horus
BergZiege110
Horus
Level 17
God Stats
1W - 1L
1,500 SR
Queue Stats
156W - 120L
1,586 Elo+
Solo
Thor
Thor
IAMALESAN
Thor
Level 26
God Stats
2W - 1L
1,827 SR
Queue Stats
73W - 76L
1,459 Elo+
Solo
Hera
Hera
Miiko1172
Hera
Level 29
God Stats
11W - 12L
1,606 SR
Queue Stats
188W - 198L
1,441 Elo+
Solo
Chiron
Chiron
WEv4ns
Chiron
Level 29
God Stats
4W - 0L
1,613 SR
Queue Stats
87W - 94L
1,478 Elo+
Solo
Sylvanus
Sylvanus
arthasian555
Sylvanus
Level 29
God Stats
7W - 9L
1,500 SR
Queue Stats
327W - 319L
1,559 Elo+
Solo
Team Averages
Level 26
1,609 SR
1,505 Elo+

VS

Team Averages
Level 11
1,497 SR
1,462 Elo+
Bakasura
Bakasura
BK_Crime_
Bakasura
Level 3
God Stats
3W - 5L
1,289 SR
Queue Stats
81W - 69L
1,218 Elo+
Solo
Sol
Sol
BuyHBAR
Sol
Level 18
God Stats
52W - 43L
1,489 SR
Queue Stats
125W - 124L
1,453 Elo+
Solo
Neith
Neith
DonChole01
Neith
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,481 Elo+
Solo
Nike
Nike
lolbakauwu12344
Nike
Level 18
God Stats
12W - 6L
1,768 SR
Queue Stats
32W - 17L
1,659 Elo+
Solo
Merlin
Merlin
wolfis12
Merlin
Level 12
God Stats
0W - 1L
1,442 SR
Queue Stats
0W - 3L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
2 / 0 / 1
4,129
688
540
2,958
1,504
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Thor
7
1 / 0 / 2
4,158
693
936
2,664
748
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Hera
7
0 / 1 / 2
4,294
716
2,355
2,135
495
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chiron
WEv4ns
Chiron
7
2 / 0 / 1
4,168
695
1,500
1,021
249
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Sylvanus
arthasian555
Sylvanus
7
1 / 1 / 0
4,339
723
1,771
3,393
2,563
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
BK_Crime_
Bakasura
5
0 / 2 / 0
3,449
575
478
3,156
1,135
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Sol
7
1 / 1 / 0
4,097
683
1,415
3,428
1,097
Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Neith
3
0 / 2 / 0
3,041
507
405
1,850
238
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Short Bow

Short Bow

+15%
Attack Speed

8
1 / 0 / 0
4,268
711
2,590
3,762
1,601
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Merlin
wolfis12
Merlin
1
0 / 1 / 0
2,801
467
0
527
140
Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
2
6
Kills
2
2
Deaths
6
6
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Bakasura
BK_Crime_
Bakasura
0
2
0
0
W
2
0
1
2.5
L
Sol
1
1
0
1
L
Neith
0
2
0
0
W
Thor
1
0
2
2
W
Hera
0
1
2
1
W
Chiron
WEv4ns
Chiron
2
0
1
2.5
W
Sylvanus
arthasian555
Sylvanus
1
1
0
1
L
1
0
0
1
L
Merlin
wolfis12
Merlin
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,102
Damage
4,888
12,171
Taken
12,723
5,559
Mitigated
4,211
3,733
Healing
2,141
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
BK_Crime_
Bakasura
478
286
0
406
3,156
1,135
0
1,793
1,363
0
7,396
W
540
432
115
1,177
2,958
1,504
220
387
2,571
0
8,819
L
Sol
1,415
390
0
1,068
3,428
1,097
0
508
2,920
17,215
0
L
Neith
405
202
0
395
1,850
238
0
0
1,850
0
4,603
W
Thor
936
65
0
0
2,664
748
0
594
2,070
0
15,966
W
Hera
2,355
1,090
0
435
2,135
495
102
434
1,626
23,646
0
W
Chiron
WEv4ns
Chiron
1,500
410
310
337
1,021
249
468
0
1,021
0
16,310
W
Sylvanus
arthasian555
Sylvanus
1,771
739
0
1,359
3,393
2,563
60
0
3,383
11,945
4,118
L
2,590
180
0
250
3,762
1,601
0
1,232
2,530
1,384
19,260
L
Merlin
wolfis12
Merlin
0
0
0
22
527
140
0
367
160
897
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,088
Gold Earned
17,656
173
Minions Killed
129
0
Camps Cleared
0
623,147
Distance Traveled
449,302
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
3,449
575
29
5
0
119,624
0
W
Horus
4,129
688
20
3
0
128,359
1
L
Sol
4,097
683
40
7
0
105,060
1
L
Neith
3,041
507
9
2
0
56,059
1
W
Thor
4,158
693
41
7
0
142,296
0
W
Hera
4,294
716
50
8
0
121,371
1
W
Chiron
4,168
695
34
6
0
126,432
1
W
Sylvanus
4,339
723
28
5
0
104,689
1
L
Nike
4,268
711
49
8
0
132,399
1
L
Merlin
2,801
467
2
0
0
36,160
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role