Player Matchup

Sobek
Sobek
Reapoz
Sobek
Level 28
God Stats
6W - 10L
1,313 SR
Queue Stats
26W - 31L
1,316 Elo+
Solo
Chaac
Chaac
Rowan342q5yu
Chaac
Level 18
God Stats
4W - 6L
1,329 SR
Queue Stats
54W - 45L
1,322 Elo+
Solo
Skadi
Skadi
ShaneBullet
Skadi
Level 27
God Stats
2W - 4L
1,492 SR
Queue Stats
15W - 30L
1,348 Elo+
Solo
Anubis
Anubis
nazerty
Anubis
Level 23
God Stats
37W - 18L
1,655 SR
Queue Stats
155W - 146L
1,457 Elo+
Solo
Bastet
Bastet
silentstorm712
Bastet
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,625 Elo+
Solo
Team Averages
Level 20
1,458 SR
1,414 Elo+

VS

Team Averages
Level 22
1,641 SR
1,469 Elo+
Apollo
Apollo
LuciusMane
Apollo
Level 25
God Stats
3W - 0L
1,814 SR
Queue Stats
34W - 35L
1,426 Elo+
Solo
Hun Batz
Hun Batz
Sayuwarrior
Hun Batz
Level 26
God Stats
2W - 0L
1,760 SR
Queue Stats
90W - 62L
1,591 Elo+
Solo
Thoth
Thoth
SoulOfCinder99
Thoth
Level 27
God Stats
28W - 28L
1,631 SR
Queue Stats
156W - 145L
1,473 Elo+
Solo
Fafnir
Fafnir
Whiteefang
Fafnir
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 23L
1,355 Elo+
Solo
Bellona
Bellona
sddratuty
Bellona
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Reapoz
Sobek
7
0 / 2 / 1
4,982
453
1,898
4,905
2,610
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

9
2 / 0 / 0
5,252
477
4,545
4,706
1,988
Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

6
1 / 6 / 0
4,294
390
1,088
5,323
942
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Anubis
nazerty
Anubis
9
1 / 2 / 0
5,077
462
2,696
3,225
1,388
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

3
0 / 7 / 0
3,838
349
470
4,344
744
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
LuciusMane
Apollo
12
10 / 0 / 0
7,856
714
8,474
6,775
1,934
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hun Batz
Sayuwarrior
Hun Batz
11
1 / 0 / 2
6,340
576
1,793
5,668
1,670
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

12
4 / 1 / 0
7,515
683
2,065
3,175
533
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fafnir
Whiteefang
Fafnir
9
0 / 1 / 6
6,338
576
1,076
4,590
3,529
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Bellona
sddratuty
Bellona
10
0 / 2 / 1
6,013
547
1,881
7,260
4,689
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
24
4
Kills
15
17
Deaths
4
1
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Apollo
LuciusMane
Apollo
10
0
0
10
L
Sobek
Reapoz
Sobek
0
2
1
0.25
L
2
0
0
2
W
Hun Batz
Sayuwarrior
Hun Batz
1
0
2
2
L
1
6
0
0.17
W
4
1
0
4
W
Fafnir
Whiteefang
Fafnir
0
1
6
3
L
Anubis
nazerty
Anubis
1
2
0
0.5
W
Bellona
sddratuty
Bellona
0
2
1
0.25
L
0
7
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,697
Damage
15,289
22,503
Taken
27,468
7,672
Mitigated
12,355
4,736
Healing
12,175
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
LuciusMane
Apollo
8,474
5,099
0
4,471
6,775
1,934
1,392
793
5,982
0
42,483
L
Sobek
Reapoz
Sobek
1,898
244
0
1,654
4,905
2,610
0
446
4,459
7,782
0
L
4,545
815
0
1,953
4,706
1,988
0
0
4,706
0
19,732
W
Hun Batz
Sayuwarrior
Hun Batz
1,793
295
0
3,764
5,668
1,670
674
165
5,503
0
37,821
L
1,088
384
0
0
5,323
942
0
189
5,134
0
5,201
W
2,065
365
0
1,000
3,175
533
538
2,337
838
38,719
0
W
Fafnir
Whiteefang
Fafnir
1,076
213
0
208
4,590
3,529
198
1,299
3,291
9,804
0
L
Anubis
nazerty
Anubis
2,696
70
0
959
3,225
1,388
0
1,948
1,107
20,863
0
W
Bellona
sddratuty
Bellona
1,881
768
0
2,732
7,260
4,689
802
0
7,260
0
23,371
L
470
274
0
170
4,344
744
0
388
3,956
0
3,478

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,443
Gold Earned
34,062
85
Minions Killed
324
0
Camps Cleared
0
738,028
Distance Traveled
1,005,239
0
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
7,856
714
75
7
0
195,360
0
L
Sobek
4,982
453
9
1
0
142,785
0
L
Chaac
5,252
477
29
3
0
163,462
0
W
Hun Batz
6,340
576
85
8
0
208,131
0
L
Skadi
4,294
390
7
1
0
143,191
0
W
Thoth
7,515
683
98
9
0
210,508
3
W
Fafnir
6,338
576
20
2
0
161,887
2
L
Anubis
5,077
462
37
3
0
129,688
0
W
Bellona
6,013
547
46
4
0
229,353
4
L
Bastet
3,838
349
3
0
0
158,902
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role