Player Matchup

Izanami
Izanami
IBenevolent
Izanami
Level 160
God Stats
0W - 3L
1,669 SR
Queue Stats
352W - 347L
1,521 Elo+
Party 1
Aphrodite
Aphrodite
Ilturco
Aphrodite
Level 127
God Stats
3W - 1L
1,741 SR
Queue Stats
10W - 9L
1,449 Elo+
Solo
Hel
Hel
ThriceT
Hel
Level 137
God Stats
3W - 3L
1,730 SR
Queue Stats
3W - 3L
1,500 Elo+
Solo
Ah Puch
Ah Puch
atlantikmk
Ah Puch
Level 66
God Stats
5W - 3L
1,648 SR
Queue Stats
372W - 386L
1,491 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
trycode
Morgan Le Fay
Level 119
God Stats
4W - 5L
1,671 SR
Queue Stats
128W - 137L
1,463 Elo+
Party 1
Team Averages
Level 122
1,692 SR
1,485 Elo+

VS

Team Averages
Level 124
1,584 SR
1,466 Elo+
Artemis
Artemis
DezoBray
Artemis
Level 125
God Stats
3W - 1L
1,838 SR
Queue Stats
179W - 145L
1,504 Elo+
Solo
Ra
Ra
Everloks
Ra
Level 135
God Stats
13W - 24L
1,463 SR
Queue Stats
483W - 512L
1,423 Elo+
Solo
Ne Zha
Ne Zha
i_Sykoo
Ne Zha
Level 104
God Stats
2W - 0L
1,296 SR
Queue Stats
81W - 77L
1,474 Elo+
Party 2
Geb
Geb
metalistayt
Geb
Level 154
God Stats
4W - 1L
1,598 SR
Queue Stats
383W - 363L
1,408 Elo+
Solo
Arachne
Arachne
vQ1--x
Arachne
Level 104
God Stats
10W - 8L
1,727 SR
Queue Stats
126W - 125L
1,520 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
IBenevolent
Izanami
20
10 / 2 / 1
13,468
518
25,489
20,229
8,811
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Aphrodite
Ilturco
Aphrodite
16
0 / 5 / 10
12,415
478
8,060
18,315
13,994
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Hel
16
1 / 6 / 0
10,517
405
8,449
23,400
12,166
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Ah Puch
atlantikmk
Ah Puch
16
0 / 7 / 0
10,307
396
13,401
17,861
6,101
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Morgan Le Fay
trycode
Morgan Le Fay
18
2 / 7 / 0
11,684
449
16,646
22,110
10,450
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
DezoBray
Artemis
20
6 / 5 / 6
13,166
506
18,099
18,250
7,335
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
9 / 2 / 10
13,526
520
15,907
15,465
7,316
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ne Zha
i_Sykoo
Ne Zha
20
3 / 1 / 10
12,957
498
16,328
23,749
22,575
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

18
1 / 4 / 15
12,321
474
12,741
28,155
33,612
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 60 Physical and Magical Protection among all allied gods within 55 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Arachne
vQ1--x
Arachne
20
8 / 1 / 10
14,533
559
14,853
20,505
12,020
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
78
13
Kills
27
27
Deaths
13
11
Assists
51
Player
Kills
Deaths
Assists
KDA
W
Artemis
DezoBray
Artemis
6
5
6
1.8
W
9
2
10
7
L
Izanami
IBenevolent
Izanami
10
2
1
5.25
L
Aphrodite
Ilturco
Aphrodite
0
5
10
1
L
Hel
1
6
0
0.17
L
Ah Puch
atlantikmk
Ah Puch
0
7
0
0
W
Ne Zha
i_Sykoo
Ne Zha
3
1
10
8
W
1
4
15
2.13
L
Morgan Le Fay
trycode
Morgan Le Fay
2
7
0
0.29
W
Arachne
vQ1--x
Arachne
8
1
10
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,045
Damage
77,928
101,915
Taken
106,124
51,522
Mitigated
82,858
41,464
Healing
49,360
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
DezoBray
Artemis
18,099
10,567
0
5,137
18,250
7,335
0
8,029
10,221
0
100,562
W
15,907
764
9,890
8,489
15,465
7,316
2,158
6,221
9,244
93,573
0
L
Izanami
IBenevolent
Izanami
25,489
17,863
0
7,365
20,229
8,811
2,829
5,885
14,146
0
140,092
L
Aphrodite
Ilturco
Aphrodite
8,060
1,112
4,580
5,410
18,315
13,994
0
6,759
11,284
36,349
0
L
Hel
8,449
163
2,743
9,436
23,400
12,166
0
3,823
19,356
76,920
0
L
Ah Puch
atlantikmk
Ah Puch
13,401
879
470
5,614
17,861
6,101
0
5,904
11,725
63,191
0
W
Ne Zha
i_Sykoo
Ne Zha
16,328
4,315
0
7,634
23,749
22,575
706
14,446
9,303
0
98,264
W
12,741
1,069
0
6,254
28,155
33,612
36
10,162
17,993
39,013
0
L
Morgan Le Fay
trycode
Morgan Le Fay
16,646
1,295
0
5,846
22,110
10,450
90
5,151
16,625
87,084
0
W
Arachne
vQ1--x
Arachne
14,853
8,855
0
11,956
20,505
12,020
1,249
7,951
12,554
0
119,982

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,391
Gold Earned
66,503
636
Minions Killed
697
0
Camps Cleared
0
2,327,898
Distance Traveled
2,628,536
55
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
13,166
506
169
7
0
465,010
6
W
Ra
13,526
520
170
7
0
509,245
1
L
Izanami
13,468
518
212
8
0
467,621
8
L
Aphrodite
12,415
478
68
3
0
482,029
13
L
Hel
10,517
405
115
4
0
459,572
4
L
Ah Puch
10,307
396
105
4
0
470,515
19
W
Ne Zha
12,957
498
157
6
0
534,981
1
W
Geb
12,321
474
28
1
0
544,467
8
L
Morgan Le Fay
11,684
449
136
5
0
448,161
11
W
Arachne
14,533
559
173
7
0
574,833
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role