Player Matchup

Odin
Odin
El_D-Noz_oR
Odin
Level 69
God Stats
0W - 2L
1,739 SR
Queue Stats
293W - 306L
1,382 Elo+
Party 1
Medusa
Medusa
JayJaySB27
Medusa
Level 28
God Stats
20W - 18L
1,646 SR
Queue Stats
115W - 109L
1,487 Elo+
Party 1
Bacchus
Bacchus
SarfoX5
Bacchus
Level 18
God Stats
1W - 2L
1,390 SR
Queue Stats
13W - 27L
984 Elo+
Party 3
Hel
Hel
ruben_vallecass
Hel
Level 35
God Stats
37W - 43L
1,453 SR
Queue Stats
89W - 111L
1,313 Elo+
Solo
Mercury
Mercury
αshleγ
Mercury
Level 107
God Stats
2W - 8L
1,290 SR
Queue Stats
52W - 71L
1,403 Elo+
Party 3
Team Averages
Level 51
1,504 SR
1,314 Elo+

VS

Team Averages
Level 58
1,419 SR
1,417 Elo+
Sylvanus
Sylvanus
 
Sylvanus
Level 52
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Rama
Rama
 
Rama
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Izanami
Izanami
PabloBonez97
Izanami
Level 28
God Stats
63W - 68L
1,241 SR
Queue Stats
103W - 163L
1,304 Elo+
Party 4
Ao Kuang
Ao Kuang
RMG_Ca3eRaider
Ao Kuang
Level 38
God Stats
15W - 13L
1,519 SR
Queue Stats
34W - 37L
1,446 Elo+
Party 2
Thanatos
Thanatos
Rucholft93
Thanatos
Level 101
God Stats
6W - 11L
1,336 SR
Queue Stats
227W - 341L
1,336 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 4 / 1
6,428
459
2,393
5,405
4,784
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Medusa
JayJaySB27
Medusa
11
2 / 2 / 2
6,762
483
7,596
6,088
1,516
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

Bacchus
SarfoX5
Bacchus
11
1 / 1 / 4
6,291
449
3,596
7,194
3,436
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

7
0 / 7 / 0
5,380
384
3,166
7,656
2,821
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Mercury
αshleγ
Mercury
14
4 / 4 / 1
8,105
579
8,180
9,171
2,896
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
11
1 / 0 / 1
6,891
492
3,043
6,046
5,753
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Rama
 
Rama
10
1 / 4 / 1
6,543
467
2,368
9,730
3,292
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Izanami
PabloBonez97
Izanami
15
3 / 0 / 2
8,892
635
3,920
5,793
2,195
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ao Kuang
15
8 / 2 / 0
9,084
649
9,234
10,463
4,178
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Thanatos
Rucholft93
Thanatos
11
5 / 2 / 0
7,315
523
4,174
9,934
3,426
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
22
7
Kills
18
18
Deaths
8
8
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
 
Sylvanus
1
0
1
1.5
W
Rama
 
Rama
1
4
1
0.38
L
0
4
1
0.13
L
Medusa
JayJaySB27
Medusa
2
2
2
1.5
W
Izanami
PabloBonez97
Izanami
3
0
2
4
W
Ao Kuang
8
2
0
4
W
Thanatos
Rucholft93
Thanatos
5
2
0
2.5
L
Bacchus
SarfoX5
Bacchus
1
1
4
3
L
0
7
0
0
L
Mercury
αshleγ
Mercury
4
4
1
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,931
Damage
22,739
35,514
Taken
41,966
15,453
Mitigated
18,844
2,495
Healing
20,839
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
 
Sylvanus
3,043
1,077
892
2,175
6,046
5,753
67
1,503
4,543
26,022
0
W
Rama
 
Rama
2,368
1,677
0
2,012
9,730
3,292
50
1,579
8,151
0
29,326
L
2,393
91
0
9
5,405
4,784
0
0
5,405
0
21,189
L
Medusa
JayJaySB27
Medusa
7,596
3,749
323
404
6,088
1,516
225
2,085
4,003
0
39,094
W
Izanami
PabloBonez97
Izanami
3,920
2,695
0
1,989
5,793
2,195
710
555
5,238
0
56,321
W
Ao Kuang
9,234
2,628
0
5,175
10,463
4,178
2,580
2,628
7,835
45,852
0
W
Thanatos
Rucholft93
Thanatos
4,174
792
0
8,596
9,934
3,426
0
667
9,267
0
30,177
L
Bacchus
SarfoX5
Bacchus
3,596
152
0
0
7,194
3,436
0
2,940
4,254
14,814
0
L
3,166
187
187
1,412
7,656
2,821
91
4,546
3,110
24,461
0
L
Mercury
αshleγ
Mercury
8,180
5,043
0
160
9,171
2,896
0
2,706
6,465
0
56,873

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,966
Gold Earned
38,725
270
Minions Killed
376
0
Camps Cleared
0
1,282,447
Distance Traveled
1,222,738
3
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
6,891
492
29
2
0
214,705
3
W
Rama
6,543
467
67
5
0
221,997
0
L
Odin
6,428
459
33
2
0
253,909
2
L
Medusa
6,762
483
76
5
0
265,492
0
W
Izanami
8,892
635
141
10
0
248,977
3
W
Ao Kuang
9,084
649
86
6
0
247,537
3
W
Thanatos
7,315
523
53
4
0
289,522
1
L
Bacchus
6,291
449
18
1
0
260,970
0
L
Hel
5,380
384
38
3
0
184,601
0
L
Mercury
8,105
579
105
8
0
317,475
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role