Player Matchup

Chaac
Chaac
Silver V
AzaapOndeFlux
Chaac
Silver V
Level 145
God Stats
8W - 8L
1,598 SR
Queue Stats
109W - 116L
1,179 MMR
Solo
Pele
Pele
Silver II
EmanHA293
Pele
Silver II
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
147W - 160L
1,176 MMR
Solo
Janus
Janus
Silver II
deyv_2002
Janus
Silver II
Level 118
God Stats
4W - 6L
1,556 SR
Queue Stats
466W - 488L
1,193 MMR
Solo
Hou Yi
Hou Yi
Gold V
i-am-Awesome_Bro
Hou Yi
Gold V
Level 146
God Stats
22W - 23L
1,547 SR
Queue Stats
269W - 267L
1,185 MMR
Solo
Ymir
Ymir
Silver IV
ramirez0706
Ymir
Silver IV
Level 100
God Stats
0W - 3L
1,430 SR
Queue Stats
10W - 21L
1,137 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 119
1,526 SR
1,174 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 118
1,579 SR
1,175 MMR
Hera
Hera
Silver I
DnknBiscuit
Hera
Silver I
Level 119
God Stats
20W - 11L
1,667 SR
Queue Stats
247W - 243L
1,115 MMR
Solo
Thanatos
Thanatos
Silver II
JcJocs-NRV
Thanatos
Silver II
Level 105
God Stats
3W - 4L
1,448 SR
Queue Stats
18W - 24L
1,114 MMR
Solo
Sobek
Sobek
Silver I
JohnnyLarusso
Sobek
Silver I
Level 97
God Stats
9W - 8L
1,350 SR
Queue Stats
152W - 155L
1,176 MMR
Party 1
Skadi
Skadi
Gold V
Nubian_god
Skadi
Gold V
Level 158
God Stats
17W - 10L
1,605 SR
Queue Stats
347W - 357L
1,247 MMR
Party 1
Cu Chulainn
Cu Chulainn
Silver I
TheTallGuyy
Cu Chulainn
Silver I
Level 109
God Stats
36W - 13L
1,826 SR
Queue Stats
253W - 252L
1,222 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 0 / 0
5,827
583
2,575
5,994
4,370
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mace

Mace

+10
Physical Power

Pele
9
0 / 2 / 0
5,028
503
1,033
6,355
1,453
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Janus
deyv_2002
Janus
10
0 / 3 / 1
5,310
531
2,937
4,577
1,070
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

8
0 / 1 / 1
4,607
461
1,804
3,255
736
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8
1 / 2 / 0
5,091
509
2,208
6,762
2,169
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bans
DanzaburouAthenaScyllaGilgameshCthulhu

VS

Bans
SetFenrirTsukuyomiArachneMorgan Le Fay
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 0 / 2
6,007
601
2,992
2,416
734
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thanatos
JcJocs-NRV
Thanatos
11
5 / 0 / 2
6,629
663
4,110
7,252
2,924
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

8
0 / 1 / 2
5,415
542
1,454
5,486
2,427
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Skadi
9
0 / 0 / 4
5,321
532
3,547
4,130
1,104
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Cu Chulainn
TheTallGuyy
Cu Chulainn
10
1 / 1 / 0
6,230
623
2,735
4,672
2,711
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
18
2
Kills
8
8
Deaths
2
2
Assists
10
Player
Kills
Deaths
Assists
KDA
L
1
0
0
1
W
2
0
2
3
L
Pele
0
2
0
0
W
Thanatos
JcJocs-NRV
Thanatos
5
0
2
6
W
0
1
2
1
W
Skadi
0
0
4
2
W
Cu Chulainn
TheTallGuyy
Cu Chulainn
1
1
0
1
L
Janus
deyv_2002
Janus
0
3
1
0.17
L
0
1
1
0.5
L
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,557
Damage
14,838
26,943
Taken
23,956
9,798
Mitigated
9,900
9,152
Healing
12,906
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,575
460
0
3,580
5,994
4,370
0
562
5,432
2,473
29,538
W
2,992
257
0
725
2,416
734
0
948
1,262
30,209
0
L
Pele
1,033
62
0
1,597
6,355
1,453
0
667
5,670
0
26,869
W
Thanatos
JcJocs-NRV
Thanatos
4,110
1,145
0
8,270
7,252
2,924
0
934
6,244
0
42,219
W
1,454
493
0
997
5,486
2,427
0
1,700
3,654
12,992
0
W
Skadi
3,547
1,369
0
1,250
4,130
1,104
0
1,151
2,979
0
27,419
W
Cu Chulainn
TheTallGuyy
Cu Chulainn
2,735
808
0
1,664
4,672
2,711
0
0
4,672
3,739
28,698
L
Janus
deyv_2002
Janus
2,937
0
0
1,010
4,577
1,070
0
2,211
2,158
31,056
0
L
1,804
819
0
1,655
3,255
736
0
502
2,753
0
21,198
L
2,208
238
0
1,310
6,762
2,169
0
869
5,893
13,085
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,863
Gold Earned
29,602
272
Minions Killed
289
0
Camps Cleared
0
873,262
Distance Traveled
997,292
10
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
5,827
583
80
8
0
194,494
2
W
Hera
6,007
601
56
6
0
194,230
3
L
Pele
5,028
503
58
6
0
196,450
1
W
Thanatos
6,629
663
70
7
0
212,072
3
W
Sobek
5,415
542
25
3
0
205,157
1
W
Skadi
5,321
532
57
6
0
174,336
1
W
Cu Chulainn
6,230
623
81
8
0
211,497
4
L
Janus
5,310
531
63
6
0
184,741
3
L
Hou Yi
4,607
461
49
5
0
134,671
2
L
Ymir
5,091
509
22
2
0
162,906
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role