Player Matchup

Fenrir
Fenrir
L_cuadros_7
Fenrir
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,500 Elo+
Party 2
Thanatos
Thanatos
firejoke007
Thanatos
Level 21
God Stats
29W - 27L
1,483 SR
Queue Stats
217W - 208L
1,420 Elo+
Party 3
Chang'e
Chang'e
itsnothabib
Chang'e
Level 16
God Stats
2W - 4L
1,533 SR
Queue Stats
59W - 56L
1,409 Elo+
Solo
Hel
Hel
maxim13rus
Hel
Level 13
God Stats
7W - 5L
1,760 SR
Queue Stats
232W - 225L
1,410 Elo+
Party 3
Ymir
Ymir
victorillo555
Ymir
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,280 Elo+
Party 2
Team Averages
Level 13
1,555 SR
1,404 Elo+

VS

Team Averages
Level 10
1,553 SR
1,432 Elo+
Geb
Geb
Daukdum
Geb
Level 8
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 8L
1,330 Elo+
Solo
Agni
Agni
KinG_sTuPsii
Agni
Level 3
God Stats
4W - 2L
1,714 SR
Queue Stats
10W - 5L
1,778 Elo+
Party 1
Fenrir
Fenrir
Mr_Ygr
Fenrir
Level 16
God Stats
7W - 6L
1,222 SR
Queue Stats
57W - 38L
1,466 Elo+
Solo
Nu Wa
Nu Wa
siwyziomek
Nu Wa
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 7L
1,120 Elo+
Solo
Ra
Ra
vitacoca
Ra
Level 7
God Stats
5W - 3L
1,829 SR
Queue Stats
11W - 14L
1,467 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
16
0 / 8 / 1
8,878
807
1,586
11,289
3,832
Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Thanatos
firejoke007
Thanatos
18
9 / 8 / 5
13,279
1,207
12,895
29,544
11,186
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Chang'e
itsnothabib
Chang'e
18
5 / 7 / 10
12,582
1,144
21,261
21,365
6,115
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

16
1 / 7 / 5
10,381
944
9,271
19,477
7,909
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

17
1 / 14 / 8
10,405
946
9,289
33,787
33,663
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Team 1 Tickets

10

VS

Team 2 Tickets

197

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
20
1 / 3 / 34
11,630
1,057
13,464
14,451
15,890
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

20
5 / 6 / 33
12,348
1,123
31,344
13,943
4,000
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fenrir
Mr_Ygr
Fenrir
20
24 / 1 / 12
15,551
1,414
28,154
11,423
5,402
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Nu Wa
19
7 / 1 / 30
12,413
1,128
17,122
8,867
4,061
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

19
7 / 5 / 21
12,398
1,127
13,029
10,240
3,074
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
174
16
Kills
44
44
Deaths
16
29
Assists
130
Player
Kills
Deaths
Assists
KDA
W
Geb
1
3
34
6
W
5
6
33
3.58
L
Fenrir
0
8
1
0.06
W
Fenrir
Mr_Ygr
Fenrir
24
1
12
30
L
Thanatos
firejoke007
Thanatos
9
8
5
1.44
L
Chang'e
itsnothabib
Chang'e
5
7
10
1.43
L
1
7
5
0.5
W
Nu Wa
7
1
30
22
L
1
14
8
0.36
W
7
5
21
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,302
Damage
103,113
115,462
Taken
58,924
62,705
Mitigated
32,427
35,054
Healing
10,756
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Geb
13,464
1,818
0
358
14,451
15,890
0
10,134
4,317
21,711
0
W
31,344
5,416
603
4,410
13,943
4,000
0
10,068
3,875
53,057
0
L
Fenrir
1,586
995
0
260
11,289
3,832
0
5,950
5,339
0
3,580
W
Fenrir
Mr_Ygr
Fenrir
28,154
11,680
0
2,471
11,423
5,402
0
6,267
5,156
0
39,911
L
Thanatos
firejoke007
Thanatos
12,895
3,965
0
10,921
29,544
11,186
0
17,022
12,522
0
40,851
L
Chang'e
itsnothabib
Chang'e
21,261
1,049
2,372
4,835
21,365
6,115
0
13,156
8,209
44,344
0
L
9,271
825
9,271
7,395
19,477
7,909
0
11,905
7,572
24,234
0
W
Nu Wa
17,122
5,272
0
1,823
8,867
4,061
0
6,967
1,900
34,460
0
L
9,289
2,387
0
0
33,787
33,663
0
26,926
6,837
33,137
0
W
13,029
3,256
138
953
10,240
3,074
0
6,385
3,855
37,818
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,525
Gold Earned
64,340
190
Minions Killed
194
4
Camps Cleared
8
900,859
Distance Traveled
991,738
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
11,630
1,057
10
1
0
208,275
0
W
Agni
12,348
1,123
48
4
0
187,714
0
L
Fenrir
8,878
807
1
0
0
90,802
0
W
Fenrir
15,551
1,414
26
2
6
235,342
0
L
Thanatos
13,279
1,207
65
6
0
232,915
0
L
Chang'e
12,582
1,144
48
4
3
207,181
0
L
Hel
10,381
944
34
3
1
202,377
0
W
Nu Wa
12,413
1,128
34
3
2
196,890
2
L
Ymir
10,405
946
42
4
0
167,584
1
W
Ra
12,398
1,127
76
7
0
163,517
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role