Player Matchup

Anhur
Anhur
 
Anhur
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chaac
Chaac
GrumpyGopher
Chaac
Level 156
God Stats
5W - 5L
1,440 SR
Queue Stats
59W - 39L
1,520 Elo+
Party 1
Chang'e
Chang'e
Ioncewasafish
Chang'e
Level 87
God Stats
19W - 9L
1,930 SR
Queue Stats
156W - 123L
1,660 Elo+
Party 1
Team Averages
Level 134
1,623 SR
1,560 Elo+

VS

Team Averages
Level 100
1,646 SR
1,490 Elo+
Medusa
Medusa
Darkalx7
Medusa
Level 126
God Stats
176W - 185L
1,522 SR
Queue Stats
181W - 190L
1,542 Elo+
Solo
Nu Wa
Nu Wa
Diewalkerz
Nu Wa
Level 102
God Stats
2W - 1L
1,568 SR
Queue Stats
13W - 10L
1,465 Elo+
Party 2
Loki
Loki
Riborn1315
Loki
Level 72
God Stats
0W - 1L
1,848 SR
Queue Stats
32W - 28L
1,464 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
12
5 / 1 / 7
7,831
783
7,203
6,237
2,506
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

11
5 / 1 / 7
8,018
802
5,259
9,760
7,521
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Chang'e
11
2 / 1 / 10
7,512
751
3,099
6,793
2,078
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Darkalx7
Medusa
9
1 / 3 / 2
6,198
620
5,623
5,599
1,347
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Nu Wa
9
0 / 6 / 3
6,053
605
4,807
6,096
1,304
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

10
2 / 3 / 1
6,644
664
3,186
6,556
1,584
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
9
12
Kills
3
3
Deaths
12
24
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Anhur
 
Anhur
5
1
7
8.5
L
Medusa
Darkalx7
Medusa
1
3
2
0.67
L
Nu Wa
0
6
3
0.25
W
5
1
7
8.5
W
Chang'e
2
1
10
7
L
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,561
Damage
13,616
22,790
Taken
18,251
12,105
Mitigated
4,235
11,297
Healing
800
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
 
Anhur
7,203
3,553
0
2,092
6,237
2,506
1,681
1,498
4,739
0
24,910
L
Medusa
Darkalx7
Medusa
5,623
2,002
0
180
5,599
1,347
0
1,032
4,567
0
23,406
L
Nu Wa
4,807
696
0
250
6,096
1,304
0
1,752
4,344
15,606
0
W
5,259
267
0
3,497
9,760
7,521
480
1,572
8,188
3,370
21,432
W
Chang'e
3,099
151
2,928
2,780
6,793
2,078
487
1,737
5,056
26,201
0
L
3,186
170
0
370
6,556
1,584
0
1,020
5,536
0
14,233

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,361
Gold Earned
18,895
112
Minions Killed
96
0
Camps Cleared
0
553,355
Distance Traveled
518,024
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
7,831
783
34
3
0
173,097
4
L
Medusa
6,198
620
46
5
0
163,651
2
L
Nu Wa
6,053
605
22
2
0
171,602
1
W
Chaac
8,018
802
30
3
0
186,442
2
W
Chang'e
7,512
751
48
5
0
193,816
4
L
Loki
6,644
664
28
3
0
182,771
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role