Player Matchup

Osiris
Osiris
BWaltz9
Osiris
Level 151
God Stats
26W - 23L
1,553 SR
Queue Stats
1,336W - 1,192L
1,594 Elo+
Solo
Sol
Sol
HotQueenSol
Sol
Level 155
God Stats
126W - 73L
1,824 SR
Queue Stats
152W - 111L
1,665 Elo+
Solo
Sylvanus
Sylvanus
Nester Nacho
Sylvanus
Level 133
God Stats
19W - 9L
1,856 SR
Queue Stats
182W - 169L
1,540 Elo+
Solo
Medusa
Medusa
acydius
Medusa
Level 120
God Stats
11W - 12L
1,551 SR
Queue Stats
417W - 404L
1,551 Elo+
Solo
Fenrir
Fenrir
cupido0710
Fenrir
Level 143
God Stats
18W - 16L
1,642 SR
Queue Stats
335W - 273L
1,567 Elo+
Solo
Team Averages
Level 140
1,685 SR
1,583 Elo+

VS

Team Averages
Level 125
1,596 SR
1,565 Elo+
Cupid
Cupid
Blessed Bear754
Cupid
Level 160
God Stats
9W - 9L
1,648 SR
Queue Stats
762W - 710L
1,544 Elo+
Solo
Bakasura
Bakasura
BryhnBlack
Bakasura
Level 50
God Stats
5W - 12L
1,303 SR
Queue Stats
10W - 22L
1,452 Elo+
Solo
Ymir
Ymir
Mind Of Logic0
Ymir
Level 129
God Stats
2W - 2L
1,764 SR
Queue Stats
162W - 153L
1,559 Elo+
Party 1
Bellona
Bellona
YepYup6990
Bellona
Level 126
God Stats
2W - 5L
1,444 SR
Queue Stats
255W - 253L
1,727 Elo+
Solo
Chang'e
Chang'e
armyguy7
Chang'e
Level 158
God Stats
3W - 2L
1,823 SR
Queue Stats
143W - 140L
1,540 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
BWaltz9
Osiris
13
2 / 5 / 2
7,800
600
6,131
12,241
8,066
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

15
7 / 0 / 0
9,085
699
9,334
8,345
3,534
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Sylvanus
Nester Nacho
Sylvanus
12
1 / 1 / 5
7,826
602
2,613
9,592
8,263
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Medusa
acydius
Medusa
12
2 / 0 / 6
7,548
581
3,904
5,011
1,719
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Fenrir
cupido0710
Fenrir
14
4 / 1 / 2
8,762
674
4,340
7,968
2,793
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 6 / 0
5,753
443
3,110
6,829
2,167
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bakasura
BryhnBlack
Bakasura
9
0 / 4 / 0
5,813
447
1,372
6,693
2,354
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

10
0 / 2 / 0
5,987
461
1,385
8,011
5,290
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Bellona
YepYup6990
Bellona
14
7 / 2 / 0
8,227
633
9,944
11,426
9,250
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Chang'e
armyguy7
Chang'e
11
0 / 2 / 3
6,742
519
2,728
10,012
5,969
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
10
16
Kills
7
7
Deaths
16
15
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Osiris
BWaltz9
Osiris
2
5
2
0.6
L
0
6
0
0
L
Bakasura
BryhnBlack
Bakasura
0
4
0
0
W
7
0
0
7
L
0
2
0
0
W
Sylvanus
Nester Nacho
Sylvanus
1
1
5
3.5
L
Bellona
YepYup6990
Bellona
7
2
0
3.5
W
Medusa
acydius
Medusa
2
0
6
5
L
Chang'e
armyguy7
Chang'e
0
2
3
0.75
W
Fenrir
cupido0710
Fenrir
4
1
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,322
Damage
18,539
43,157
Taken
42,971
24,375
Mitigated
25,030
20,209
Healing
12,558
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Osiris
BWaltz9
Osiris
6,131
2,431
0
3,770
12,241
8,066
0
610
11,631
0
43,883
L
3,110
1,224
209
1,049
6,829
2,167
0
1,668
5,161
0
32,899
L
Bakasura
BryhnBlack
Bakasura
1,372
893
0
1,091
6,693
2,354
0
3,399
3,294
0
21,242
W
9,334
3,690
0
6,681
8,345
3,534
5,441
1,679
6,312
72,425
0
L
1,385
313
0
875
8,011
5,290
698
2,335
5,676
22,144
0
W
Sylvanus
Nester Nacho
Sylvanus
2,613
637
1,918
4,366
9,592
8,263
1,232
359
9,233
21,217
0
L
Bellona
YepYup6990
Bellona
9,944
3,464
0
4,068
11,426
9,250
0
2,467
8,959
0
43,397
W
Medusa
acydius
Medusa
3,904
1,361
0
1,629
5,011
1,719
3,416
555
4,456
0
44,513
L
Chang'e
armyguy7
Chang'e
2,728
278
439
4,827
10,012
5,969
0
2,078
7,934
38,401
0
W
Fenrir
cupido0710
Fenrir
4,340
1,485
0
1,845
7,968
2,793
0
910
7,058
0
42,244

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,021
Gold Earned
32,522
433
Minions Killed
313
0
Camps Cleared
0
1,239,525
Distance Traveled
1,062,400
17
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
7,800
600
89
7
0
258,265
4
L
Cupid
5,753
443
69
5
0
178,072
0
L
Bakasura
5,813
447
58
4
0
225,832
0
W
Sol
9,085
699
143
11
0
237,722
3
L
Ymir
5,987
461
37
3
0
150,214
0
W
Sylvanus
7,826
602
51
4
0
219,010
6
L
Bellona
8,227
633
72
6
0
281,463
3
W
Medusa
7,548
581
70
5
0
250,146
4
L
Chang'e
6,742
519
77
6
0
226,819
1
W
Fenrir
8,762
674
80
6
0
274,382
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role