Player Matchup

Guan Yu
Guan Yu
Babagaja4444
Guan Yu
Level 22
God Stats
2W - 1L
1,785 SR
Queue Stats
26W - 25L
1,437 Elo+
Party 1
Fenrir
Fenrir
Synunio
Fenrir
Level 13
God Stats
4W - 5L
1,304 SR
Queue Stats
12W - 22L
1,356 Elo+
Party 1
Ra
Ra
Tyku333
Ra
Level 8
God Stats
1W - 5L
1,255 SR
Queue Stats
12W - 17L
1,501 Elo+
Party 1
Thor
Thor
gregcoca
Thor
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Pele
Pele
wersonjp
Pele
Level 8
God Stats
4W - 4L
1,343 SR
Queue Stats
21W - 30L
1,312 Elo+
Solo
Team Averages
Level 13
1,437 SR
1,421 Elo+

VS

Team Averages
Level 21
1,526 SR
1,464 Elo+
Cthulhu
Cthulhu
Baba_Slapa123
Cthulhu
Level 19
God Stats
14W - 10L
1,623 SR
Queue Stats
49W - 39L
1,559 Elo+
Solo
Medusa
Medusa
FemtoFenrir
Medusa
Level 27
God Stats
1W - 0L
1,564 SR
Queue Stats
47W - 51L
1,363 Elo+
Solo
Zeus
Zeus
Fenasi-kildin76
Zeus
Level 23
God Stats
90W - 69L
1,648 SR
Queue Stats
94W - 76L
1,538 Elo+
Solo
Hel
Hel
lonewolf59150
Hel
Level 29
God Stats
1W - 0L
1,724 SR
Queue Stats
83W - 53L
1,611 Elo+
Solo
Neith
Neith
waterFused24
Neith
Level 9
God Stats
2W - 3L
1,071 SR
Queue Stats
45W - 47L
1,251 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Babagaja4444
Guan Yu
16
4 / 8 / 6
10,709
974
10,360
23,462
24,071
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Fenrir
Synunio
Fenrir
16
5 / 6 / 3
10,399
945
17,217
24,009
10,466
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

16
0 / 9 / 7
10,046
913
9,356
19,836
8,830
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Thor
16
2 / 4 / 1
9,614
874
7,160
11,228
5,056
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Pele
16
2 / 11 / 4
9,981
907
15,446
20,874
8,349
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Team 1 Tickets

0

VS

Team 2 Tickets

263

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
19
5 / 3 / 25
12,166
1,106
14,091
15,726
19,002
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Medusa
19
7 / 4 / 20
12,332
1,121
19,408
11,941
5,597
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

19
10 / 2 / 15
12,292
1,117
22,172
19,642
7,266
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
15 / 0 / 22
13,990
1,272
27,743
6,204
5,232
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

18
1 / 4 / 21
10,539
958
6,571
11,226
5,500
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
141
13
Kills
38
38
Deaths
13
21
Assists
103
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
5
3
25
5.83
L
Guan Yu
Babagaja4444
Guan Yu
4
8
6
0.88
W
Medusa
7
4
20
4.25
W
10
2
15
8.75
L
Fenrir
Synunio
Fenrir
5
6
3
1.08
L
0
9
7
0.39
L
Thor
2
4
1
0.63
W
15
0
22
26
W
1
4
21
2.88
L
Pele
2
11
4
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,539
Damage
89,985
99,409
Taken
64,739
56,772
Mitigated
42,597
9,975
Healing
25,828
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
14,091
1,791
670
762
15,726
19,002
0
2,837
12,889
32,947
0
L
Guan Yu
Babagaja4444
Guan Yu
10,360
3,271
1,751
1,821
23,462
24,071
0
15,271
8,191
0
28,575
W
Medusa
19,408
11,810
0
3,151
11,941
5,597
0
577
11,364
0
45,067
W
22,172
3,514
0
5,011
19,642
7,266
0
2,682
16,960
36,465
0
L
Fenrir
Synunio
Fenrir
17,217
4,616
0
808
24,009
10,466
0
14,980
9,029
0
29,768
L
9,356
1,420
1,100
1,840
19,836
8,830
0
12,696
7,140
26,140
0
L
Thor
7,160
0
11
228
11,228
5,056
0
8,494
2,734
0
19,444
W
27,743
2,021
11,896
4,178
6,204
5,232
0
1,256
4,948
47,018
0
W
6,571
1,974
0
160
11,226
5,500
0
2,004
9,222
0
22,455
L
Pele
15,446
3,604
0
2,416
20,874
8,349
0
12,565
8,309
0
27,497

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,749
Gold Earned
61,319
151
Minions Killed
212
3
Camps Cleared
12
896,597
Distance Traveled
1,053,621
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
12,166
1,106
37
3
1
214,752
1
L
Guan Yu
10,709
974
27
2
1
186,668
0
W
Medusa
12,332
1,121
47
4
9
185,775
0
W
Zeus
12,292
1,117
41
4
1
216,751
4
L
Fenrir
10,399
945
21
2
2
225,022
0
L
Ra
10,046
913
53
5
0
162,120
0
L
Thor
9,614
874
24
2
0
138,865
2
W
Hel
13,990
1,272
51
5
1
236,279
2
W
Neith
10,539
958
36
3
0
200,064
0
L
Pele
9,981
907
26
2
0
183,922
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role