Player Matchup

Fenrir
Fenrir
Roxas4812
Fenrir
Level 146
God Stats
21W - 3L
2,027 SR
Queue Stats
526W - 44L
2,095 Elo+
Party 1
Raijin
Raijin
TheJetHawk
Raijin
Level 160
God Stats
3W - 0L
1,907 SR
Queue Stats
484W - 40L
2,138 Elo+
Party 1
Yemoja
Yemoja
Yelloworeo
Yemoja
Level 145
God Stats
14W - 1L
1,993 SR
Queue Stats
371W - 32L
2,058 Elo+
Party 1
Team Averages
Level 150
1,976 SR
2,097 Elo+

VS

Team Averages
Level 129
1,564 SR
1,574 Elo+
Tiamat
Tiamat
LadyAkiko
Tiamat
Level 139
God Stats
27W - 25L
1,651 SR
Queue Stats
418W - 398L
1,663 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
OfficerGibbo
Ah Muzen Cab
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 8L
1,578 Elo+
Party 2
Cthulhu
Cthulhu
WDB_MOONS_END
Cthulhu
Level 124
God Stats
16W - 15L
1,540 SR
Queue Stats
79W - 96L
1,481 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Roxas4812
Fenrir
11
1 / 1 / 10
7,164
716
3,459
8,814
8,054
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Raijin
TheJetHawk
Raijin
14
12 / 0 / 2
9,515
952
12,048
4,921
1,784
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Yemoja
Yelloworeo
Yemoja
11
1 / 1 / 13
7,391
739
4,416
9,717
7,032
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
LadyAkiko
Tiamat
10
0 / 2 / 2
6,250
625
4,106
5,143
2,079
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ah Muzen Cab
OfficerGibbo
Ah Muzen Cab
9
2 / 7 / 0
6,613
661
4,840
8,309
2,504
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
10
0 / 5 / 1
6,076
608
4,842
8,545
3,060
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
5
14
Kills
2
2
Deaths
14
25
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Tiamat
LadyAkiko
Tiamat
0
2
2
0.5
L
Ah Muzen Cab
OfficerGibbo
Ah Muzen Cab
2
7
0
0.29
W
Fenrir
Roxas4812
Fenrir
1
1
10
6
W
Raijin
TheJetHawk
Raijin
12
0
2
13
L
Cthulhu
0
5
1
0.1
W
Yemoja
Yelloworeo
Yemoja
1
1
13
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,923
Damage
13,788
23,452
Taken
21,997
16,870
Mitigated
7,643
8,596
Healing
3,436
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
LadyAkiko
Tiamat
4,106
451
0
1,638
5,143
2,079
0
3,705
1,391
20,481
0
L
Ah Muzen Cab
OfficerGibbo
Ah Muzen Cab
4,840
907
0
953
8,309
2,504
0
6,307
1,903
0
20,158
W
Fenrir
Roxas4812
Fenrir
3,459
1,005
0
3,281
8,814
8,054
823
2,669
6,145
3,193
9,038
W
Raijin
TheJetHawk
Raijin
12,048
1,196
0
433
4,921
1,784
1,412
2,857
2,064
50,464
0
L
Cthulhu
4,842
0
0
845
8,545
3,060
0
6,845
1,587
21,109
0
W
Yemoja
Yelloworeo
Yemoja
4,416
769
1,874
3,008
9,717
7,032
492
3,422
6,295
13,405
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,070
Gold Earned
18,939
161
Minions Killed
103
0
Camps Cleared
0
557,825
Distance Traveled
546,001
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
6,250
625
43
4
0
193,829
0
L
Ah Muzen Cab
6,613
661
29
3
0
170,571
2
W
Fenrir
7,164
716
25
3
0
198,809
0
W
Raijin
9,515
952
111
11
0
189,626
0
L
Cthulhu
6,076
608
31
3
0
181,601
2
W
Yemoja
7,391
739
25
3
0
169,390
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role