Player Matchup

Nemesis
Nemesis
A Spruce Moose
Nemesis
Level 15
God Stats
16W - 20L
1,596 SR
Queue Stats
66W - 94L
1,259 Elo+
Party 1
Terra
Terra
HerbbMan
Terra
Level 10
God Stats
14W - 6L
1,615 SR
Queue Stats
96W - 137L
1,300 Elo+
Party 1
Artemis
Artemis
LewieSnow
Artemis
Level 13
God Stats
11W - 5L
1,730 SR
Queue Stats
14W - 18L
1,308 Elo+
Party 1
Achilles
Achilles
Nayer22
Achilles
Level 27
God Stats
13W - 12L
1,653 SR
Queue Stats
76W - 97L
1,251 Elo+
Party 1
Hou Yi
Hou Yi
Stoz
Hou Yi
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
70W - 92L
1,285 Elo+
Party 1
Team Averages
Level 16
1,619 SR
1,281 Elo+

VS

Team Averages
Level 19
1,496 SR
1,436 Elo+
Baron Samedi
Baron Samedi
SuperSayayinShe
Baron Samedi
Level 20
God Stats
0W - 2L
1,500 SR
Queue Stats
17W - 22L
1,378 Elo+
Party 2
Poseidon
Poseidon
TheFirstBubble
Poseidon
Level 16
God Stats
4W - 3L
1,771 SR
Queue Stats
57W - 72L
1,577 Elo+
Solo
Artio
Artio
nicikraus
Artio
Level 28
God Stats
0W - 2L
1,299 SR
Queue Stats
13W - 18L
1,368 Elo+
Party 2
Nemesis
Nemesis
oddSOUNDZ
Nemesis
Level 26
God Stats
46W - 55L
1,408 SR
Queue Stats
129W - 129L
1,352 Elo+
Solo
Sobek
Sobek
selcuk_sucuk324
Sobek
Level 4
God Stats
0W - 2L
1,500 SR
Queue Stats
4W - 7L
1,502 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
2 / 7 / 8
11,667
467
6,992
15,186
5,889
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Terra
HerbbMan
Terra
16
1 / 2 / 7
10,076
403
4,564
16,669
7,709
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Artemis
LewieSnow
Artemis
17
3 / 3 / 6
11,611
464
8,251
13,714
5,409
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Achilles
Nayer22
Achilles
18
7 / 5 / 4
12,020
481
13,552
17,278
7,638
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hou Yi
Stoz
Hou Yi
19
9 / 6 / 9
12,918
517
19,510
16,834
6,198
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
SuperSayayinShe
Baron Samedi
6
1 / 2 / 0
7,307
292
716
2,272
766
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Poseidon
17
10 / 7 / 1
11,695
468
20,018
14,726
4,389
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Artio
nicikraus
Artio
15
3 / 4 / 9
10,259
410
10,625
19,378
10,382
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Nemesis
oddSOUNDZ
Nemesis
18
6 / 6 / 4
11,626
465
11,622
21,699
8,424
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

13
1 / 3 / 10
8,555
342
4,222
17,249
18,664
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
45
22
Kills
21
23
Deaths
22
34
Assists
24
Player
Kills
Deaths
Assists
KDA
W
2
7
8
0.86
W
Terra
HerbbMan
Terra
1
2
7
2.25
W
Artemis
LewieSnow
Artemis
3
3
6
2
W
Achilles
Nayer22
Achilles
7
5
4
1.8
W
Hou Yi
Stoz
Hou Yi
9
6
9
2.25
L
Baron Samedi
SuperSayayinShe
Baron Samedi
1
2
0
0.5
L
Poseidon
10
7
1
1.5
L
Artio
nicikraus
Artio
3
4
9
1.88
L
Nemesis
oddSOUNDZ
Nemesis
6
6
4
1.33
L
1
3
10
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,869
Damage
47,203
79,681
Taken
75,324
32,843
Mitigated
42,625
15,086
Healing
15,361
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,992
3,139
0
0
15,186
5,889
0
8,947
6,239
0
80,321
W
Terra
HerbbMan
Terra
4,564
500
2,182
7,080
16,669
7,709
334
6,909
9,760
31,794
0
W
Artemis
LewieSnow
Artemis
8,251
5,014
0
4,652
13,714
5,409
2,033
4,685
9,029
0
67,278
W
Achilles
Nayer22
Achilles
13,552
5,097
0
799
17,278
7,638
1,984
7,678
9,600
0
72,896
W
Hou Yi
Stoz
Hou Yi
19,510
12,412
0
373
16,834
6,198
2,344
7,616
9,218
0
75,695
L
Baron Samedi
SuperSayayinShe
Baron Samedi
716
36
211
324
2,272
766
243
0
2,272
8,756
0
L
Poseidon
20,018
2,046
0
0
14,726
4,389
591
1,073
13,653
74,469
0
L
Artio
nicikraus
Artio
10,625
1,982
1,569
4,861
19,378
10,382
240
1,387
17,991
36,199
0
L
Nemesis
oddSOUNDZ
Nemesis
11,622
5,445
0
5,854
21,699
8,424
1,142
106
21,593
0
85,981
L
4,222
401
0
2,542
17,249
18,664
234
1,998
15,251
12,514
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,292
Gold Earned
49,442
470
Minions Killed
327
0
Camps Cleared
0
2,130,113
Distance Traveled
1,951,320
10
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
11,667
467
101
4
0
467,653
0
W
Terra
10,076
403
44
2
0
415,686
7
W
Artemis
11,611
464
126
5
0
382,659
1
W
Achilles
12,020
481
95
4
0
471,671
2
W
Hou Yi
12,918
517
104
4
0
392,444
0
L
Baron Samedi
7,307
292
15
1
0
119,355
0
L
Poseidon
11,695
468
129
5
0
446,409
4
L
Artio
10,259
410
53
2
0
458,114
0
L
Nemesis
11,626
465
126
5
0
463,189
6
L
Sobek
8,555
342
4
0
0
464,253
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role