Player Matchup

Guan Yu
Guan Yu
AREPA_MIXTA
Guan Yu
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
137W - 157L
1,361 Elo+
Solo
Artemis
Artemis
Chamaly10
Artemis
Level 90
God Stats
49W - 41L
1,517 SR
Queue Stats
342W - 402L
1,365 Elo+
Solo
Chronos
Chronos
CureCoast
Chronos
Level 102
God Stats
4W - 2L
1,317 SR
Queue Stats
240W - 309L
1,311 Elo+
Solo
Da Ji
Da Ji
WanTed 3D
Da Ji
Level 142
God Stats
2W - 4L
1,300 SR
Queue Stats
486W - 583L
1,383 Elo+
Solo
Sobek
Sobek
alessio46_
Sobek
Level 63
God Stats
3W - 1L
1,772 SR
Queue Stats
41W - 42L
1,430 Elo+
Solo
Team Averages
Level 92
1,481 SR
1,370 Elo+

VS

Team Averages
Level 87
1,392 SR
1,398 Elo+
Baron Samedi
Baron Samedi
Filoucelli_21
Baron Samedi
Level 63
God Stats
1W - 2L
1,181 SR
Queue Stats
3W - 6L
1,500 Elo+
Solo
Arachne
Arachne
KendoTheNinja
Arachne
Level 46
God Stats
18W - 12L
1,594 SR
Queue Stats
103W - 113L
1,380 Elo+
Solo
Achilles
Achilles
Palicain1
Achilles
Level 104
God Stats
2W - 3L
1,500 SR
Queue Stats
206W - 250L
1,400 Elo+
Solo
Izanami
Izanami
SlimTevis
Izanami
Level 65
God Stats
20W - 29L
1,269 SR
Queue Stats
166W - 181L
1,367 Elo+
Solo
Hades
Hades
TerryGoloh
Hades
Level 158
God Stats
7W - 9L
1,417 SR
Queue Stats
479W - 481L
1,343 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
AREPA_MIXTA
Guan Yu
20
8 / 6 / 12
14,814
511
25,877
43,314
41,230
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Artemis
Chamaly10
Artemis
20
3 / 7 / 6
13,203
455
23,950
25,698
11,402
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Chronos
CureCoast
Chronos
20
11 / 2 / 7
17,429
601
54,098
30,548
15,683
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Da Ji
WanTed 3D
Da Ji
20
1 / 7 / 9
13,522
466
8,948
22,249
12,204
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Sobek
19
4 / 2 / 11
14,873
513
19,707
31,145
47,172
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Filoucelli_21
Baron Samedi
18
2 / 5 / 6
12,063
416
17,913
26,416
23,400
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Arachne
20
6 / 10 / 6
14,980
517
29,741
37,116
16,145
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Achilles
Palicain1
Achilles
20
10 / 4 / 9
14,987
517
24,926
52,338
67,128
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Izanami
SlimTevis
Izanami
20
4 / 5 / 1
13,682
472
15,038
22,314
7,834
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hades
20
2 / 3 / 7
14,537
501
27,170
35,735
21,975
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
53
27
Kills
24
24
Deaths
27
45
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
AREPA_MIXTA
Guan Yu
8
6
12
2.33
W
Artemis
Chamaly10
Artemis
3
7
6
0.86
W
Chronos
CureCoast
Chronos
11
2
7
7.25
L
Baron Samedi
Filoucelli_21
Baron Samedi
2
5
6
1
L
Arachne
6
10
6
0.9
L
Achilles
Palicain1
Achilles
10
4
9
3.63
L
Izanami
SlimTevis
Izanami
4
5
1
0.9
L
Hades
2
3
7
1.83
W
Da Ji
WanTed 3D
Da Ji
1
7
9
0.79
W
Sobek
4
2
11
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

132,580
Damage
114,788
152,954
Taken
173,919
127,691
Mitigated
136,482
57,622
Healing
79,935
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
AREPA_MIXTA
Guan Yu
25,877
6,173
5,880
17,580
43,314
41,230
1,080
10,345
31,188
0
82,835
W
Artemis
Chamaly10
Artemis
23,950
14,472
1,365
9,090
25,698
11,402
2,100
8,692
16,796
0
110,136
W
Chronos
CureCoast
Chronos
54,098
21,739
0
9,777
30,548
15,683
6,820
12,978
17,245
164,792
0
L
Baron Samedi
Filoucelli_21
Baron Samedi
17,913
635
4,319
10,868
26,416
23,400
666
12,230
14,186
75,467
0
L
Arachne
29,741
20,741
681
16,085
37,116
16,145
33
16,094
21,022
0
135,977
L
Achilles
Palicain1
Achilles
24,926
7,733
0
23,466
52,338
67,128
11
21,449
30,889
0
72,110
L
Izanami
SlimTevis
Izanami
15,038
13,435
0
3,972
22,314
7,834
5,194
8,480
13,834
0
115,925
L
Hades
27,170
731
1,703
18,841
35,735
21,975
663
15,923
19,812
130,650
0
W
Da Ji
WanTed 3D
Da Ji
8,948
1,537
0
3,246
22,249
12,204
379
4,022
17,843
0
107,613
W
Sobek
19,707
1,779
1,903
8,781
31,145
47,172
378
9,046
21,724
46,634
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,841
Gold Earned
70,249
704
Minions Killed
730
0
Camps Cleared
0
2,623,757
Distance Traveled
2,516,314
20
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
14,814
511
126
4
0
598,989
1
W
Artemis
13,203
455
155
5
0
461,810
3
W
Chronos
17,429
601
245
8
0
542,663
5
L
Baron Samedi
12,063
416
82
3
0
489,408
7
L
Arachne
14,980
517
183
6
0
502,405
3
L
Achilles
14,987
517
85
3
0
532,583
4
L
Izanami
13,682
472
196
7
0
464,559
0
L
Hades
14,537
501
184
6
0
527,359
3
W
Da Ji
13,522
466
140
5
0
501,836
6
W
Sobek
14,873
513
38
1
0
518,459
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role