Player Matchup

Cerberus
Cerberus
Hayabusa9417
Cerberus
Level 8
God Stats
3W - 2L
1,711 SR
Queue Stats
10W - 16L
1,277 Elo+
Solo
Scylla
Scylla
derickkstarley
Scylla
Level 17
God Stats
1W - 3L
1,303 SR
Queue Stats
32W - 107L
1,063 Elo+
Solo
Loki
Loki
kify_aswad
Loki
Level 134
God Stats
6W - 6L
1,881 SR
Queue Stats
317W - 362L
1,459 Elo+
Solo
Team Averages
Level 53
1,632 SR
1,266 Elo+

VS

Team Averages
Level 26
1,537 SR
1,316 Elo+
Tsukuyomi
Tsukuyomi
Hakazh
Tsukuyomi
Level 37
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,298 Elo+
Solo
Vamana
Vamana
doombringer272
Vamana
Level 29
God Stats
2W - 3L
1,612 SR
Queue Stats
243W - 232L
1,554 Elo+
Solo
Ra
Ra
resolved_weave7
Ra
Level 13
God Stats
4W - 10L
1,500 SR
Queue Stats
117W - 211L
1,097 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Hayabusa9417
Cerberus
12
1 / 2 / 9
7,974
725
5,263
13,311
10,904
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

12
1 / 5 / 6
7,465
679
1,532
6,216
2,056
13
11 / 6 / 2
9,703
882
11,403
12,594
4,924
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Hakazh
Tsukuyomi
4
0 / 3 / 1
5,945
540
187
2,515
676
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

13
6 / 1 / 4
9,299
845
10,213
9,398
7,960
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

13
5 / 9 / 5
8,920
811
10,004
11,914
3,694
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
21
13
Kills
11
13
Deaths
13
17
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
Hakazh
Tsukuyomi
0
3
1
0.17
W
Cerberus
Hayabusa9417
Cerberus
1
2
9
2.75
W
1
5
6
0.8
L
6
1
4
8
W
11
6
2
2
L
5
9
5
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,198
Damage
20,404
32,121
Taken
23,827
17,884
Mitigated
12,330
5,931
Healing
4,832
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
Hakazh
Tsukuyomi
187
0
0
174
2,515
676
32
187
2,328
0
2,197
W
Cerberus
Hayabusa9417
Cerberus
5,263
758
0
3,311
13,311
10,904
480
5,537
7,330
20,332
0
W
1,532
269
0
0
6,216
2,056
549
1,751
4,291
12,898
0
L
10,213
3,780
0
2,774
9,398
7,960
101
3,781
5,617
0
34,287
W
11,403
2,490
580
2,040
12,594
4,924
1,638
2,716
9,431
0
35,715
L
10,004
1,964
571
1,313
11,914
3,694
26
2,827
9,087
28,203
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,142
Gold Earned
24,164
104
Minions Killed
99
0
Camps Cleared
0
541,284
Distance Traveled
411,567
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
5,945
540
3
0
0
56,519
0
W
Cerberus
7,974
725
48
4
0
182,759
0
W
Scylla
7,465
679
24
2
0
147,794
2
L
Vamana
9,299
845
53
5
0
196,260
2
W
Loki
9,703
882
32
3
0
210,731
2
L
Ra
8,920
811
43
4
0
158,788
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role