Player Matchup

Neith
Neith
Aplisman
Neith
Level 13
God Stats
25W - 27L
1,434 SR
Queue Stats
25W - 36L
1,358 Elo+
Solo
Chang'e
Chang'e
Miangoku
Chang'e
Level 8
God Stats
11W - 10L
1,857 SR
Queue Stats
11W - 11L
1,823 Elo+
Solo
Bellona
Bellona
crnakoza
Bellona
Level 4
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Cthulhu
Cthulhu
jordanulens
Cthulhu
Level 14
God Stats
8W - 7L
1,416 SR
Queue Stats
8W - 7L
1,488 Elo+
Party 1
Medusa
Medusa
xKillingMachi345
Medusa
Level 7
God Stats
2W - 2L
1,490 SR
Queue Stats
5W - 4L
1,542 Elo+
Party 1
Team Averages
Level 9
1,539 SR
1,542 Elo+

VS

Team Averages
Level 13
1,562 SR
1,409 Elo+
Danzaburou
Danzaburou
Buetoni
Danzaburou
Level 8
God Stats
6W - 4L
1,584 SR
Queue Stats
18W - 20L
1,334 Elo+
Solo
Heimdallr
Heimdallr
Dor_op
Heimdallr
Level 8
God Stats
11W - 7L
1,672 SR
Queue Stats
34W - 36L
1,403 Elo+
Solo
Hades
Hades
HEADSHOT_WIDOW
Hades
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
37W - 11L
1,713 Elo+
Solo
Loki
Loki
Monkeon
Loki
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 5L
1,169 Elo+
Solo
Ares
Ares
SHNIPZY
Ares
Level 18
God Stats
55W - 38L
1,555 SR
Queue Stats
145W - 152L
1,428 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Aplisman
Neith
12
1 / 2 / 4
7,035
1,005
2,139
4,354
1,343
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chang'e
Miangoku
Chang'e
14
5 / 2 / 5
8,514
1,216
8,184
9,900
3,058
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bellona
crnakoza
Bellona
12
0 / 4 / 2
6,309
901
761
3,971
2,420
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cthulhu
jordanulens
Cthulhu
14
6 / 4 / 5
9,038
1,291
10,978
16,707
7,945
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

13
1 / 6 / 4
7,084
1,012
5,405
9,828
3,180
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Team 1 Tickets

226

VS

Team 2 Tickets

321

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Buetoni
Danzaburou
13
1 / 2 / 7
7,260
1,037
6,058
5,244
1,958
Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heimdallr
Dor_op
Heimdallr
14
6 / 2 / 6
8,767
1,252
7,076
5,170
2,125
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

15
10 / 2 / 6
10,373
1,482
20,927
9,875
4,973
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Loki
Monkeon
Loki
13
0 / 7 / 7
7,045
1,006
1,664
7,982
3,030
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Ares
SHNIPZY
Ares
14
1 / 1 / 11
7,793
1,113
3,768
5,745
4,732
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
55
13
Kills
18
18
Deaths
14
20
Assists
37
Player
Kills
Deaths
Assists
KDA
L
Neith
Aplisman
Neith
1
2
4
1.5
W
Danzaburou
Buetoni
Danzaburou
1
2
7
2.25
W
Heimdallr
Dor_op
Heimdallr
6
2
6
4.5
W
10
2
6
6.5
L
Chang'e
Miangoku
Chang'e
5
2
5
3.75
W
Loki
Monkeon
Loki
0
7
7
0.5
W
Ares
SHNIPZY
Ares
1
1
11
6.5
L
Bellona
crnakoza
Bellona
0
4
2
0.25
L
Cthulhu
jordanulens
Cthulhu
6
4
5
2.13
L
1
6
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,467
Damage
39,493
44,760
Taken
34,016
17,946
Mitigated
16,818
6,807
Healing
7,839
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
Aplisman
Neith
2,139
416
0
244
4,354
1,343
0
2,571
1,780
0
11,149
W
Danzaburou
Buetoni
Danzaburou
6,058
2,172
0
674
5,244
1,958
0
3,735
1,289
0
14,679
W
Heimdallr
Dor_op
Heimdallr
7,076
2,673
0
1,277
5,170
2,125
0
2,574
2,460
0
24,695
W
20,927
2,294
134
5,754
9,875
4,973
0
3,109
6,561
39,163
0
L
Chang'e
Miangoku
Chang'e
8,184
503
1,902
2,200
9,900
3,058
0
5,419
4,481
29,549
0
W
Loki
Monkeon
Loki
1,664
476
0
0
7,982
3,030
0
4,347
3,462
0
10,217
W
Ares
SHNIPZY
Ares
3,768
138
0
0
5,745
4,732
0
4,389
1,082
15,113
0
L
Bellona
crnakoza
Bellona
761
0
0
0
3,971
2,420
0
751
3,220
0
3,739
L
Cthulhu
jordanulens
Cthulhu
10,978
715
76
1,494
16,707
7,945
0
9,961
6,746
23,027
0
L
5,405
3,242
0
891
9,828
3,180
0
5,993
3,835
0
9,196

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,980
Gold Earned
41,238
100
Minions Killed
143
2
Camps Cleared
6
619,289
Distance Traveled
627,547
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
7,035
1,005
10
1
0
146,895
1
W
Danzaburou
7,260
1,037
18
3
1
113,889
0
W
Heimdallr
8,767
1,252
43
6
2
118,877
0
W
Hades
10,373
1,482
48
7
1
137,043
1
L
Chang'e
8,514
1,216
51
7
2
141,186
0
W
Loki
7,045
1,006
26
4
2
103,854
0
W
Ares
7,793
1,113
8
1
0
153,884
3
L
Bellona
6,309
901
4
1
0
72,556
0
L
Cthulhu
9,038
1,291
25
4
0
145,230
3
L
Medusa
7,084
1,012
10
1
0
113,422
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role