Player Matchup

Guan Yu
Guan Yu
 
Guan Yu
Level 4
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
HazelOnNutella
Neith
Level 7
God Stats
1W - 7L
1,228 SR
Queue Stats
47W - 51L
1,553 Elo+
Solo
Cthulhu
Cthulhu
Khersi24
Cthulhu
Level 20
God Stats
0W - 2L
1,244 SR
Queue Stats
16W - 23L
1,432 Elo+
Solo
Kali
Kali
foxinthebox98
Kali
Level 18
God Stats
3W - 2L
1,455 SR
Queue Stats
105W - 82L
1,449 Elo+
Solo
Hera
Hera
kum1sha
Hera
Level 27
God Stats
3W - 10L
1,341 SR
Queue Stats
189W - 216L
1,432 Elo+
Solo
Team Averages
Level 15
1,354 SR
1,473 Elo+

VS

Team Averages
Level 13
1,607 SR
1,429 Elo+
Athena
Athena
IceT1lemon
Athena
Level 8
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 3L
1,424 Elo+
Party 1
Neith
Neith
Sm3rLoK
Neith
Level 4
God Stats
3W - 1L
1,679 SR
Queue Stats
4W - 3L
1,424 Elo+
Party 1
Fenrir
Fenrir
TotalTrivia
Fenrir
Level 18
God Stats
3W - 0L
1,827 SR
Queue Stats
25W - 16L
1,512 Elo+
Solo
Guan Yu
Guan Yu
XOnFireX
Guan Yu
Level 6
God Stats
1W - 2L
1,296 SR
Queue Stats
7W - 11L
1,327 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
eldestructor90
Morgan Le Fay
Level 28
God Stats
2W - 1L
1,735 SR
Queue Stats
155W - 174L
1,461 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
 
Guan Yu
11
1 / 11 / 2
8,249
344
3,666
19,614
16,678
Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Cudgel

Cudgel

+10
Physical Power
+50
Health

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

14
1 / 5 / 5
9,089
379
4,672
9,009
2,812
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cthulhu
Khersi24
Cthulhu
16
5 / 10 / 6
10,767
449
13,549
22,814
16,628
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
8 / 3 / 7
13,397
558
17,061
26,180
14,395
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hera
kum1sha
Hera
19
5 / 4 / 4
12,176
507
16,200
12,591
4,648
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
IceT1lemon
Athena
16
1 / 6 / 21
11,375
474
7,154
18,237
17,772
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Neith
Sm3rLoK
Neith
20
21 / 4 / 7
14,595
608
28,425
17,127
7,282
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Fenrir
17
5 / 3 / 9
11,535
481
9,584
20,893
14,658
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Guan Yu
XOnFireX
Guan Yu
18
2 / 4 / 7
12,350
515
7,398
12,952
12,025
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Morgan Le Fay
eldestructor90
Morgan Le Fay
20
4 / 6 / 5
13,325
555
12,831
15,738
6,280
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
82
20
Kills
33
33
Deaths
23
24
Assists
49
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
 
Guan Yu
1
11
2
0.18
L
1
5
5
0.7
W
Athena
IceT1lemon
Athena
1
6
21
1.92
L
Cthulhu
Khersi24
Cthulhu
5
10
6
0.8
W
Neith
Sm3rLoK
Neith
21
4
7
6.13
W
Fenrir
5
3
9
3.17
W
Guan Yu
XOnFireX
Guan Yu
2
4
7
1.38
W
Morgan Le Fay
eldestructor90
Morgan Le Fay
4
6
5
1.08
L
8
3
7
3.83
L
Hera
kum1sha
Hera
5
4
4
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,148
Damage
65,392
90,208
Taken
84,947
55,161
Mitigated
58,017
23,400
Healing
22,357
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
 
Guan Yu
3,666
1,296
494
1,030
19,614
16,678
344
3,629
15,985
0
28,624
L
4,672
1,570
0
2,003
9,009
2,812
540
3,919
5,090
0
30,610
W
Athena
IceT1lemon
Athena
7,154
3,292
0
1,325
18,237
17,772
469
5,982
12,145
18,978
0
L
Cthulhu
Khersi24
Cthulhu
13,549
1,612
0
1,873
22,814
16,628
470
2,724
20,090
58,454
0
W
Neith
Sm3rLoK
Neith
28,425
17,775
0
7,868
17,127
7,282
3,280
7,684
9,338
0
107,025
W
Fenrir
9,584
3,646
0
7,830
20,893
14,658
574
4,669
16,092
0
88,029
W
Guan Yu
XOnFireX
Guan Yu
7,398
980
1,046
2,366
12,952
12,025
609
3,921
8,961
0
71,183
W
Morgan Le Fay
eldestructor90
Morgan Le Fay
12,831
1,453
63
1,859
15,738
6,280
3,363
6,718
8,662
103,448
0
L
17,061
6,855
258
15,198
26,180
14,395
0
5,890
20,290
0
99,715
L
Hera
kum1sha
Hera
16,200
3,807
0
2,544
12,591
4,648
1,002
4,212
8,379
75,838
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,678
Gold Earned
63,180
481
Minions Killed
604
0
Camps Cleared
0
2,002,463
Distance Traveled
2,131,041
15
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
8,249
344
50
2
0
350,255
6
L
Neith
9,089
379
51
2
0
354,299
4
W
Athena
11,375
474
21
1
0
436,335
0
L
Cthulhu
10,767
449
84
4
0
398,277
0
W
Neith
14,595
608
153
6
0
391,234
0
W
Fenrir
11,535
481
101
4
0
479,515
3
W
Guan Yu
12,350
515
139
6
0
439,709
1
W
Morgan Le Fay
13,325
555
190
8
0
384,248
0
L
Kali
13,397
558
149
6
0
462,186
1
L
Hera
12,176
507
147
6
0
437,446
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role