Player Matchup

Heimdallr
Heimdallr
Fenixic
Heimdallr
Level 88
God Stats
4W - 3L
1,567 SR
Queue Stats
210W - 259L
1,298 Elo+
Party 2
Hou Yi
Hou Yi
MasterShake423
Hou Yi
Level 130
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 41L
1,262 Elo+
Solo
Discordia
Discordia
Sergano
Discordia
Level 84
God Stats
19W - 15L
1,398 SR
Queue Stats
1,011W - 1,082L
1,401 Elo+
Solo
Da Ji
Da Ji
Skyelysi
Da Ji
Level 109
God Stats
6W - 4L
1,712 SR
Queue Stats
315W - 349L
1,408 Elo+
Party 2
Ares
Ares
kagan40chan
Ares
Level 48
God Stats
2W - 2L
1,500 SR
Queue Stats
258W - 280L
1,405 Elo+
Solo
Team Averages
Level 92
1,535 SR
1,355 Elo+

VS

Team Averages
Level 101
1,466 SR
1,379 Elo+
Thoth
Thoth
PurpHustler
Thoth
Level 100
God Stats
15W - 15L
1,365 SR
Queue Stats
559W - 622L
1,367 Elo+
Solo
Cu Chulainn
Cu Chulainn
TbonesLegacy
Cu Chulainn
Level 159
God Stats
6W - 7L
1,386 SR
Queue Stats
343W - 355L
1,462 Elo+
Party 1
Khepri
Khepri
drag0nhunter75
Khepri
Level 92
God Stats
10W - 4L
1,539 SR
Queue Stats
427W - 443L
1,459 Elo+
Party 1
Eset
Eset
nuclearsun-gabb
Eset
Level 28
God Stats
2W - 1L
1,493 SR
Queue Stats
19W - 40L
1,183 Elo+
Solo
Ah Puch
Ah Puch
raebandz101
Ah Puch
Level 124
God Stats
8W - 3L
1,550 SR
Queue Stats
363W - 411L
1,425 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Fenixic
Heimdallr
14
0 / 10 / 12
9,093
606
7,491
15,786
7,253
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

12
0 / 4 / 2
8,165
544
1,694
5,739
2,363
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Discordia
Sergano
Discordia
17
3 / 5 / 8
10,159
677
10,400
12,399
5,632
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Da Ji
Skyelysi
Da Ji
20
15 / 7 / 5
13,317
888
23,880
16,630
11,406
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

16
3 / 8 / 12
10,229
682
9,407
21,674
24,369
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 8 / 9
9,466
631
5,386
11,043
3,685
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Cu Chulainn
TbonesLegacy
Cu Chulainn
20
24 / 2 / 6
16,995
1,133
27,651
27,635
23,217
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

17
2 / 3 / 12
11,470
765
2,545
9,826
11,216
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

11
0 / 6 / 5
8,304
554
384
6,676
2,126
Ah Puch
raebandz101
Ah Puch
20
8 / 2 / 18
12,781
852
21,925
11,771
5,337
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
84
21
Kills
34
34
Deaths
21
39
Assists
50
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
Fenixic
Heimdallr
0
10
12
0.6
L
0
4
2
0.25
W
0
8
9
0.56
L
Discordia
Sergano
Discordia
3
5
8
1.4
L
Da Ji
Skyelysi
Da Ji
15
7
5
2.5
W
Cu Chulainn
TbonesLegacy
Cu Chulainn
24
2
6
13.5
W
2
3
12
2.67
L
3
8
12
1.13
W
0
6
5
0.42
W
Ah Puch
raebandz101
Ah Puch
8
2
18
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,872
Damage
57,891
72,228
Taken
66,951
51,023
Mitigated
45,581
13,368
Healing
23,747
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
Fenixic
Heimdallr
7,491
2,889
344
960
15,786
7,253
0
9,591
6,195
0
14,237
L
1,694
503
630
506
5,739
2,363
110
2,398
3,341
0
9,340
W
5,386
323
989
920
11,043
3,685
1,168
2,652
8,035
18,521
0
L
Discordia
Sergano
Discordia
10,400
661
1,994
1,498
12,399
5,632
413
6,105
6,294
31,466
0
L
Da Ji
Skyelysi
Da Ji
23,880
4,244
494
3,462
16,630
11,406
1,083
6,894
9,736
0
35,286
W
Cu Chulainn
TbonesLegacy
Cu Chulainn
27,651
6,187
844
10,849
27,635
23,217
787
6,582
20,472
8,468
54,965
W
2,545
173
1,973
1,095
9,826
11,216
1,085
3,399
6,323
6,427
0
L
9,407
1,197
525
2,955
21,674
24,369
16
8,061
13,613
19,052
0
W
384
307
434
201
6,676
2,126
0
3,293
3,212
2,929
0
W
Ah Puch
raebandz101
Ah Puch
21,925
391
741
5,701
11,771
5,337
1,340
3,881
7,604
37,550
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,963
Gold Earned
59,016
143
Minions Killed
129
0
Camps Cleared
0
1,070,369
Distance Traveled
1,341,129
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
9,093
606
19
1
0
199,606
0
L
Hou Yi
8,165
544
19
1
0
111,522
0
W
Thoth
9,466
631
21
1
0
252,819
6
L
Discordia
10,159
677
39
3
0
283,240
1
L
Da Ji
13,317
888
44
3
0
238,483
1
W
Cu Chulainn
16,995
1,133
59
4
0
367,725
0
W
Khepri
11,470
765
10
1
0
251,883
0
L
Ares
10,229
682
22
1
0
237,518
0
W
Eset
8,304
554
2
0
0
186,801
0
W
Ah Puch
12,781
852
37
2
0
281,901
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role