Player Matchup

Aphrodite
Aphrodite
Drundell
Aphrodite
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 9L
1,500 Elo+
Party 3
Hachiman
Hachiman
Exorias
Hachiman
Level 15
God Stats
1W - 1L
1,500 SR
Queue Stats
24W - 34L
1,313 Elo+
Party 1
Medusa
Medusa
OnionDeity
Medusa
Level 5
God Stats
4W - 5L
1,722 SR
Queue Stats
4W - 10L
1,648 Elo+
Party 3
Ne Zha
Ne Zha
Steadypack
Ne Zha
Level 7
God Stats
1W - 3L
1,711 SR
Queue Stats
4W - 14L
1,331 Elo+
Party 1
Ra
Ra
blackdopep
Ra
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,126 Elo+
Solo
Team Averages
Level 8
1,587 SR
1,383 Elo+

VS

Team Averages
Level 20
1,477 SR
1,385 Elo+
Tyr
Tyr
BloodWorkCSGO
Tyr
Level 25
God Stats
8W - 5L
1,735 SR
Queue Stats
131W - 155L
1,431 Elo+
Party 2
Nemesis
Nemesis
SendDudesBruheXe
Nemesis
Level 24
God Stats
17W - 24L
1,394 SR
Queue Stats
91W - 106L
1,427 Elo+
Party 2
Cthulhu
Cthulhu
SirSirom
Cthulhu
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 9L
1,194 Elo+
Solo
Poseidon
Poseidon
TWITCHdirtybadTV
Poseidon
Level 13
God Stats
3W - 4L
1,258 SR
Queue Stats
21W - 26L
1,397 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
XiristiaN
Ah Muzen Cab
Level 29
God Stats
3W - 2L
1,500 SR
Queue Stats
65W - 52L
1,475 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Drundell
Aphrodite
12
2 / 4 / 3
8,940
447
5,029
14,456
9,593
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hachiman
Exorias
Hachiman
12
0 / 6 / 0
7,772
389
5,167
14,396
4,334
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Medusa
OnionDeity
Medusa
14
3 / 5 / 1
8,609
430
13,233
12,781
4,277
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ne Zha
Steadypack
Ne Zha
15
4 / 7 / 3
9,731
487
7,158
16,485
5,834
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

13
1 / 16 / 0
8,283
414
5,283
14,159
4,686
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 2 / 7
9,566
478
7,773
16,890
13,585
Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+50
Health

17
9 / 2 / 6
11,399
570
11,476
15,055
6,743
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
SirSirom
Cthulhu
17
7 / 1 / 5
12,333
617
8,977
13,016
13,627
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

16
10 / 6 / 4
11,740
587
10,945
11,021
3,557
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ah Muzen Cab
XiristiaN
Ah Muzen Cab
19
11 / 0 / 6
12,374
619
16,565
12,930
5,724
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
66
10
Kills
38
38
Deaths
11
7
Assists
28
Player
Kills
Deaths
Assists
KDA
W
1
2
7
2.25
L
Aphrodite
Drundell
Aphrodite
2
4
3
0.88
L
Hachiman
Exorias
Hachiman
0
6
0
0
L
Medusa
OnionDeity
Medusa
3
5
1
0.7
W
9
2
6
6
W
Cthulhu
SirSirom
Cthulhu
7
1
5
9.5
L
Ne Zha
Steadypack
Ne Zha
4
7
3
0.79
W
10
6
4
2
W
Ah Muzen Cab
XiristiaN
Ah Muzen Cab
11
0
6
14
L
1
16
0
0.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,870
Damage
55,736
72,277
Taken
68,912
28,724
Mitigated
43,236
11,728
Healing
22,016
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,773
1,519
0
6,418
16,890
13,585
1,330
3,385
13,505
0
40,236
L
Aphrodite
Drundell
Aphrodite
5,029
1,336
1,914
2,966
14,456
9,593
430
2,022
12,434
13,230
0
L
Hachiman
Exorias
Hachiman
5,167
2,349
0
2,307
14,396
4,334
0
3,938
10,458
0
33,712
L
Medusa
OnionDeity
Medusa
13,233
7,679
0
176
12,781
4,277
582
1,034
11,747
0
41,813
W
11,476
5,989
0
4,706
15,055
6,743
2,557
1,416
13,599
0
76,649
W
Cthulhu
SirSirom
Cthulhu
8,977
754
0
1,010
13,016
13,627
112
1,605
11,195
36,779
0
L
Ne Zha
Steadypack
Ne Zha
7,158
4,438
0
4,086
16,485
5,834
0
4,026
12,459
0
49,682
W
10,945
1,506
0
902
11,021
3,557
1,547
2,248
8,413
55,359
0
W
Ah Muzen Cab
XiristiaN
Ah Muzen Cab
16,565
9,255
0
8,980
12,930
5,724
5,099
1,101
11,775
0
123,439
L
5,283
637
33
246
14,159
4,686
167
8,902
5,257
37,673
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,335
Gold Earned
57,412
332
Minions Killed
524
0
Camps Cleared
0
1,632,891
Distance Traveled
1,900,221
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
9,566
478
68
3
0
412,832
0
L
Aphrodite
8,940
447
15
1
0
306,869
4
L
Hachiman
7,772
389
69
3
0
337,872
2
L
Medusa
8,609
430
85
4
0
356,906
1
W
Nemesis
11,399
570
113
6
0
386,630
0
W
Cthulhu
12,333
617
78
4
0
380,758
0
L
Ne Zha
9,731
487
91
5
0
347,692
1
W
Poseidon
11,740
587
97
5
0
332,139
2
W
Ah Muzen Cab
12,374
619
168
8
0
387,862
4
L
Ra
8,283
414
72
4
0
283,552
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role