Player Matchup

Ganesha
Ganesha
Bycarlox
Ganesha
Level 88
God Stats
16W - 6L
1,943 SR
Queue Stats
440W - 448L
1,546 Elo+
Solo
Cernunnos
Cernunnos
Crampeet
Cernunnos
Level 88
God Stats
2W - 0L
1,500 SR
Queue Stats
22W - 16L
1,523 Elo+
Solo
Loki
Loki
Fireball2005
Loki
Level 89
God Stats
19W - 17L
1,621 SR
Queue Stats
449W - 441L
1,570 Elo+
Solo
Hera
Hera
Saminspeedos
Hera
Level 122
God Stats
3W - 2L
1,461 SR
Queue Stats
33W - 24L
1,645 Elo+
Solo
Tsukuyomi
Tsukuyomi
indibin100
Tsukuyomi
Level 68
God Stats
5W - 1L
1,740 SR
Queue Stats
202W - 177L
1,484 Elo+
Solo
Team Averages
Level 91
1,653 SR
1,554 Elo+

VS

Team Averages
Level 143
1,569 SR
1,519 Elo+
Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chiron
Chiron
 
Chiron
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Athena
Athena
GetTheDiamonds
Athena
Level 119
God Stats
18W - 17L
1,538 SR
Queue Stats
694W - 690L
1,479 Elo+
Party 1
Vamana
Vamana
UT Perfect Zero
Vamana
Level 160
God Stats
12W - 8L
1,591 SR
Queue Stats
311W - 295L
1,565 Elo+
Party 2
Serqet
Serqet
UnwashedFreya
Serqet
Level 160
God Stats
18W - 14L
1,717 SR
Queue Stats
696W - 720L
1,551 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Bycarlox
Ganesha
9
1 / 2 / 5
5,908
591
2,728
6,745
3,318
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cernunnos
Crampeet
Cernunnos
11
4 / 2 / 1
6,576
658
6,486
5,558
1,426
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

11
1 / 0 / 0
5,998
600
3,550
5,119
1,955
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

11
2 / 2 / 2
6,170
617
3,218
5,566
1,650
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Tsukuyomi
indibin100
Tsukuyomi
12
4 / 0 / 3
6,552
655
5,448
6,904
2,397
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
11
2 / 3 / 0
5,885
589
3,850
5,685
1,808
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Chiron
 
Chiron
10
3 / 5 / 0
5,733
573
4,968
8,051
1,852
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

7
0 / 1 / 2
4,824
482
2,628
5,318
2,305
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

11
0 / 1 / 0
6,460
646
2,547
5,935
2,951
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

7
1 / 2 / 0
5,021
502
3,576
7,619
2,003
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
8
12
Kills
6
6
Deaths
12
11
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
 
Morgan Le Fay
2
3
0
0.67
L
Chiron
 
Chiron
3
5
0
0.6
W
Ganesha
Bycarlox
Ganesha
1
2
5
1.75
W
Cernunnos
Crampeet
Cernunnos
4
2
1
2.25
W
1
0
0
1
L
0
1
2
1
W
2
2
2
1.5
L
0
1
0
0
L
1
2
0
0.5
W
Tsukuyomi
indibin100
Tsukuyomi
4
0
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,430
Damage
17,569
29,892
Taken
32,608
10,746
Mitigated
10,919
10,765
Healing
7,726
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
 
Morgan Le Fay
3,850
407
0
768
5,685
1,808
0
1,319
4,366
33,998
0
L
Chiron
 
Chiron
4,968
2,221
114
1,913
8,051
1,852
0
1,184
6,840
0
32,501
W
Ganesha
Bycarlox
Ganesha
2,728
653
0
1,000
6,745
3,318
0
1,442
5,085
7,814
0
W
Cernunnos
Crampeet
Cernunnos
6,486
3,784
0
2,179
5,558
1,426
0
301
5,184
0
39,824
W
3,550
1,237
0
1,950
5,119
1,955
0
0
5,119
0
38,161
L
2,628
547
0
2,011
5,318
2,305
0
1,140
4,178
16,942
0
W
3,218
722
0
1,688
5,566
1,650
586
2,723
2,527
36,224
0
L
2,547
803
0
2,130
5,935
2,951
0
0
5,935
0
39,694
L
3,576
466
0
790
7,619
2,003
0
2,303
5,316
0
9,485
W
Tsukuyomi
indibin100
Tsukuyomi
5,448
2,547
0
3,948
6,904
2,397
12
1,700
5,154
0
38,926

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,204
Gold Earned
27,923
336
Minions Killed
285
0
Camps Cleared
0
1,012,284
Distance Traveled
906,386
15
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
5,885
589
72
7
0
152,355
4
L
Chiron
5,733
573
64
6
0
179,506
2
W
Ganesha
5,908
591
2
0
0
195,641
1
W
Cernunnos
6,576
658
86
9
0
183,460
2
W
Loki
5,998
600
85
9
0
224,896
5
L
Athena
4,824
482
46
5
0
196,342
2
W
Hera
6,170
617
88
9
0
200,786
4
L
Vamana
6,460
646
88
9
0
190,550
1
L
Serqet
5,021
502
15
2
0
187,633
4
W
Tsukuyomi
6,552
655
75
8
0
207,501
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role