Player Matchup

Kukulkan
Kukulkan
Mr_LongSchloong
Kukulkan
Level 27
God Stats
48W - 43L
1,497 SR
Queue Stats
92W - 100L
1,399 Elo+
Solo
Danzaburou
Danzaburou
Sergeant_Pugsley
Danzaburou
Level 29
God Stats
5W - 9L
1,418 SR
Queue Stats
8W - 24L
1,207 Elo+
Solo
Nike
Nike
itsnothabib
Nike
Level 16
God Stats
3W - 5L
1,327 SR
Queue Stats
59W - 56L
1,397 Elo+
Solo
Da Ji
Da Ji
katsune_x
Da Ji
Level 14
God Stats
13W - 11L
1,391 SR
Queue Stats
144W - 140L
1,430 Elo+
Party 1
Ra
Ra
silva_jd_92
Ra
Level 20
God Stats
2W - 2L
1,243 SR
Queue Stats
117W - 96L
1,478 Elo+
Party 1
Team Averages
Level 21
1,375 SR
1,382 Elo+

VS

Team Averages
Level 14
1,458 SR
1,428 Elo+
Merlin
Merlin
 
Merlin
Level 11
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
Ar_Noz_
Medusa
Level 7
God Stats
0W - 1L
1,524 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Tiamat
Tiamat
Terry242
Tiamat
Level 24
God Stats
3W - 2L
1,361 SR
Queue Stats
20W - 25L
1,369 Elo+
Solo
Xbalanque
Xbalanque
adriiangomez_
Xbalanque
Level 19
God Stats
2W - 1L
1,590 SR
Queue Stats
9W - 14L
1,344 Elo+
Solo
Agni
Agni
psyko77120
Agni
Level 11
God Stats
4W - 6L
1,314 SR
Queue Stats
22W - 25L
1,426 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
19
3 / 1 / 10
12,194
938
17,040
9,078
3,392
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
Sergeant_Pugsley
Danzaburou
20
2 / 3 / 10
12,367
951
7,116
9,594
6,246
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

20
10 / 3 / 12
13,972
1,075
18,913
15,157
14,403
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Da Ji
katsune_x
Da Ji
20
8 / 3 / 13
13,719
1,055
10,981
12,292
5,157
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

20
8 / 3 / 12
13,314
1,024
18,650
14,808
6,456
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Team 1 Tickets

196

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
18
4 / 5 / 4
12,342
949
14,374
12,017
4,645
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Medusa
Ar_Noz_
Medusa
18
3 / 5 / 6
12,207
939
13,443
20,520
8,226
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Tiamat
Terry242
Tiamat
18
2 / 8 / 6
11,386
876
2,052
13,785
7,878
Xbalanque
adriiangomez_
Xbalanque
18
1 / 12 / 3
10,991
845
10,746
23,187
9,101
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

18
3 / 1 / 7
12,356
950
12,837
7,678
3,201
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

88
Kill Participation
39
31
Kills
13
13
Deaths
31
57
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
4
5
4
1.2
L
Medusa
Ar_Noz_
Medusa
3
5
6
1.2
W
Kukulkan
3
1
10
8
W
Danzaburou
Sergeant_Pugsley
Danzaburou
2
3
10
2.33
L
Tiamat
Terry242
Tiamat
2
8
6
0.63
L
Xbalanque
adriiangomez_
Xbalanque
1
12
3
0.21
W
10
3
12
5.33
W
Da Ji
katsune_x
Da Ji
8
3
13
4.83
L
3
1
7
6.5
W
8
3
12
4.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,700
Damage
53,452
60,929
Taken
77,187
35,654
Mitigated
33,051
11,658
Healing
3,730
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
14,374
490
0
1,395
12,017
4,645
0
6,127
5,890
45,028
0
L
Medusa
Ar_Noz_
Medusa
13,443
5,527
0
839
20,520
8,226
0
9,397
11,123
0
32,677
W
Kukulkan
17,040
306
0
373
9,078
3,392
0
5,021
4,057
46,975
0
W
Danzaburou
Sergeant_Pugsley
Danzaburou
7,116
673
0
1,457
9,594
6,246
0
4,901
4,693
0
32,943
L
Tiamat
Terry242
Tiamat
2,052
293
0
708
13,785
7,878
0
5,813
7,972
9,365
0
L
Xbalanque
adriiangomez_
Xbalanque
10,746
5,514
0
0
23,187
9,101
0
10,573
12,614
0
26,641
W
18,913
3,733
0
562
15,157
14,403
0
4,952
10,205
0
30,379
W
Da Ji
katsune_x
Da Ji
10,981
2,485
0
0
12,292
5,157
0
6,839
5,453
0
21,890
L
12,837
220
109
679
7,678
3,201
0
3,780
3,898
41,251
0
W
18,650
2,321
3,856
5,410
14,808
6,456
0
7,550
7,258
48,849
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,566
Gold Earned
59,282
262
Minions Killed
231
5
Camps Cleared
7
1,214,464
Distance Traveled
1,171,428
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
12,342
949
61
5
0
210,167
0
L
Medusa
12,207
939
45
3
2
272,757
0
W
Kukulkan
12,194
938
87
7
1
267,803
0
W
Danzaburou
12,367
951
52
4
1
225,510
0
L
Tiamat
11,386
876
12
1
3
227,195
0
L
Xbalanque
10,991
845
41
3
1
216,261
0
W
Nike
13,972
1,075
22
2
0
249,269
0
W
Da Ji
13,719
1,055
28
2
0
248,952
0
L
Agni
12,356
950
72
6
1
245,048
0
W
Ra
13,314
1,024
73
6
3
222,930
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role