Player Matchup

King Arthur
King Arthur
Crampeet
King Arthur
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 16L
1,539 Elo+
Solo
Mercury
Mercury
EmpalmeMortal
Mercury
Level 107
God Stats
14W - 15L
1,559 SR
Queue Stats
177W - 167L
1,558 Elo+
Solo
Scylla
Scylla
Fireball2005
Scylla
Level 89
God Stats
8W - 5L
1,727 SR
Queue Stats
449W - 441L
1,581 Elo+
Solo
Heimdallr
Heimdallr
indibin100
Heimdallr
Level 68
God Stats
6W - 7L
1,603 SR
Queue Stats
202W - 177L
1,493 Elo+
Solo
Cthulhu
Cthulhu
zhyralof
Cthulhu
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 10L
1,730 Elo+
Solo
Team Averages
Level 88
1,578 SR
1,580 Elo+

VS

Team Averages
Level 140
1,451 SR
1,544 Elo+
Apollo
Apollo
 
Apollo
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Guan Yu
Guan Yu
Connectto
Guan Yu
Level 160
God Stats
6W - 10L
1,123 SR
Queue Stats
680W - 718L
1,500 Elo+
Party 1
Ne Zha
Ne Zha
Lsis9
Ne Zha
Level 138
God Stats
2W - 0L
1,751 SR
Queue Stats
39W - 21L
1,637 Elo+
Solo
Cthulhu
Cthulhu
MissBarbu
Cthulhu
Level 94
God Stats
27W - 27L
1,433 SR
Queue Stats
362W - 376L
1,497 Elo+
Party 1
Nu Wa
Nu Wa
Nightshade9
Nu Wa
Level 159
God Stats
16W - 17L
1,450 SR
Queue Stats
158W - 158L
1,585 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Crampeet
King Arthur
8
0 / 6 / 1
4,806
481
2,374
8,227
2,185
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Mercury
9
3 / 5 / 2
5,896
590
4,312
7,817
2,431
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Scylla
11
4 / 4 / 1
6,302
630
3,449
4,983
1,360
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Heimdallr
indibin100
Heimdallr
9
0 / 2 / 3
5,200
520
5,690
5,578
1,432
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Cthulhu
zhyralof
Cthulhu
8
2 / 2 / 1
5,005
501
3,459
5,823
2,647
Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
11
5 / 2 / 3
6,790
679
5,794
7,056
1,977
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Guan Yu
Connectto
Guan Yu
11
3 / 1 / 4
6,684
668
5,653
6,203
4,916
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Ne Zha
Lsis9
Ne Zha
10
1 / 2 / 3
5,861
586
1,969
6,368
1,747
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cthulhu
MissBarbu
Cthulhu
9
2 / 0 / 3
5,580
558
3,983
6,620
2,530
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

11
8 / 4 / 3
7,007
701
6,195
5,514
1,535
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
35
9
Kills
19
19
Deaths
9
8
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Apollo
 
Apollo
5
2
3
3.25
W
Guan Yu
Connectto
Guan Yu
3
1
4
5
L
King Arthur
Crampeet
King Arthur
0
6
1
0.08
L
Mercury
3
5
2
0.8
L
Scylla
4
4
1
1.13
W
Ne Zha
Lsis9
Ne Zha
1
2
3
1.25
W
Cthulhu
MissBarbu
Cthulhu
2
0
3
3.5
W
8
4
3
2.38
L
Heimdallr
indibin100
Heimdallr
0
2
3
0.75
L
Cthulhu
zhyralof
Cthulhu
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,284
Damage
23,594
32,428
Taken
31,761
10,055
Mitigated
12,705
5,967
Healing
9,894
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
 
Apollo
5,794
3,447
0
2,563
7,056
1,977
3,476
1,078
5,978
0
35,762
W
Guan Yu
Connectto
Guan Yu
5,653
661
75
2,929
6,203
4,916
226
280
5,923
0
31,913
L
King Arthur
Crampeet
King Arthur
2,374
325
0
1,140
8,227
2,185
0
82
8,145
0
20,152
L
Mercury
4,312
2,045
0
500
7,817
2,431
0
2,174
5,499
0
28,148
L
Scylla
3,449
800
0
670
4,983
1,360
0
2,833
1,934
33,363
0
W
Ne Zha
Lsis9
Ne Zha
1,969
328
0
2,118
6,368
1,747
0
583
5,785
0
29,431
W
Cthulhu
MissBarbu
Cthulhu
3,983
479
75
945
6,620
2,530
0
2,005
4,615
17,119
0
W
6,195
1,156
0
1,189
5,514
1,535
98
2,962
2,552
25,569
0
L
Heimdallr
indibin100
Heimdallr
5,690
3,562
0
1,673
5,578
1,432
0
1,773
3,747
0
33,795
L
Cthulhu
zhyralof
Cthulhu
3,459
607
0
1,984
5,823
2,647
0
2,840
2,925
13,245
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,209
Gold Earned
31,922
262
Minions Killed
269
0
Camps Cleared
0
921,844
Distance Traveled
993,869
6
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
6,790
679
72
7
0
194,005
3
W
Guan Yu
6,684
668
59
6
0
213,409
0
L
King Arthur
4,806
481
51
5
0
194,760
0
L
Mercury
5,896
590
55
6
0
195,984
0
L
Scylla
6,302
630
66
7
0
169,208
3
W
Ne Zha
5,861
586
62
6
0
212,670
2
W
Cthulhu
5,580
558
27
3
0
206,366
5
W
Nu Wa
7,007
701
49
5
0
167,419
5
L
Heimdallr
5,200
520
66
7
0
168,030
2
L
Cthulhu
5,005
501
24
2
0
193,862
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role