Player Matchup

Hun Batz
Hun Batz
 
Hun Batz
Level 96
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Terra
Terra
 
Terra
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
Ansaran
Gilgamesh
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,278 Elo+
Solo
Janus
Janus
CapTommy43
Janus
Level 127
God Stats
7W - 3L
1,248 SR
Queue Stats
568W - 506L
1,474 Elo+
Solo
Poseidon
Poseidon
eliglesias
Poseidon
Level 114
God Stats
1W - 1L
1,431 SR
Queue Stats
36W - 48L
1,483 Elo+
Solo
Team Averages
Level 111
1,436 SR
1,447 Elo+

VS

Team Averages
Level 139
1,470 SR
1,487 Elo+
Hachiman
Hachiman
Dragonero1981
Hachiman
Level 155
God Stats
1W - 3L
1,278 SR
Queue Stats
163W - 188L
1,400 Elo+
Party 1
Hera
Hera
MasF7
Hera
Level 127
God Stats
10W - 16L
1,291 SR
Queue Stats
504W - 488L
1,462 Elo+
Solo
Hel
Hel
Sprinte94
Hel
Level 159
God Stats
7W - 3L
1,780 SR
Queue Stats
379W - 376L
1,490 Elo+
Party 1
Awilix
Awilix
bernyboy84
Awilix
Level 147
God Stats
1W - 3L
1,500 SR
Queue Stats
841W - 889L
1,481 Elo+
Party 1
Chiron
Chiron
wichosiek
Chiron
Level 109
God Stats
7W - 6L
1,503 SR
Queue Stats
413W - 401L
1,600 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
 
Hun Batz
18
6 / 5 / 7
10,896
838
14,183
12,546
5,862
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Terra
 
Terra
16
1 / 3 / 9
9,528
733
3,818
21,373
26,865
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Gilgamesh
Ansaran
Gilgamesh
15
3 / 7 / 6
9,162
705
10,322
15,854
10,681
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Janus
11
3 / 2 / 3
8,220
632
6,846
5,956
1,875
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Poseidon
eliglesias
Poseidon
19
2 / 4 / 10
10,421
802
10,073
11,143
4,464
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Dragonero1981
Hachiman
14
0 / 4 / 7
8,723
671
8,848
13,214
4,861
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hera
MasF7
Hera
19
8 / 2 / 10
11,386
876
19,600
10,726
4,758
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

17
3 / 1 / 12
9,674
744
8,225
8,870
7,484
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Awilix
bernyboy84
Awilix
14
1 / 6 / 10
8,866
682
5,112
10,633
5,836
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Chiron
wichosiek
Chiron
20
9 / 2 / 9
12,247
942
17,118
11,568
5,496
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
69
15
Kills
21
21
Deaths
15
35
Assists
48
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
 
Hun Batz
6
5
7
1.9
L
Terra
 
Terra
1
3
9
1.83
L
Gilgamesh
Ansaran
Gilgamesh
3
7
6
0.86
L
Janus
3
2
3
2.25
W
Hachiman
Dragonero1981
Hachiman
0
4
7
0.88
W
Hera
MasF7
Hera
8
2
10
6.5
W
3
1
12
9
W
Awilix
bernyboy84
Awilix
1
6
10
1
L
Poseidon
eliglesias
Poseidon
2
4
10
1.75
W
Chiron
wichosiek
Chiron
9
2
9
6.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,242
Damage
58,903
66,872
Taken
55,011
49,747
Mitigated
28,435
24,882
Healing
29,414
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
 
Hun Batz
14,183
3,825
649
854
12,546
5,862
0
4,281
8,265
0
26,857
L
Terra
 
Terra
3,818
232
7,054
8,702
21,373
26,865
207
9,876
11,497
10,508
0
L
Gilgamesh
Ansaran
Gilgamesh
10,322
1,986
518
558
15,854
10,681
240
7,917
7,937
0
20,882
L
Janus
6,846
519
1,572
1,499
5,956
1,875
0
1,961
3,995
15,597
0
W
Hachiman
Dragonero1981
Hachiman
8,848
4,199
494
3,134
13,214
4,861
560
7,050
6,164
0
21,601
W
Hera
MasF7
Hera
19,600
5,898
166
910
10,726
4,758
2,509
2,620
8,106
43,653
0
W
8,225
219
10,896
5,393
8,870
7,484
347
3,924
4,946
12,466
0
W
Awilix
bernyboy84
Awilix
5,112
1,023
1,292
412
10,633
5,836
227
3,860
6,773
0
11,220
L
Poseidon
eliglesias
Poseidon
10,073
957
1,123
2,353
11,143
4,464
788
3,790
7,353
41,237
0
W
Chiron
wichosiek
Chiron
17,118
5,774
2,581
4,136
11,568
5,496
2,144
3,283
8,285
0
42,408

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,227
Gold Earned
50,896
143
Minions Killed
140
0
Camps Cleared
0
1,101,434
Distance Traveled
1,247,968
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
10,896
838
33
3
0
229,410
1
L
Terra
9,528
733
12
1
0
275,565
0
L
Gilgamesh
9,162
705
16
1
0
234,518
0
L
Janus
8,220
632
21
2
0
123,898
0
W
Hachiman
8,723
671
22
2
0
213,861
0
W
Hera
11,386
876
40
3
0
262,342
2
W
Hel
9,674
744
7
1
0
279,392
1
W
Awilix
8,866
682
10
1
0
256,530
1
L
Poseidon
10,421
802
61
5
0
238,043
0
W
Chiron
12,247
942
61
5
0
235,843
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role