Player Matchup

Zeus
Zeus
DTWojtas
Zeus
Level 29
God Stats
1W - 0L
1,544 SR
Queue Stats
1W - 4L
1,079 Elo+
Solo
Chaac
Chaac
Jeagles
Chaac
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 1
Neith
Neith
Phw1lll
Neith
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Team Averages
Level 12
1,515 SR
1,360 Elo+

VS

Team Averages
Level 71
1,567 SR
1,325 Elo+
Anhur
Anhur
Chelmo
Anhur
Level 109
God Stats
0W - 1L
1,206 SR
Queue Stats
13W - 19L
1,398 Elo+
Solo
Terra
Terra
Forraksen
Terra
Level 22
God Stats
1W - 1L
1,683 SR
Queue Stats
14W - 28L
1,212 Elo+
Solo
Kukulkan
Kukulkan
Gorku
Kukulkan
Level 83
God Stats
2W - 4L
1,813 SR
Queue Stats
89W - 143L
1,365 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
17
17 / 1 / 2
12,970
865
22,457
6,307
1,957
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chaac
Jeagles
Chaac
15
1 / 3 / 17
10,530
702
8,278
14,984
12,955
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Neith
Phw1lll
Neith
13
3 / 7 / 11
10,214
681
6,680
10,109
3,232
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Chelmo
Anhur
13
6 / 8 / 2
9,985
666
5,694
14,409
6,406
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Terra
Forraksen
Terra
12
1 / 6 / 8
8,939
596
3,434
14,028
11,400
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Kukulkan
Gorku
Kukulkan
13
4 / 7 / 5
9,491
633
13,787
14,211
4,204
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
26
21
Kills
11
11
Deaths
21
30
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Anhur
Chelmo
Anhur
6
8
2
0.88
W
Zeus
17
1
2
18
L
Terra
Forraksen
Terra
1
6
8
0.83
L
Kukulkan
Gorku
Kukulkan
4
7
5
0.93
W
Chaac
Jeagles
Chaac
1
3
17
3.17
W
Neith
Phw1lll
Neith
3
7
11
1.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,415
Damage
22,915
31,400
Taken
42,648
18,144
Mitigated
22,010
5,617
Healing
6,033
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
Chelmo
Anhur
5,694
1,708
0
250
14,409
6,406
0
8,065
6,344
100
24,867
W
Zeus
22,457
1,160
0
1,412
6,307
1,957
1,530
2,891
3,416
54,402
0
L
Terra
Forraksen
Terra
3,434
850
2,138
3,635
14,028
11,400
0
7,583
6,445
11,288
0
L
Kukulkan
Gorku
Kukulkan
13,787
1,372
0
10
14,211
4,204
0
6,809
7,402
40,087
0
W
Chaac
Jeagles
Chaac
8,278
1,558
0
2,942
14,984
12,955
208
9,363
5,621
0
30,724
W
Neith
Phw1lll
Neith
6,680
2,823
0
1,263
10,109
3,232
396
5,067
5,042
0
30,845

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,714
Gold Earned
28,415
144
Minions Killed
120
0
Camps Cleared
0
665,614
Distance Traveled
702,884
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
9,985
666
47
3
0
201,516
1
W
Zeus
12,970
865
72
5
0
206,000
3
L
Terra
8,939
596
11
1
0
246,951
1
L
Kukulkan
9,491
633
62
4
0
254,417
1
W
Chaac
10,530
702
30
2
0
263,670
1
W
Neith
10,214
681
42
3
0
195,944
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role